Jipmas : Journal Inovasi Pengabdian Masyarakat
Vol 3 No 2 (2026): JIPMAS : Jurnal Inovasi Pengabdian Masyarakat

PENINGKATAN KOMPETENSI GURU DALAM MENCIPTAKAN MEDIA PEMBELAJARAN BERBASIS GAME EDUKASI INTERAKTIF MELALUI EKOSISTEM CANVA DI SDN ANJIR SERAPAT MUARA I.3

Agus Alim Muin (Universitas Islam Kalimantan Muhammad Arsyad Al banjari Banjarmasin)
Silvia Ratna Silvia (Universitas Islam Kalimantan MAB)
Rahmadi Agus (Universitas Islam Kalimantan MAB)
Rizqi Elmuna Hidayah (Universitas Islam Kalimantan MAB)
Sefto Pratama (Universitas Islam Kalimantan MAB)



Article Info

Publish Date
30 Jun 2026

Abstract

The rapid advancement of digital technology and Artificial Intelligence (AI) requires teachers to possess competencies in developing innovative, interactive, and engaging learning media that meet the needs of students in the digital era. However, the utilization of such technologies at SD Negeri Anjir Serapat Muara I.3 has not been fully optimized, despite the availability of supporting facilities such as Chromebooks and Belajar.id accounts integrated with Canva. This community service program aimed to enhance teachers’ competencies in designing interactive educational game-based learning media using Canva and AI technologies. The implementation methods included lectures, discussions, demonstrations, workshops, mentoring, and evaluation through pre-tests and post-tests. The results showed that teachers were able to utilize Canva’s interactive features, including hyperlinks, animations, and gamification elements, to develop various interactive learning media and educational games such as interactive quizzes, digital escape rooms, adventure quizzes, and digital mazes. In addition, teachers successfully utilized Canva AI, ChatGPT, and Gemini in the development process of learning media. Evaluation results indicated a significant increase in participants’ competency levels, from an average of 37.2% before the training to 87.2% after the training, with an average improvement of 55.2%. Therefore, the training and mentoring program proved effective in enhancing teachers’ competencies in developing creative, interactive, and technology-based learning media that are relevant to the demands of 21st-century education.

Copyrights © 2026






Journal Info

Abbrev

jipmas

Publisher

Subject

Humanities Social Sciences

Description

JIPMAS (Journal Inovasi Pengabdian Masyarakat) dengan nomor e-ISSN : 3032-5552 mengundang para pakar, penulis, dosen, mahasiswa, serta praktisi untuk mempublikasikan hasil pengabdian dan pemberdayaan Masyarakat bidang Ekonomi, Manajemen, Akuntansi, Bisnis, Sosial Humaniora, UMKM, Teknik, Pendidikan, ...