TadrisReach
Vol. 2 No. 1 (2026): Maret 2026

Implementasi Permainan Tebak Warna sebagai Media Pembelajaran Mufradat Bahasa Arab bagi Anak Usia Sekolah Dasar di Jorong Sungai Guntuang

Hilwa Humaidah (Universitas Islam Negeri Sjech M.Djamil Djambek Bukittinggi)
Zubaidah Zubaidah (Universitas Islam Negeri Sjech M.Djamil Djambek Bukittinggi)



Article Info

Publish Date
30 Jun 2026

Abstract

Mastering vocabulary (mufradat) is an essential foundation for elementary school children learning Arabic, as vocabulary underpins the development of further language skills. However, the conventional rote-memorization method commonly used tends to leave children feeling bored, causing the vocabulary they have learned to be quickly forgotten. To address this problem, the present community service program introduced a color-guessing game as an alternative medium for teaching Arabic vocabulary to elementary school children residing in Jorong Sungai Guntuang, Nagari Pasia Laweh, Palupuh Subdistrict, Agam Regency. The program was implemented using a Community Based Research (CBR) approach that emphasizes the active participation of the local community, carried out through four main stages—observation, preparation, implementation, and evaluation—and involving three children as participants. Data were collected through pretest and posttest instruments as well as direct observation of participants' engagement throughout the activity, which were then analyzed descriptively using both quantitative and qualitative approaches. The results showed a fairly significant improvement in children's understanding of color vocabulary, with the average pretest score of 46 rising to 84 in the posttest, accompanied by increased enthusiasm, greater confidence in pronouncing Arabic words, and active participation among the children throughout the game. The program produced two concrete outputs: a set of vocabulary cards containing Arabic color terms and a simplified cardboard-based version of the color-guessing game. Overall, the results demonstrate that the color-guessing game serves as an enjoyable, low-cost, and practical medium for teaching vocabulary, making it easy for teachers to replicate, particularly in areas with limited technological facilities.

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Journal Info

Abbrev

tadrisreach

Publisher

Subject

Humanities Education Other

Description

We welcome practice-oriented manuscripts that document design, implementation, and impact of educational service activities, including but not limited to: Teacher Education & Professional Development: workshops, coaching/mentoring, microteaching clinics, PPG & CPD programs. School Partnerships & ...