Learning Islamic Religious Education for elementary-school-age children requires methods that are concrete, participatory, and enjoyable so that religious concepts do not feel distant from everyday experience. This community-service article describes an innovative tutoring activity using a Mystery Game Box to strengthen children’s enthusiasm for learning Islamic Religious Education in Korong Lambeh, Nagari Malai III Koto, Padang Pariaman. The program was carried out at the KKN Group 1 post on Tuesday, 30 June 2026, from 09.00 to 12.00 WIB. This activity employs training and workshop methods, as well as a game-based, participatory educational approach, featuring brief explanations, the selection of questions or challenges from a mystery box, the delivery of answers, discussions, and immediate reinforcement from the facilitator. The learning material focused on foundational Islamic knowledge, particularly the pillars of faith and the pillars of Islam, as documented on the learning board used during the activity. Data were collected through participatory observation, activity notes, and photographic documentation, then analysed descriptively according to participation, attention, interaction, and learning response. The implementation showed visible involvement, willingness to answer, group interaction, and a positive atmosphere during the learning process. The contribution of the program lies in adapting a simple, low-cost mystery-box game as a reusable tutoring medium for Islamic Religious Education in a community setting. Because no standardised pre-test and post-test were administered, the article does not claim numerical learning gains. The program nevertheless offers a practical model for making religious tutoring more interactive, contextual, and child-friendly.
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