Augmented Reality (AR) is an immersive technology that enables the real-time integration of three-dimensional virtual objects into physical environments, and it has increasingly been adopted as an instructional medium in Indonesian primary education. This systematic review aims to map the trends, achievements, and challenges of AR implementation in primary education in Indonesia, based on scientific literature published up to December 2021. A comprehensive literature search was conducted across the Google Scholar, SINTA/Garuda, and Scopus databases, adhering to the Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) 2020 guidelines. Out of 121 records identified, ten articles met the eligibility criteria and were included in the narrative synthesis. The findings indicate that AR is predominantly applied in Mathematics and Natural Sciences, with research designs heavily dominated by Research and Development (R&D). Furthermore, AR integration is reported to enhance students' conceptual understanding, cognitive learning outcomes, motivation, and learning engagement. However, AR implementation in primary schools still faces significant challenges, including hardware and network infrastructure limitations, low teacher digital competence, high application development costs, and regional disparities in access. This review recommends expanding large-scale experimental research, conducting teacher digital literacy training, and developing affordable, equitably accessible AR applications as directions for future research and policy.
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