Proceeding International Conference on Digital Education and Social Science
Vol. 2 No. 1 (2024): Proceeding International Conference on Digital Education and Social Science 202

Generation Sustainability Strategy Through Gamification Learning: A Study of the Influence of Habits of Mind and Mathematics Interest on Decision-Making Ability

Wasilatul Murtafiah (Universitas PGRI Madiun)
Ruina Nur Fitria (Universitas PGRI Madiun)
Restu Lusiana (Universitas PGRI Madiun)
Marheny Lukitasari (Universitas PGRI Madiun)
Nurcholif Diah Sri Lestari (University of Jember)
Joel I. Alvares (Nueva Ecija University of Science and Technology)



Article Info

Publish Date
08 Jan 2025

Abstract

This research was motivated by students' lack of interest and response to learning mathematics. Based on findings in the field, it was found that students still considered mathematics a scourge and the most boring subject. This study aims to determine the influence of habits of mind and mathematics interest on students' decision making through gamification learning. This is a correlational research ex post facto quantitative approach using double linear regression. The data were obtained through questionnaires and tests. The research was conducted at SMKN 1 Geger, Madiun, East Java, with research subjects consisting of students of class XI Islamic Banking 1 and class XI Automation of Office Management 1. The results showed that habits of mind and mathematics interest significantly positively affected students' decision making in mathematics through gamification learning.

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Journal Info

Abbrev

icdess

Publisher

Subject

Computer Science & IT Economics, Econometrics & Finance Education Engineering Social Sciences

Description

The international conference on digital education and social sciences is an international seminar held in collaboration with PB PGRI and APPI PGRI. This seminar is an annual activity and will only start in 2022 with the topic 1. Tackling the digital divide 2. Engage with the new teaching and ...