This research aims to investigate the improvement in English learning outcomes of 11th-grade students at SMAN 5 Soppeng, using Microsoft Sway as an asynchronous medium. Involving 30 students for pre-test and post-test for quantitative data. The results showed a significant increase after treatment (Sig. = 0.000), indicating cognitive improvement in students' learning outcomes, also highlighting its potential as an effective asynchronous digital tool for fostering an effective and engaging English learning environment.
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