This study aims to develop augmented reality (AR)-based flashcard learning media on Solar System material for sixth grade elementary school students. The development was carried out using the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. During the analysis stage, it was found that students needed interactive visual media and that the school had facilities that supported the use of AR. The design stage produced 15 flashcards equipped with QR markers to display augmented reality 3D objects, which were packaged in a special box so that the media was neatly arranged, easy to store, and practical for use by students and teachers. The developed media was then validated by subject matter experts, media experts, and language experts with results of 93.3%, 90%, and 100%, respectively, making it highly valid. Furthermore, a practicality test was conducted through a teacher questionnaire with a score of 97.33% and a student questionnaire through small group trials (92.75%) and large group trials (97%), all of which showed a very practical category. The evaluation stage was carried out continuously to ensure the suitability of the media with the learning objectives and student needs. The final results of the study showed that augmented reality-based flashcards were feasible and practical for use in science learning. This media can be further developed by adding object variations and integrating it into science material. ABSTRAK Penelitian ini bertujuan mengembangkan media pembelajaran flashcard berbasis augmented reality (AR) pada materi Sistem Tata Surya untuk siswa kelas VI sekolah dasar. Pengembangan dilakukan menggunakan model ADDIE yang meliputi tahap analisis, perancangan, pengembangan, implementasi, dan evaluasi. Pada tahap analisis ditemukan bahwa siswa membutuhkan media visual interaktif dan sekolah memiliki fasilitas yang mendukung penggunaan AR. Tahap desain menghasilkan 15 kartu flashcard yang dilengkapi QR marker sebagai penanda untuk menampilkan objek 3D augmented reality, serta dikemas dalam sebuah box khusus agar media tersusun rapi, mudah disimpan, dan praktis digunakan oleh siswa maupun guru. Media yang telah dikembangkan kemudian divalidasi oleh ahli materi, ahli media, dan ahli bahasa dengan hasil masing-masing sebesar 93,3%, 90%, dan 100%, sehingga masuk kategori sangat valid. Selanjutnya uji kepraktisan dilakukan melalui angket guru dengan perolehan skor 97,33% dan angket siswa melalui uji coba kelompok kecil (92,75%) serta kelompok besar (97%), yang seluruhnya menunjukkan kategori sangat praktis. Tahap evaluasi dilakukan secara berkelanjutan untuk memastikan kesesuaian media dengan tujuan pembelajaran dan kebutuhan siswa. Hasil akhir penelitian menunjukkan bahwa media flashcard berbasis augmented reality dinyatakan layak dan praktis digunakan dalam proses pembelajaran IPA. Media ini dapat dikembangkan lebih lanjut dengan penambahan variasi objek maupun integrasi pada materi IPA lainnya.
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