EMARA : Indonesian Journal of Architecture
Vol. 2 No. 2 (2016): EIJA | December 2016 ~ February 2017 Edition

Fenomena ‘Entertainment Architecture’ di Indonesia dan Perkembangan dalam Arsitektur

Nur Endah Nuffida (Institut Teknologi Sepuluh Nopember Surabaya)
Josef Prijotomo (Institut Teknologi Sepuluh Nopember Surabaya)
Murni Rachmawati (Institut Teknologi Sepuluh Nopember Surabaya)



Article Info

Publish Date
13 Feb 2017

Abstract

The entertainment architecture phenomenon that started in many developed countries in the second half of the 20th century has marked the birth of architectural designs whose primary purpose is to provide interactive entertainment for their users. This literature study aims to analyze a similar phenomenon that grows as an archetype of architectural designs, particularly in Indonesia. The method used in this study is a qualitative research method with a naturalistic paradigm. This study aims to investigate and find the meaning of "entertainment architecture," specific characteristics in visual and architectural forms, and how these characteristics can be read as a type in the development of architecture. The study results conclude that the phenomenon of "entertainment architecture" in Indonesia can be read as the development of new ideas in thinking and making architecture through the figure, its looks, and its form, which are different from the language of pre-existing buildings.

Copyrights © 2016






Journal Info

Abbrev

EIJA

Publisher

Subject

Civil Engineering, Building, Construction & Architecture Education

Description

MARA Indonesian Journal of Architecture merupakan jurnal yang diterbitkan oleh Program Studi Arsitektur, Universitas Islam Negeri Sunan Ampel Surabaya dengan masa terbit 2 (dua) kali dalam satu tahun. Yang menjadi pokok bahasan EMARA Indonesian Journal of Architecture adalah kajian evaluasi, kajian ...