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Contact Name
Rahmat Aziz
Contact Email
azira@uin-malang.ac.id
Phone
+6281805536270
Journal Mail Official
pakgun_pgsd@yahoo.com
Editorial Address
Jl. Udayana Kampus Tengah Singaraja, Bali, Indonesia 81116
Location
Kota denpasar,
Bali
INDONESIA
International Journal of Elementary Education
ISSN : 25797158     EISSN : 25496050     DOI : https://doi.org/10.23887/ijee.v6i2.46019
The aim of the Journal of International Journal of Elementary Education is to provide an international forum for the sharing, dissemination and discussion of research, experience and perspectives across a wide range of education, teaching, development, instruction, educational projects and innovations, learning methodologies and new technologies in education and learning. The focus and scope of International Journal of Elementary Education includes the following topics at Elementary Education : Career development and training in education and learning : 1. Experiences in education and learning: 2. Experiences in education and learning research: 3. International projects in education and learning: 4. Pedagogical innovations in education and learning: 5. General issues in education and learning: 6. Computer supported collaborative work: 7. E-content management and development: 8. Educational software & serious games: 9. e-Learning: 10. Emerging technologies in education: Papers published in the three-monthly journal (Feb, May, Aug, and Nov): (1) report evaluation and research findings; (2) treat conceptual and methodological issues; and/or (3) consider the implications of the above for action; and/or (4) an extensive book reviews section and also occasional reports on educational materials and equipment.
Articles 20 Documents
Search results for , issue "Vol 4, No 4 (2020)" : 20 Documents clear
Learning Multimedia Development Using Articulate Storyline for Students Nugroho, Fandi; Arrosyad, Muhammad Iqbal
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.27763

Abstract

The implementation of learning in elementary schools is very limited to learning media and more teacher-centred learning. This study aims to develop multimedia learning using articulated storylines that are feasible and effective for fourth-grade students of SD Muhammadiyah Pangkalpinang. This type of research is Research and Development (R&D). This research development stage refers to the Alessi & Trollip development model, which is divided into four stages, namely: (1) planning; (2) design; (3) product development, and (4) evaluation. Determination of the feasibility level based on the validation test of media and material experts and testing to 6 students through a questionnaire. Determination of the level of effectiveness based on pre-test and post-test data to 30 students. The results showed that the average feasibility level of the assessment percentage by the media expert validator was 82.5% with the "Very Good" category. Expert assessment of the material is 71%, with the category "Very Good". The responses of 6 students get an average final score in the percentage of 71.33% in the "Very Good" category. Based on the pre-test and post-test mean, there is an increase in the mean score of 14.9. The mean value obtained is then converted to the calculation of the gain score to determine the level of product effectiveness. Overall, in calculating the gain score, the mean value was 0.62 for 30 students in the "Medium" category. It can be concluded that integrative thematic multimedia learning on sub-themes of animal and plant diversity for fourth-grade elementary school is feasible and effective to use.
The Effectiveness of Teams Games Tournament (TGT) and Make A Match Learning Models on Collaboration Ability in Science Learning - Meta-Analysis Hendra, Yupinus; Rahayu, Theresia
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.30205

Abstract

Students' low collaborative ability, so a learning model that can develop students' collaborative abilities is needed. This study aimed to analyze the TGT learning model's effectiveness and Make A Match on collaborating on the science content of fifth-grade elementary school. The type of research used in meta-analysis research. The subject of this research is the TGT learning model and Make A Match on collaboration skills. The data collection technique is by analyzing 20 articles from electronic journals through google scholar. The data analysis technique used is the effect size analysis technique. The results showed that seen from the Anacova test, the mean score of the experimental two learning model Make A Match was 66.9760 higher than the TGT learning model of 53.0370. So it can be concluded that there are significant differences in the use of the TGT learning model and Make A Match in collaboration skills. This research implies that it can be used as an alternative for teachers to develop a cooperative attitude, discuss in groups and be active in learning.
Instrument Appropriateness On The Assessment Of Fourth Grade Science Learning Outcomes In Elementary Schools Widyaningsih, Ida Ayu Tri; Dibia, I Ketut
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.27209

Abstract

The existence of problems in the assessment quality is caused by the learning process that is not accompanied by suitable instruments, affecting student learning outcomes. This study aimed to analyze the quality of the instruments used in assessing science learning outcomes. This research is development research using the ADDIE model. The subject of this study was the validity and reliability of the science’s learning outcome assessment instrument. The data collection method used in this study was to provide validation sheets to two experts in science. The instruments used in this study were the instrument validation sheet and the multiple-choice objective test developed to analyze reliability. The data analysis technique used in this research is quantitative statistical analysis techniques. Based on the analysis results, the results obtained were that the instrument's average validity was 1.00, and the reliability coefficient was 0.66. This research concludes that the instrument of science learning outcomes obtains a high level of validity and reliability. This research implies that the instrument of student learning outcomes developed has been tested for its validity and reliability. It is suitable to be used to measure the learning outcomes of Fourth- Grade elementary school students.
An Analysis of the Use of Gadget on Students' Learning Outcome (Case Study) Rachman, Arief Syaiful; Aniq KHB, Moh; Setianingsih, Eka Sari
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.31917

Abstract

Most of the students use gadgets for playing games, social media, editing videos, watching YouTube. This study aims to determine the use of gadgets, the impact, and the learning outcomes of elementary school students. This type of research is qualitative research with research subjects namely fifth-grade students.  The data obtained using observation, questionnaires, interviews, documentation. The results showed that 8 students used gadgets for more than 2 hours because they had personal gadgets, 2 students were hesitant and 8 students admitted that it was less than 2 hours per day which was mostly used for playing but sometimes used for studying. Gadgets have both positive and negative impacts, and from the results of the learning scores of the fifth-grade students during the middle of the semester, it can be seen from the eighteen students whose gadget users are in the quite good category because many students have an average score above Kkm, which is 70 with a value of 71. -86 and only three students who scored three students who got a grade below Kkm were 68-69. The results showed that the data on students' scores using personal gadgets were around eleven students, there were two children whose scores were below KM, namely 68 and 69, six children scored 71-79, and three children scored 82-86, the data of students who used gadgets owned by their parents around seven students scored 68 one student and six students scored between 71-79. Based on the results of the study, it can be concluded that male students' use of gadgets is more likely to play games, while female students tend to play social media more often and edit videos.
Development Of Comic Media On Learning Theme 7 Sub-Theme 4 In Third Grade Elementary Schools Kristiyanto, Daniel; Rahayu, Theresia Sri
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.30206

Abstract

The lack of concrete learning media affects student learning outcomes, requiring learning media to motivate students to learn. This study aimed to develop comic media in learning Theme 7, Sub-theme 4 to improve third-grade elementary school students' learning outcomes. This research is development research, using the 4D development model. The subject of this research is the validity of comic media. The data collection method used was providing validation sheets to experts. The instrument used was a non-test instrument in the form of a comic media validation sheet. The data analysis technique used is quantitative statistical analysis. This development results indicate that the validation results on the material expert test obtained results with a score of 44 with a percentage of 73%. The media expert test results obtained a score of 90, with a percentage of 90%. So it can be concluded that the development of comic media in learning theme 7 sub-theme 4 to improve student learning outcomes is declared valid. This research implies that comic media can create student interest in learning and reading interest.
Comparison Of Pbl (Project Based Learning) Models With Pbl (Problem Based Learning) Models To Determine Student Learning Outcomes And Motivation Simbolon, Redina; Koeswanti, Henny Dewi
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.30087

Abstract

The problems that underlie this research are low learning outcomes and a lack of student motivation to learn, so a learning model is needed to improve the quality of the process and learning outcomes. This study aimed to analyze the comparison between the PJBL model of the PBL model on student motivation and learning outcomes. This research is a literature study with the research subject, comparing the PBL learning model with PJBL. The data collection method used is descriptive literature to find PJBL and PBL through reliable research data from other people. The data obtained were analyzed using data reduction, data presentation, and data conclusion. This study indicates that the PJBL model is superior in increasing student motivation and learning outcomes to the PBL model because PJBL can directly encourage students' motivation, which will automatically improve student learning outcomes. This study concludes that PJBL is superior to PBL in determining student learning outcomes and motivation. This research implies that apart from getting the PBL and PJBL models' results, it can provide an overview of the appropriate learning models for use in the learning process.
Improving Science Learning Outcomes in Fourth Grade Students Through Guided Inquiry Learning with Audio-Visual Media Widiawati, Ni Kadek Mega; Rati, Ni Wayan
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.27212

Abstract

Low science learning outcomes are one of the problems in this study. This study aimed to analyze the effect of a guided inquiry learning model assisted by audio-visual media on fourth-grade elementary school students' science learning outcomes. This type of research is a quasi-experimental research design with a post-test only control group design. This study's population amounted to 182 students, while the sampling in this study used a random sampling technique. In this study, the data collection method used the test method, and the research instrument used the selected objective test. Methods and data analysis techniques through descriptive statistical tests, prerequisite tests, and t-test. This study's results indicate that the results of the t-test with a 5% significant level and with dk = 42 obtained tcount> ttable (4.212> 2.018), which means that H0 is rejected while H1 is accepted. This study concludes that the guided inquiry learning model assisted by audio-visual media affects fourth-grade elementary school students' science learning outcomes. This research implies that this research can allow teachers to develop teaching skills using innovative learning models and learning media and affect student learning outcomes.
Analysis of Misconceptions in FPB and KPK Material for Students Purwaningtyas, Briyan Agustina; Sary, Ryky Mandar; Artharina, Filia Prima
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.29277

Abstract

Students experience errors in the mastery of concepts, including incomplete writing solutions and students' inability to remember concepts. Students do not write the concepts used in solving FPB and KPK questions. This study aimed to analyze the types of misconceptions and causes of misconceptions in FPB and KPK material for grade IV students. This type of research is qualitative with a descriptive approach, with the research subject being fourth-grade elementary school students. Types of data collection used are written tests, interviews, and documentation. The analysis results regarding the misconceptions that occur in FPB and KPK material for fourth-grade elementary school students state that students experience translation misconceptions, sign misconceptions, arithmetic misconceptions, and systematic concept misconceptions, and operation misconceptions. The causes of misconceptions are due to factors from students related to interest in learning because they already think that mathematics is a complicated subject, factors from teachers who do not provide in-depth explanations related to FPB and KPK material, conditions or situations in the classroom that cause the subject to be unable to concentrate and pay attention to the teacher when giving explanations about FPB and KPK material, students' understanding of the FPB and KPK material is still low and wrong preconceptions. Based on the research results, it can be concluded that the types of misconceptions that occur in grade IV students are translation misconceptions, sign misconceptions, arithmetic misconceptions, systematic misconceptions, concept misconceptions, and operation misconceptions.
The Integration Of Traditional Balinese Children’s Song Lyrics In Indonesian Learning To Instill Moral Education Of Elementary School Students In Ubud Parmini, Ni Putu
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.32340

Abstract

Cultivating moral values for students is a big problem in the education world, especially learning Indonesian. The purpose of this research was to analyze the effect of the integration of traditional Balinese children's song lyrics in Indonesian learning toward the cultivation of moral education for elementary school students in Ubud. This research used a mixed method approach, namely the concurrent embedded model as a research method. The population of this research was all students, parents, teachers, and principals of  SDN 1, SDN 2, SDN 3, SDN 4 and SDN 5 Ubud. The sample used was 70 students, 70 parents, and 5 homeroom teachers who were taken using purposive sampling method. The data collection methods used were observation, interview and questionnaire sheets. The instrument used was non-test instrument in the form of a moral attitude questionnaire. The analysis techniques used were qualitative descriptive statistical and quantitative with pair sample t-test. The result of the research shows that the sig. pair sample t-test value is 0,000 < then 0,005. The conclusion of this research is the traditional Balinese song could be integrated in Indonesian learning which is significantly effected towards moral attitude of elementary students in Ubud. The implication of this research is able to instill the important character values for students’ life
Comparative Learning Study of Third Grade Supriyadi Elementary School in Indonesia and Feu Roosevelt Elementary School in Philippines Hastutik, Indah Puji; Priyanto, Wawan; Rofian, Rofian
International Journal of Elementary Education Vol 4, No 4 (2020)
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/ijee.v4i4.27951

Abstract

The low quality of education in Indonesia is still low, so the analysis is needed to compare it with education carried out by other countries. This study aimed to analyze a conclusion by comparing two different objects, namely comparing the existing learning system in one of the primary schools in Indonesia and the Philippines. The type of research used is a descriptive approach. Supriyadi Elementary School's third-grade students in Indonesia and third grade Roosevelt Elementary School in Philippines studied the research subjects studied. The data collection methods used were observation, interviews, and documentation. The methods and data analysis techniques used are qualitative statistical analysis. This study indicates that the learning process has strategies that can make learning very meaningful, learning tools and learning media to measure learner success and learning evaluation, consisting of aspects of knowledge, social attitudes, and skills. This research implies that knowing the analysis of differences in learning between Indonesia and the Philippines can add insight into teachers' differences in Philippines' learning.

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