The purpose of this study was to determine the level of effectiveness of Eduspatial game media. The game uses an application and can be easily accessed via cellphone. Educational games stimulate visual-spatial intelligence, aiming to increase intelligence in viewing an object, so that children can explore the meaning of objects from a numerical and spatial perspective. Educational games are a supporting factor that is made so that children have an interest in learning at home and can hone spatial visual intelligence through the concept of playing spatial games. game activity. This game is expected to support children's learning activities and hone their visual-spatial intelligence skills. This type of research uses Research and Development (R&D) with the ADDIE development model. The sampling subjects were media validators, material validators and involved 30 children at the age level of 4-6 years. Data collection was carried out using an online questionnaire distribution technique via google form accompanied by game links to support the procedure for using Eduspatial game media. The feasibility of the media expert trial obtained the results with the criteria of "good" information "appropriate" (80%), the material expert trial obtained the results with the criteria "good" information "decent" (80%), the trial by parents obtained the results with the criteria “very good” description of “very decent” (89%). Based on the results of this study, the educational game learning media, which is specifically designed to improve children's visual spatial intelligence, is able to support the learning process properly and effectively for early childhood.
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