JELLT (Journal of English Language and Language Teaching)
Vol 9 No 1 (2025)

Gamifying Vocabulary Learning: Students’ Perceptions of Kahoot! in a Junior High School Context

Putri, Aulya (Unknown)
Dewi, Desi Surlitasari (Unknown)
Shalehoddin, Shalehoddin (Unknown)



Article Info

Publish Date
29 Jul 2025

Abstract

This study explores students’ perceptions of Kahoot! as a tool for vocabulary learning in a junior high school context, focusing on how it fulfills their motivational needs and enhances its acceptance. A qualitative approach was employed, utilizing semi-structured interviews, observations, and closed questionnaires to collect data from 20 seventh-grade students who used Kahoot! for vocabulary learning. The data were analyzed using descriptive statistics for the Likert scale questionnaire and content analysis for qualitative responses. The findings reveal that Kahoot! creates an enjoyable, interactive, and engaging learning environment, fostering positive experiences. Its gamified features, including competitive elements, sustain students’ motivtion and encourage active participation. Furthermore, students reported improved vocabulary retention facilitated by Kahoot!’s repetitive and manageable design. The platform’s intuitive interface enhances ease of use, allowing students to focus on learning without technological challenges. This study highlights Kahoot!’s potential to enhance vocabulary learning through gamified, student-centered experiences.

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Journal Info

Abbrev

jellt

Publisher

Subject

Education Languange, Linguistic, Communication & Media

Description

JELLT (Journal of English Language and Language Teaching) is a refereed publication devoted to research articles, and reports concerned with the teaching and learning of English, language in education, language planning, language testing, curriculum design and material development, multilingualism ...