Perspektif Pendidikan dan Keguruan
Vol 16 No 2 (2025): Perspektif Pendidikan dan Keguruan Vol 16 No 2 Oktober 2025

Penerapan Model Pembelajaran Game-Based Learning Berbasis Etnomatematika Untuk Meningkatkan Kemampuan Berfikir Kreatif Matematis

hilliyani, hilliyani (Unknown)
Muhammad Amin Fauzi, KMS (Unknown)
Mulyono, Mulyono (Unknown)



Article Info

Publish Date
28 Dec 2025

Abstract

The purpose of this research is to analyze mathematical creative thinking abilities that are obtained from learning Game-Based Learning and conventional learning. This research used quantitative research with quasi experiment design and pretest posttest control group design. The population in this research was all students at SMP N 1 Takengon. The sample of this research were the students class VIII B for experiment class and students class VIII C for control class. The instrument used was test about mathematical creative thinking abilities students pretest and posttest. The technique of data analysis used in this research was paired t test. The result of this research was paired t test showed sig. so H rejected and H accepted. In the other word there was improvement mathematical creative thinking abilities used the implementation of learning model Games-Based Learning based on Etnomatematika

Copyrights © 2025






Journal Info

Abbrev

Perspektif

Publisher

Subject

Education Other

Description

Focus and scope is education field. Perspektif journal is published by the Faculty of Education Islamic University of Riau (UIR), as a vehicle of scientific information, Science Education, Teaching in the form of research and literature review, opinions, technical papers, short communications, and ...