Educational Technology Journal
Vol 5 No 1 (2025): Vol. 5 No. 1 (2025): Volume 5 Nomor 1, April 2025

Pengembangan Media Pembelajaran Berbasis Game Educaplay pada Pelajaran PAI Materi Ibadah Haji di Sekolah Dasar

Al Ami, Baiti (Unknown)
Raharjo, Raharjo (Unknown)



Article Info

Publish Date
30 Apr 2025

Abstract

This study aims to develop and test the effectiveness of Educaplay game-based learning media on the subject of Hajj worship in Islamic Education learning in elementary schools. The research method used is Research and Development (R&D) with the ADDIE model, which includes the stages of analysis, design, development, implementation, and evaluation. Data collection was carried out through questionnaires, interviews, observations, and tests. The validation results by media and content experts showed percentages of 94% and 93.3%, both of which fall into the very good category. Student learning outcomes were analyzed by comparing pretest and posttest scores. The average pretest score was 74.50, increasing to 91.50 in the posttest. Based on the N-Gain test, a score of 0.66 or 66% was obtained, categorized as medium. This indicates that the Educaplay game-based learning media is effective in improving student learning outcomes in the subject of Hajj worship.

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Journal Info

Abbrev

etj

Publisher

Subject

Education

Description

Educational Technology Journal (ETJ) is a scientific journal that contains and disseminate the results of research, in-depth study, and the ideas orinnovative work in the field of science education. The innovative work of the teachers and lecturers of the development of the education sector which is ...