Journal of Community Service
Vol 2 No 2 (2025): Inovasi Pembelajaran dan Pemberdayaan Masyarakat Berbasis Potensi Lokal di Indone

Peningkatan Kompetensi Guru Bahasa Arab melalui Gamifikasi berbasis Educaplay di MTs. Al-Ajhariyyah Cibitung Bekasi

Masyitoh, Siti (Unknown)
Haniefa, Rifda (Unknown)
Mutmainah, Mia (Unknown)
Marzuq, Ahmad (Unknown)
Bachri, Arzu Putera (Unknown)
Ulya, Ayu Deena (Unknown)
Hakim, Lukman (Unknown)



Article Info

Publish Date
29 Nov 2025

Abstract

Improving the quality of Arabic language learning in Islamic schools (madrasas) is an urgent need to improve students' understanding and language skills. One of the challenges faced by teachers is the limited mastery of innovative learning methods that can increase student learning motivation. Educaplay-based gamification offers an interactive approach that makes learning more interesting and effective. This activity aims to improve the competence of Arabic language teachers at MTs. Al-Ajhariyyah Cibitung Bekasi in designing and implementing gamification-based learning using the Educaplay platform. The method used is direct service in the classroom with activities involving educational games, quizzes, and interactive exercises based on Educaplay. The conclusion shows that the Educaplay-based gamification method is an effective and engaging learning method that can be used by teachers at MTs Al-Ajhariyyah Cibitung Bekasi to support the teaching and learning process and increase student engagement and learning outcomes.

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Journal Info

Abbrev

Sinesia-JPS

Publisher

Subject

Humanities Education Social Sciences Other

Description

Sinesia: Journal of Community Service - e-ISSN: 3048-1244 (online) is a journal published by the Sisi Indonesia Research and Community Service Foundation with the aim of developing research that focuses on Indonesian Community Service. The journal is published in May and November Focus and Scope: ...