In this digital transformation era, education is also urgent to implement innovative pedagogical approaches that not only strengthen language competency but also systematically develop critical thinking skills. This study aims to reveal the use of Kahoot gamification in Arabic listening skills, which implicitly creates a process of critical thinking skills in students. This critical thinking ability is produced by students during the learning process, by paying attention to indicators based on Facione. This qualitative study has an instrumental case study design, focusing on a single case with descriptive data. The data was collected through participatory observation and documentation carried out on 120 Syariah students, using interactive model data analysis techniques to identify Kahoot gamification that had been developed and implemented. The results of this study revealed that the use of Kahoot gamification includes four learning activities that bring out critical thinking aspects in learning Arabic listening skills, namely: a) song playback, including analysis, inference, and self-regulation; b) simple dialogue, including analysis, evaluation, inference, explanation, and self-regulation; c) short films and short stories, including interpretation, evaluation, explanation, and self-regulation. Critical thinking during Arabic language learning supports student engagement to be more confident, open-minded, and develop.
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