EDUTEC : Journal of Education And Technology
Vol. 5 No. 1 (2021): September 2021

Educational Game Design “Napak Tilas Panji Asmorobangun” in “Wayang Beber” Story

Aruna, Alby (Unknown)
Ishlah, Nadiya Faydinda Putri (Unknown)
Inayah, Laila (Unknown)
Prasetyo, Abdul Rahman (Unknown)



Article Info

Publish Date
30 Sep 2021

Abstract

The process of digitizing historical learning in Indonesia in times of emergency, the learning media used today is predominantly conventional. With regard to conventional learning media, the contribution of digitalization of learning media to provide direction for modernization of historical learning media in solving the lack of exploration, elaboration, critical thinking skills, the flow of historicallearning concepts, and the lack of touch to local wisdom is needed. Using ADDIE Model, the design of the educational game of Panji Asmorobangun in the story of puppets beber Pacita nfocus is implemented in Vocational HighSchool (SMK) State 1 Pacitan gained 87.5% in the validation of media experts, 91.1% in validation of material experts. With regards to expert validation, this media also scored 87.22% in a group trial of 50 students andsaid it is very feasible to implementunder the name of superpanji media branding. The historical learning media of Panji Asmorobangun figures in puppet stories beber Pacitan Regency supports the game flow process with (High Order Thinking Skils) HOTS through the 5M tifical design approach(enjoy,menanya, collect information, socialize, and communicate).

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Journal Info

Abbrev

edu

Publisher

Subject

Religion Education Mathematics Other

Description

Edutec, Journal Of Education And Technology is a peer-reviewed journal that welcomes papers on all aspects of educational technology and learning. Topics may include, but are not limited to: learning theory and technology, cognition and technology, instructional design theory and application, online ...