Biosfer: Jurnal Tadris Biologi
Vol 12 No 1 (2021): Biosfer: Jurnal Tadris Biologi

Developing Android-Based Educational Puzzle Game For Biology To Improve Students' Cognitive Ability

Haka, Nukhbatul Bidayati (Unknown)
Handayani, Putri Wiwin (Unknown)
Anggoro, Bambang Sri (Unknown)
Hamid, Abdul (Unknown)



Article Info

Publish Date
01 Jul 2021

Abstract

This research aims to determine the development, feasibility, and effectiveness of an android-based educational puzzle game for biology learning. This research is a research and development (R&D) with Brog and Gall procedure up to the ninth stage. The instruments employed are the media expert validation questionnaire, the language expert validation questionnaire, the material expert validation questionnaire, the student response questionnaire, cognitive ability tests, and documentation. Based on the validation by the experts, the media experts validation percentage was 98.91%, the language expert validation percentage was 92.05%, the material expert validation percentage was 98.5%, and the students' response questionnaire percentage was 85.75%. All the results were categorized as highly feasible. Furthermore, the effectiveness of the product based on the independent sample t-test was tobserved (5. 57) was higher than tcritical (1.71) with an average N-gain value in the experimental class of 0.64 and the control class of 0.40. Based on the assessment, the Android-based educational puzzle game for biology on virus material can improve students’ cognitive abilities

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Journal Info

Abbrev

biosfer

Publisher

Subject

Biochemistry, Genetics & Molecular Biology Education Immunology & microbiology Social Sciences Other

Description

Biosfer: Jurnal Tadris Biologi is a Scientific Journal managed by Biology Education UIN Raden Intan Lampung with registered numbers p-ISSN: 2086-5945 (print) and e-ISSN: 2580-4960 (online). The Purpose of the Journal of the Biosphere is a vehicle or vessel for pouring the latest theories, ...