Jurnal Didaktika Dwija Indria
Vol 13, No 6 (2025): Didaktika Dwija Indria

Pengaruh media audiovisual berbasis game education kahoot terhadap hasil belajar peserta didik kelas IV pada pembelajaran IPAS

Fauzia, Nabila Nur (Unknown)
Rapani, Rapani (Unknown)
Siregar, Rabiyatul Adawiyah (Unknown)
Nurwahidin, Muhammad (Unknown)



Article Info

Publish Date
28 Dec 2025

Abstract

This study discusses the low learning outcomes of students in the subject of science in grade IV at Nurul Huda Islamic School Elementary School. The purpose of this study was to determine the effect of audiovisual media based on educational game kahoot on the learning outcomes of grade IV students in science learning. The data collection techniques used tests and non-tests. This study employed quantitative research with a Quasi Experiment Design and a Non-Equivalent Control Group Design type. The population consisted 90 students and the sample used was 60 students, the sample was determined using a random sampling technique. The data were analyzed using a simple linear regression test, which showed a significant effect of the use of audiovisual media based on educational game kahoot on the learning outcomes of grade IV students in science learning at Nurul Huda Islamic School Elementary School, indicated by the acquisition of a significance coefficient value of 0.000 <0.05. Based on these results, H0 is rejected and Ha is accepted, which means that there is an effect of the use of audiovisual media based on educational game kahoot on the learning outcomes of grade IV students in science learning at Nurul Huda Islamic School Elementary School.

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Journal Info

Abbrev

JDDI

Publisher

Subject

Education

Description

Jurnal ini membahas tentang hal-hal yang terkait dengan bidang Ke SD an. Beberapa hal yang menjadi bahan kajian dalam jurnal ini yakni metode pembelajaran, model pembelajaran, Teknologi pembelajaran, media pembelajaran, majanemen sekolah, bahan ajar sekolah ...