cover
Contact Name
Mahsup
Contact Email
paedagoria.ummat@gmail.com
Phone
+6281805211294
Journal Mail Official
paedagoria.ummat@gmail.com
Editorial Address
Universitas Muhammadiyah Mataram Jln. KH. Ahmad Dahlan, No. 1, Pagesangan, Kota Mataram, 83127, Indonesia
Location
Kota mataram,
Nusa tenggara barat
INDONESIA
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan
Core Subject : Education,
Theoretical studies, research and development of teaching materials, activities, models or learning media in the field of education include mathematics and natural sciences (physics, chemistry, biology, science, ICT, and its applications); (2) social science, history, geography, culture and economy; (3) language and literature, and (4) basic education; Research actions to increase motivation, activities, interests or learning outcomes in solving learning problems; Development or design of creativity, innovation, and technology based on software, online or e-learning; Development of curriculum, management, programs, and other education policies.
Articles 11 Documents
Search results for , issue "Vol 11, No 1 (2020): April" : 11 Documents clear
PENGGUNAAN APLIKASI QUIZIZZ DALAM PELATIHAN DASAR CPNS KEMENKEU GENERASI MILENIAL Agus Suharsono
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 11, No 1 (2020): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v11i1.1915

Abstract

Abstrak: Peserta Pendidikan Dasar Calon Pegawai Negeri Sipil Kementerian Keuangan adalah generasi milenial yang lekat dengan gawai digital, sejalan dengan arus globalisasi yang membawa era industry 4.0 yang berbasis internet dan tehnologi informasi ke Indonesia sehingga perlu pengembangan metode pembelajaran yang sesuai zaman dan peserta pelatihan dasar, dalam hal ini adalah penggunaan aplikasi quizizz. Penelitian ini menggunakan metode tindakan dilakukan pengajar pada saat melakukan pembelajaran Pendidikan Dasar Calon Pegawai Negeri Sipil Kementerian Keuangan di Balai Diklat Keuangan Yogyakarta pada Mata Pelajaran Manajemen Aparatur Sipil Negara. Data dikumpulkan mengunakan kuesioner, aplikasi quizizz, dan observasi dianalisis secara kualitatif dengan logiko-induktif yaitu sebuah proses berpikir yang menggunakan logika untuk memahami pola dan kecenderungan dalam data melalui tiga tahap yaitu pengkodean, mendeskripsikan karakteristik utama, dan menginterpretasikan. Hasil penelitian diketahui bahwa pembelajaran menggunakan aplikasi quizizz dapat mengetahui tingkat penguasaan masing-masing materi dan oleh masing-masing peserta secara online dan dapat disimpan dalam aplikasi. Peserta Latsar sebagian besar setuju jika hasil pre-test dan post-test digunakan sebagai patokan pemberian nilai aktifitas. Pembelajaran menggunakan aplikasi quizizz dapat mengajarkan materi dalam modul dengan menarik, mudah, dan menyenangkan. Kekurangan pembelajaran menggunakan quizizz adalah tergantung jaringan internet di tempat pembelajan.Abstract:  Participants in Basic Education Candidates for the Civil Servants of the Ministry of Finance are millennials who are closely attached to digital devices, in line with the current of globalization that brought the era of internet-based industry and information technology to Indonesia, so it is necessary to develop learning methods that are appropriate to the times and Basic Education participants, in this case the use of the quizizz application. This study uses the method of action carried out by lecturers when learning Basic Education for Prospective Civil Servants of the Ministry of Finance at the Yogyakarta Financial Training Center in the Subjects of State Civil Apparatus Management. Data collected using questionnaires, quizizz applications, and observations were analyzed qualitatively by logico-inductive namely a thought process that uses logic to understand patterns and trends in data through three stages namely coding, describing the main characteristics, and interpreting. The results of the study note that learning using the quizizz application can determine the level of mastery of each material and by each participant online and can be stored in the application. Participants in Basic Education mostly agreed that the pre-test and post-test results were used as a benchmark for grading activities. Learning using the quizizz application can teach material in modules with interesting, easy, and fun. The disadvantage of learning to use quizizz is that it depends on the internet network at the place of study

Page 2 of 2 | Total Record : 11