SEMINAR TEKNOLOGI MAJALENGKA (STIMA)
Vol 8 (2024): STIMA 8.0 : Menuju Kesinambungan : Inovasi dan Adaptasi Teknologi untuk Pembangunan Be

Pembuatan Game 2D Melawan Virus Menggunakan Unity Engine

Nur Affandi, Amam (Unknown)
Budiman, Budiman (Unknown)



Article Info

Publish Date
01 Oct 2024

Abstract

A game or game is something that can be played with certain rules so that there are winners and there are losers, usually in a context that is not serious with the purpose of refreshing. Various games include; action, action-adventure, simulation, construction, and management, role playing games (RPG), strategy, racing, sports, puzzles, and word games. To create a digital game, a game engine designed to develop video games on various platforms is required. The Unity Engine can be used to create 2D (two-dimensional) and 3D (three-dimensional) games and supports a wide range of cross-platform devices such as smartphones, PCs, PlayStation 5, and many other platforms. In this study, the researcher wants to implement the creation of a 2D game called LAVIR using the GDLC (Game Development Life Cycle) method. The creation of this game aims to reduce anxiety, fear and eliminate boredom.

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Journal Info

Abbrev

stima

Publisher

Subject

Computer Science & IT Control & Systems Engineering Industrial & Manufacturing Engineering Mechanical Engineering Transportation

Description

Prosiding SEMINAR TEKNOLOGI MAJALENGKA (STIMA) adalah publikasi ilmiah yang memuat hasil-hasil penelitian orisinal dan terkini dari para akademisi, peneliti, dan praktisi di berbagai bidang teknik dan manajemen. Prosiding ini memiliki sifat multidisiplin, berfokus pada integrasi ilmu pengetahuan ...