cover
Contact Name
Fahrus Zaman Fadhly
Contact Email
fahruszf@uniku.ac.id
Phone
+62232874824
Journal Mail Official
ijli@uniku.ac.id
Editorial Address
Jalan Cut Nyak Dien No. 36A Kuningan, West Java, Indonesia, 45513
Location
Kab. kuningan,
Jawa barat
INDONESIA
Indonesian Journal of Learning and Instruction
Published by Universitas Kuningan
ISSN : 26148250     EISSN : 26145677     DOI : https://doi.org/10.25134/ijli
Core Subject : Education,
Indonesian Journal of Learning & Instruction (p-ISSN 2614-8250, e-ISSN 2614-5677) is a peer-reviewed journal published in Indonesia by Faculty of Teacher Training and Education in collaboration with School of Postgraduate Studies, Universitas Kuningan. IJLI is published twice a year (April and October).
Arjuna Subject : Umum - Umum
Articles 7 Documents
Search results for , issue "Vol 5 No 1 (2022)" : 7 Documents clear
INFLUENCE OF COMPUTER ASSISTED INSTRUCTION ON PRIMARY EDUCATION IN NIGERIA Amede Lucky
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5868

Abstract

This study examined the influence of Computer Assisted Instruction on Primary education in Nigeria. It was delimited to Apapa Local Government Area (LGA) of Lagos State. Three research questions guided the study. The descriptive survey design was utilized for the study. The population consisted of all Primary schools’ teachers in Apapa LGA of Lagos state. Simple random sampling technique was used to select ten Primary schools, while purposive sampling method was employed in choosing 15 Primary schools’ teachers in each of the sampled school in Apapa LGA of Lagos state. The instrument used to obtain information was the Questionnaire titled: Computer Assisted Instruction Inventory (CAII). The data collected were collated, coded and analyzed, using descriptive statistics and mean rating because of their appropriateness to the study. The investigation reveals that: The influence Computer Assisted Instruction on learning in Primary schools and the level of the awareness was indeed low. There were enormous challenges facing the utilization of Computer Assisted Instruction on learning in Primary schools in Apapa LGA of Lagos State. Base on the conclusion reached, the following recommendations were drawn: Governments and school authorities should make effort to provide Computer in schools and ensure of effective usage in teaching and learning. Teachers’ should be made to be aware of the importance of Computer Assisted Instruction on learning in Primary schools. Government should provide Computer Assisted Instruction services in Primary schools and that government should provide solutions to the challenges of Computer Assisted Instruction services in schools.Keywords: Computer Assisted Instruction; Primary education; Primary schools’ teachers.
DEVELOPMENT OF BIOTECHNOLOGY TEACHING MATERIALS BASED ON HYDROPONICS RESEARCH SYSTEM WICK TO INCREASE CREATIVITY AND TECHNOLOGICAL LITERACY IN CLASS IX LEARNERS AT SMP NEGERI 2 MAJALENGKA Oneng Kadarsih; Asep Ginanjar Arif; Sulistyono Sulistyono
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5876

Abstract

The purpose of this research is to develop teaching materials so that they can be utilized and implemented to students to increase creativity and technological literacy. The method used in development is Research and Development (R & D) with stages of conducting analysis, design (design), development (development), revision, implementation. The sample in this study was class IX G learners as many as 10 people and class IX J consisting of 30 people. The results of validation of LKPD Biotechnology based on Hydroponics Research System Wick is very good and very feasible to use. The student's response to LKPD Biotechnology based on Hydroponics Research System Wick obtained an excellent category. The results of student creativity obtained a very high category, with a significant increase. Meanwhile, the results and analysis of Technological Literacy with IBM SPSS 25 showed significant results between the average pretest and posttest values of the experimental group and the control group through the independent t sample test. The test result of the experimental class's N-Gain score resulted in the high category, meanwhile N-Gain score in the control class gained medium category. Thus, it can be concluded that the use of teaching materials in the form of LKPD based on hydroponics research system wick is very effective to improve technological literacy in conventional biotechnology materials utilizing modern agricultural fields in class IX students of State Junior High School 2 Majalengka for the 2021/2022 semester 2.Keywords: teaching materials; Biotechnology; Hydroponics System Wick; creativity; technological literacy.
THE IMPLEMENTATION OF SCIENCE TECHNOLOGY ENGINEERING AND MATHEMATICS (STEM) 5E TO OMPROVE STUDENTS’ CREATIVITY AND PROBLEM-SOLVING SKILLS IN LEARNING THE HUMAN CIRCULATORY SYSTEM Wawat Septimawati; Anna Fitri Hindriyana; Sulistyono Sulistyono
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5871

Abstract

This research was motivated by the low creativity of students and problem solving skills, only 10% showed indicators of creativity. The purpose of this research is to increase students' creativity and problem solving skills through the implementation of STEM 5E. Creativity and problem solving skills are important for students as provisions in the future. The population in this study were Middle School students. 8 at SMPN 1 Jalaksana, which is divided into two classes, namely the experimental class and the control class. The research design used is a nonequivalent control group design, the type of research is quasi-experimental. The experimental class uses STEM 5E learning, while the control class uses demonstration learning. The instruments used in this study were observation sheets, written tests of 15 description questions with three indicators of problem-solving ability, namely recognizing problems, finding problems, and provide solutions, and other data in the form of a questionnaire to determine student responses. The results of the study on the implementation of STEM 5E learning showed that the preliminary, core and closing activities were carried out well. The results of observations of student creativity showed that the average value of the experimental class was 71.58 while the control class was 28.97. The average result of the experimental class students' problem solving ability was 81.11, much higher than the control class at 40.79. With the implementation of STEM 5E experimental class students are better in terms of creativity and problem solving skills.Keywords: STEM 5E; creativity; ability to solve problems. 
THE DEVELOPMENT OF THE IDENTIFICATION KEY CIRCLE MEDIA FOR THE SKILLS OF CLASSIFYING ANIMALS AND STUDENTS’ UNDERSTANDING OF CONCEPTS Yayan Yayan
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5872

Abstract

This research is motivated by the low skill of classifying animals and the low understanding of students' concepts. Preliminary data show that out of 10 groups only 2 groups are skilled in classifying animals. Therefore, this research was conducted to improve the skills of classifying animals and understanding concepts by using the identification key circle media. The research subjects were 36 students of class VII A of SMPN 4 Kuningan. The research data was obtained from the observation of the students' skills in classifying animals and the concept understanding test. Based on the results of the study, it was found that the skill in classifying animals had increased through the Wilcoxon test, the statistical value of the asymp value was obtained. Sig of 0.01. The working hypothesis will be accepted if the value of asymp.sig < , and the value of = 0.05, because the value of asymp.sig = 0.01 <0.05 then Ha is accepted, and an increase in students' understanding of concepts from the final data analysis shows that obtained based on the Independent sample test output table in the equal variances assumed section, the Sig value is known. (2-tailed) of 0.00 < 0.005, so as for decision making in the independent sample t-test, it can be concluded that Ho is rejected and Ha is accepted. Thus, it can be concluded that the identification key circle media can improve students' skills in classifying animals and understanding draft.Keywords: Key circle media identification; animal classification skills; student concept understanding. 
THE EFFECT OF KAHOOT APPLICATION IN IMPROVING STUDENTS’ WIRTING SKILL (QUASI EXPERIMENTAL DESIGN AT SMAN 1 LURAGUNG) Icha Amalia; Dadang Solihat; Endang Darsih
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5873

Abstract

The research aimed to find out whether or not there is an effect of using Kahoot Application in improving students’ writing skills. The method used in this research was quantitative method with a quasi-experimental design. The population of students at the Second grade was 134 students of Senior High School 1 Luragung with two sample classes which have 12 students in each class. Both classes are assigned into experimental and control class. In obtaining the data, the researcher conducted pre-test, treatments, and post-test. The treatment was given to the experimental class 4 times assissted by Kahoot application. Meanwhile, in control class there is no treatment given. The teaching was assisted by Google classroom. The result of the data showed that the mean scores of the experimental class pre-test and post-test rater 1 was 56.44 and 78.66 from rater 2 was 56.58 and 79.75. On the other hand, the mean scores of Control group pre-test and post-test rater 1 was 50.55 and 68.00 from rater 2 was 52.00 and 67.83. The students’ better achievement toward writing ability can be seen on the mean score from descriptive statistic of the post-test the experimental class rater 1 and 2 was 67.85 higher than the mean score of post-test in the control class which was 59.58. It can be concluded that, the students who got treatment using Kahoot were higher than the students’ from the control class. Kahoot application given a positive effect on the students’ writing skills and also the effective online learning during COVID-19 Pandemic. Keywords: writing skill; Kahoot. 
APPLICATION OF AUGMENTED REALITY THROUGH A SCIENTIFIC APPROACH TO STUDENTS' CRITICAL THINKING ABILITY Lilis Lismaya; Agus Priyanto; Putri Ayu
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5874

Abstract

This research is motivated by the lack of learning media that can facilitate students' critical thinking skills in learning during the covid-19 pandemic. Critical thinking ability is a very important competency to be developed through a scientific approach. This ability is indispensable in everyday life. The purpose of this study was to analyze the effect of students' critical thinking skills through the application of Augmented Reality through a scientific approach. The method used in this research is Quasi Experimental with pretest-posttest control group design. The population in this study were students of class XI science at SMA Negeri 1 Cigugur which consisted of 3 science classes with a total of 78 students. The samples used in this study were two classes, namely class XI IPA 1 and XI IPA 3. The sampling technique used was purposive sampling. The instruments used are description tests, observation sheets and student response questionnaires to the application of augmented reality through a scientific approach. Based on the results of analysis and calculations with hypothesis testing, the results obtained are H1 is accepted and Ho is rejected, meaning that there is an increase in students' critical thinking skills by applying Augmented Reality through a scientific approach.Keywords: Augmented Reality; scientific approach; critical thinking. 
THE EFFECT OF USING GIST (GENERATING INTERACTION BETWEEN SCHEMATA AND TEXT) STRATEGY ON STUDENTS’ READING COMPREHENSION Mona Rizkia Pebriani; Nani Ronsani Thamrin; Endang Darsih; Fahrus Zaman Fadhly
Indonesian Journal of Learning and Instruction Vol 5 No 1 (2022)
Publisher : Universitas Kuningan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25134/ijli.v5i1.5875

Abstract

This research focused on GIST (Generating Interaction between Schemata and Text) strategy in increasing students’ reading comprehension. The objective of the research is to find out the significant effect on students’ reading comprehension after applying the GIST (Generating Interactions between schemata and text) strategy. This research used a quasi-experimental design. The sample consists of 60 students which were from two classes. This research used test instrument (pre-test and post-test) with multiple choice questions. The hypothesis was calculated by using t-test in which the analysis result obtained tcount = 4.33 > ttable = 2.00 with α = 0.05. From the result, it can be concluded that GIST strategy can improve students’ reading comprehension in narrative text. Keywords: Generating Interaction between Schemata and Text (GIST) strategy; reading comprehension; narrative text.

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