Edcomtech: Jurnal Kajian Teknologi Pendidikan
Vol. 5 No. 1 (2020)

Pengembangan Game Petualang untuk Pembelajaran Berhitung

Indah Rahmawati (Universitas PGRI Adi Buana Surabaya)
Ibut Priono Leksono (Universitas PGRI Adi Buana Surabaya)
Harwanto (Universitas PGRI Adi Buana Surabaya)



Article Info

Publish Date
25 Jan 2020

Abstract

his study developed a learning media in the form of games that were applied to devices using the Android system. During this time children eliminate boredom with games. Therefore, learning media in the form of games are developed so that students can take advantage of free time with something useful. This research aims to provide adventurous game learning media that have been validated by material experts, media experts and design expert as a support for numeracy learning. The method in this research use the Research and Development (P&P) method. This study produces form adventurous games for numeracy learning that are equipped with user manuals can be obtained at Playstore, Material expert validation is 84,76%, Media and design expert validation is 91,82%. Questionnaire responses of students to the adventurous game for learning to count reached very good criteria.

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Journal Info

Abbrev

edcomtech

Publisher

Subject

Description

Edcomtech is a journal in the field of educational technology which contains literature review, action research, case study research and empirical findings in scientific disciplines of educational technology theories and practices. The covered topics are involved the foundation and philosophy of ...