cover
Contact Name
Sigit Purnomo
Contact Email
tamanvokasi@ustjogja.ac.id
Phone
+6282313551171
Journal Mail Official
tamanvokasi@ustjogja.ac.id
Editorial Address
JL. Batikan 2, UH. 3 / 1043, Tahunan, Yogyakarta, 55167, Indonesia
Location
Kota yogyakarta,
Daerah istimewa yogyakarta
INDONESIA
Jurnal Taman Vokasi
ISSN : 23381825     EISSN : 25794159     DOI : 10.30738
Jurnal Taman Vokasi is a periodic scientific journals that publish research results in the field of Mechanical Engineering Education, Automotive, and vocational education of lecturers, researchers, teachers, students, practitioners and other relevant stakeholders.
Arjuna Subject : -
Articles 2 Documents
Search results for , issue "Vol 12 No 2 (2024): In Press" : 2 Documents clear
Strategi Peningkatan Kompetensi Guru SMK Pelayaran di Indonesia melalui Pelatihan BPSDM Kementerian Perhubungan: Studi pada Kinerja Mengajar, Pemahaman Teknologi, dan Pengembangan Kurikulum Abadi, Kurniawan
Jurnal Taman Vokasi Vol 12 No 2 (2024): In Press
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/jtvok.v12i2.17420

Abstract

Professional teachers are an important issue today, the role of teachers in the development of vocational education and learning competencies affects the existence of vocational teacher professionalism. This study analyzes the impact of training provided by BPSDM (Human Resources Education Center) under the Ministry of Transportation on improving the competence of vocational maritime school teachers in Indonesia. The study focuses on three key aspects: teaching performance, technological understanding, and curriculum development. A quantitative method with a path analysis approach was employed, involving 190 vocational maritime teachers as samples. The results show that BPSDM training significantly influences the improvement of teacher competence, particularly in technological understanding and curriculum development. Moreover, school supervision and work motivation play crucial roles in supporting teachers' teaching performance. Continuous training is essential to maintain teacher competence quality in line with international standards, particularly those set by the IMO (International Maritime Organization).
Efektivitas Kahoot terhadap Hasil Belajar Teknologi Dasar Otomotif Kelas X TKR di SMK Tamansiswa Jetis Purnomo, Sigit; Pradona, Rendika Azis; Suparmin, Suparmin; Pratama, Kukuh Wahyudin
Jurnal Taman Vokasi Vol 12 No 2 (2024): In Press
Publisher : Universitas Sarjanawiyata Tamansiswa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30738/jtvok.v12i2.17628

Abstract

This study aims to prove that the learning outcomes of Basic Automotive Technology for 10th grade students in the Automotive Engineering Department at SMK Tamansiswa Jetis in the academic year 2023/2024 are better after implementing Kahoot-based game learning. The type of research used is quantitative research, specifically a Pre-Experimental Design with a One-Group Pretest-Posttest Design. This research was conducted at SMK Tamansiswa Jetis with the population of 10th grade students in the Automotive Engineering Department. The sampling technique used in this research was Total Sampling. The research sample consisted of one class of 33 students from the 10th grade in the Automotive Engineering Department. Data collection techniques included interviews, test questions (pre-test and post-test), and documentation. The research instruments used multiple-choice pre-test and post-test questions. Data analysis techniques included descriptive statistics and inferential statistics with prerequisite analysis tests including normality test and hypothesis testing using paired sample t-test to determine the effect of variable X on variable Y. The results of the study showed that the learning outcomes of Basic Automotive Technology for 10th grade students in the Automotive Engineering Department at SMK Tamansiswa Jetis in the academic year 2023/2024 were better after implementing Kahoot-based game learning

Page 1 of 1 | Total Record : 2