Didaktik : Jurnal Ilmiah PGSD STKIP Subang
Vol. 11 No. 03 (2025): Volume 11 No. 03 September 2025 In Press

Pengaruh Media Kartu Truth Or Dare Berbantuan Model Game – Based Learning Terhadap Hasil Belajar Pada Pembelajaran Pancasila Siswa Kelas III SDN Limbung Puteri

Nurfaida Mucthar (universitas Muhammadiyah Makassar)
Lukman Ismail (Universitas Muhammadiyah Makassar)
Try Gustaf Said (Universitas Muhammadiyah Makassar)



Article Info

Publish Date
01 Oct 2025

Abstract

The problem formulation in this study is whether the truth or dare card media assisted by a game-based learning model has an effect on learning outcomes in Pancasila learning for third-grade students of SDN Limbung Puteri. The purpose of this study is to determine the effect of truth or dare card media assisted by a game-based learning model on learning outcomes in Pancasila learning for third-grade students of SDN Limbung Puteri. This study uses a quantitative approach with an experimental research type. The results of the study showed a significant difference between the experimental class and the control class in achieving learning outcomes. In the experimental class, the average posttest score reached 96.48, while in the control class it was only 72.96. Based on these results, it can be concluded that the application of Truth or Dare Card Media Assisted by a Game-Based Learning Model can improve the learning outcomes of third-grade students of SDN Limbung Puteri.

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Journal Info

Abbrev

didaktik

Publisher

Subject

Education

Description

Didaktik : Jurnal Ilmiah PGSD STKIP Subang adalah salah satu jurnal yang dterbitkan oleh STKIP Subang, jurnal ini mempunyai bidang cakupan yaitu Penelitian Pendidikan. Terbit pada bulan Juni dan Desember setiap tahunnya. Didaktik : Jurnal Ilmiah PGSD STKIP Subang melalui proses review oleh dua ...