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Mesran
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INDONESIA
JURIKOM (Jurnal Riset Komputer)
JURIKOM (Jurnal Riset Komputer) membahas ilmu dibidang Informatika, Sistem Informasi, Manajemen Informatika, DSS, AI, ES, Jaringan, sebagai wadah dalam menuangkan hasil penelitian baik secara konseptual maupun teknis yang berkaitan dengan Teknologi Informatika dan Komputer. Topik utama yang diterbitkan mencakup: 1. Teknik Informatika 2. Sistem Informasi 3. Sistem Pendukung Keputusan 4. Sistem Pakar 5. Kecerdasan Buatan 6. Manajemen Informasi 7. Data Mining 8. Big Data 9. Jaringan Komputer 10. Dan lain-lain (topik lainnya yang berhubungan dengan Teknologi Informati dan komputer)
Articles 1,069 Documents
Rancang Bangun Mobile Commerce “Dodolan” Produk UMKM Batik Trusmi Ade Rizki Rinaldi; Gifthera Dwilestar; Aria Pratama; Muhamad Abdurrohman; Mulyawan Mulyawan
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.4843

Abstract

Marketplace is expected to be a solution in streamlining activities between sellers and buyers. Information systems that discuss distribution and sales among batik craftsmen are very rare. Especially information systems regarding the distribution and sale of products from batik craftsmen, the development of information is very minimal in the current era of technology and information. The purpose of the dodolan application Marketplace is a location for buying and selling products where sellers and buyers meet in a place or referred to as an electronic market. By using this system, the craftsmen can inform the results to outsiders quickly through the marketplace concept which will be built using the Business to Business (B2B) concept. Based on the observations of batik artisans in the Trusmi area, the marketing and sales system still uses the conventional one where the craftsmen sell their products to the showroom of their handicrafts, so that the selling price obtained by batik craftsmen is relatively cheaper. In addition, the conventional buying and selling marketing system is considered less effective from the point of view of time because it has to send goods to a shoroom that is quite far away. The result of making the "Dodolan" Mobile Commerce application is to break the sales chain from craftsmen to batik showroom sellers. So that batik craftsmen do not need to sell their results to batik sellers' sorum, with the intention that craftsmen can get greater profits. This Android-based batik "Dodolan" Mobile Commerce application can carry out the buying and selling process that can be accessed by buyers and admins. Buyers can process purchases, while admins can process purchase transactions and can also sell products
Analisa Kepuasan Mahasiswa AMIK Mahaputra Riau Terhadap SISFO dengan Metode End User Computing Satisfaction Annisa Salsabila; Medyantiwi Rahmawita Munzir; Tengku Khairil Ahsyar; Megawati Megawati
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5083

Abstract

AMIK Mahaputra Riau is one of the universities that implements an academic system called SISFO (Information System). SISFO assists in the management of data related to academics such as, student and lecturer data, recaps of lecture results and lecture schedules. In its application, SISFO still found several problems such as, the absence of a complaint feature for users, the color of the system display that seems monotonous, incomplete information about the total score of the entire semester, the system still inputs incorrect data and the length of time the system updates the data. During the implementation of the system, there has never been any research and assessment of the level of user satisfaction with the quality of the system used. From these problems, an analysis is needed that can measure user understanding of the system used, and is expected to provide input to related parties which can later be used to develop and improve the quality of the academic system and help AMIK Mahaputra Riau to reduce risks that will later occur. The method used in this study is the End User Computing Satisfaction (EUCS) method. This study used 72 respondents who were determined using the Quota Sampling technique.  Data processing is carried out using SmartPLS software version 3.2.  In this study, it was found that 57.6% of students were quite satisfied with SISFO
Penerapan Market Basket Analysis dengan Menggunakan Metode Association Rule Untuk Pengenalan Pola Perilaku Konsumen Raudhah Raudhah; Iman Muhammad; Sri Ramadhany
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5221

Abstract

Kasimura Supermarket membutuhkan suatu metode yang dapat membantu meningkatkan jumlah penjualan produk sehingga dapat meningkatkan jumlah penghasilan. Data penjualan dapat diolah dengan menggunakan teknik data mining market basket analysis dengan algoritma apriori sehingga menghasilkan suatu keputusan yang dapat membantu manajemen guna meningkatkan penghasilan Kasimura Supermarket. Aplikasi market basket analysis ini dibangun untuk membantu pihak manajemen dalam mengambil keputusan tentang penempatan produk yang ada di Kasimura Supermarket. Aplikasi dibangun menggunakan PHP dan database MySql. Aplikasi hanya dapat diakses oleh admin.
Sistem Pendukung Keputusan Pemilihan Siswa Study Tour Menggunakan Metode TOPSIS Muhammad Zen; Supiyandi Supiyandi; Chairul Rizal; Sayuti Rahman; Irwan Irwan
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5152

Abstract

Study tour activities are as a means of learning while recreation for teachers, students and course administrators. This recreational trip while studying is held every year and requires good preparation. For students who wish to take part in the study tour, a selection stage is carried out. In this study, the selection used a decision support system using the TOPSIS method (Technique For Others Reference by Similarity to Ideal Solution). This method consists of several steps that are easy to implement. In this method, there is no special calculation for weights. The weight is determined based on the analysis of all parties involved in developing the system. This system is expected to be able to select students properly through the attributes used, namely achievement, health, files and budget capabilities. Some assessments are carried out by interviews conducted by the course admin. The data is then processed as input to a decision support system. The system was developed using the PHP programming language and MySQL database. Some of the features or menus contained in it are home, alternative data, ratings, rankings and weights. These features are designed so that the system is easy to use. This research resulted in a selection system that makes it easier for administrators to determine students who take part in the study tour. Decision support systems simplify student data collection and topsis method calculations. The value of each criterion can be calculated quickly by the system. The weight used can be changed through the system. Recommendations for students to take part in the study tour can be seen in the ranking menu in the system in order. The system can be used annually in selecting study tour students
Pengembangan Sistem Informasi Pengaduan Eksploitasi Anak Berbasis Android Farid Farid; Siti Andini Utiarahman; Moh. Fachrinanda Putra Bowta
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5116

Abstract

Children have the right to live, grow and develop and receive protection from violence and discrimination. Exploitation is a complex and modern type of violence against humanity. In the city of Gorontalo there is still a lot of exploitation of children. The Gorontalo city government provides services to the community to be able to report violence and exploitation that occurs in their environment with a web-based complaint information system. The website-based complaint information system is still considered less flexible, because some websites are less responsive. In addition, the complaint website created by the Gorontalo city government is not optimal because it does not have a location tracking feature to find out the location of the complainant. The author aims to develop an Android-based child exploitation complaint information system to be used by the public to report acts of child exploitation to speed up the investigation of reports reported by the public anywhere, anytime and add a tracking location menu to find out the location of the complainant and the feature to send pictures or videos as evidence of the report. complaint. The research uses research and development methods. The results of testing the test case system obtained that the registration module obtained a value of V(G) = 2 and Cyclometic Complexity (CC) = 2, the authors concluded that the logic flow in the registration module in the system designed to run effectively
Pengukuran Usability dan Respon Emosional Pengguna pada Aplikasi Cyber Counseling untuk Mengidentifikasi Masalah Interaksi Endang Fatmawati; Amri Amri; Gogor Christmass Setyawan; Dimas Sasongko
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5156

Abstract

The Cyber Counseling mobile application allows users with different backgrounds to visit, so evaluating the application's user interface is necessary. Usability has attributes to determine the user interface that users can use easily to achieve a goal. Emotions are subjective and conscious events illustrated primarily through psychophysiological expressions and biological reactions. Moreover, emotion is a complex feeling that affects the user's performance. In this study, usability testing uses a System Usability Scale questionnaire, and emotional responses will be measured by measuring affective reactions using the Self-assessment Manikin questionnaire. The results of usability testing using the System Usability Scale questionnaire show that the perspective of test participants about the Cyber Counseling mobile application is to have acceptability ranges in the acceptable category, have a grade scale with category C, and have an adjective rating in the good category. The results of measuring emotional responses using the Self-assessment Manikin questionnaire on the pleasure indicator have a happy emotional response, the arousal indicator has an enthusiastic emotional response, and the dominance indicator has an emotional response capable of operating the Cyber Counseling mobile application.This research has a contribution that by combining the usability method and measuring the user's emotional response, it not only provides information on the ease of using the application but also provides information about the affective reaction of the user when using the application
Pengukuran Tingkat Kesiapan Penerapan Sistem INLIS Lite Menggunakan Metode Technology Readiness Index (TRI) Nesdi Evrilyan Rozanda; Intan Kumala Sari; Idria Maita; Muhammad Luthfi Hamzah4
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5359

Abstract

INLIS Lite is a system that functions to assist staff in managing services and users in carrying out activities in the library. INLIS Lite is also an integrated library system developed by National Library of Indonesia as a one-stop software for library managers to implement library automation while developing digital libraries or managing and serving digital collections. The purpose of this research is to measure the readiness of implementing the INLIS Lite system at the UIN SUSKA Riau library. The method used to measure implementation readiness is the Technology Readiness Index (TRI) method. The results of the research that has been done can be concluded that there are 3 variables that influence the level of readiness for implementing the INLIS Lite system, namely the Optimismvariable which has a t-statistic value of 9.961, Innovativeness which has a t-statistic value of 2.544, and Discomfort which has a t-statistic value of 2.260. Insecurity is the only variable that does not affect the level of readiness
Pemanfaatan Algoritma Hebb Rule Mendiagnosis Kerusakan Elektroda Pada Proses Welding Frame Thermostat Alvendo Wahyu Aranski; Sestri Novia Rizki
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5335

Abstract

In the current era of technological development, developments in computer systems are very fast, computerized systems are needed at this time, including to diagnose electrodes in the welding process, frame thermostats on soulplate, because sometimes it's mechanical. Mechanics find it difficult to detect damage to machines due to the absence of a good computerized system. The use of SMAW (Shielded Metal Arc Welding) in the industrial world is quite widely used. With this machine humans are greatly helped by the need to make a metal object. So that with the frequent use of these tools, it will also be more vulnerable to damage to these tools. The machine technicians supplied by the company are not proportional to the number of machines. Therefore, to help solve the problem. The purpose of this research is to make it easier for mechanics to detect engine damage. This study uses the Hebb Rule method with the simplest learning method concept. In this method learning is done by fixing the weight values in such a way that if there are 2 connected neurons, and both are 'on' at the same time, then the weight between the two is increased. If the data is represented in a bipolar manner, then the weight is improved. Therefore this method is very useful in solving a problem that occurs. The final result of this research is 1, in which the network can understand the intended pattern. It has a value of 1 because it uses a binary number pattern, not bipolar.
Evaluasi Usability pada Aplikasi OVO Menggunakan Metode System Usability Scale (SUS) Hillal Al Rosyid; Diovianto Putra Rakhmadani; Shintia Dwi Alika
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5073

Abstract

In the current era of globalization, information technology is developing very rapidly. On the other hand, during this pandemic due to the impact of COVID-19, Fintech is also widely used, especially the OVO application and plays an important role in reducing the amount of spread of the COVID-19 virus because we don't have direct physical contact. Based on Neurosensum's research, he presented the results of digital research with a special study focusing on the use of e-wallets as a digital transaction medium for 1,000 active e-commerce user respondents of productive age (19-45 years) simultaneously in 8 major cities in Indonesia during November 2020 - January 2021. The results of the research stated that OVO occupies the 2nd place with the highest market penetration and the most promotions, OVO has the lowest rating on the Google Playstore of 4.0. when compared to other fintech applications. Based on data from the Google Playstore, the OVO application has experienced a decrease in rating due to frequent errors, so many users have submitted complaints to reviews on Google Playstore, such as OVO user complaints regarding transaction limits, feature limitations, slow performance of the OVO application. Complaints submitted by OVO users tend to point to the quality of service and systems in the OVO application. Even though the higher the quality of the services provided will significantly affect the level of user satisfaction. In this study, an evaluation was carried out using the SUS method, namely to measure the feasibility level of the application on the user's side so that the application can be useful and can properly address user needs. And based on testing the data that has been processed, the average usability value of the OVO application gets a score of 69.23. This score shows that the OVO application has a usability level already in the OK category where the average usability value of the OVO application is more than equal to 68, which means that it is still generally acceptable but with several improvements such as increasing the use of better features so that it runs smoothly. properly and improve the appearance of the user interface which is easier to understand and use for new users so that it increases good usability in using the OVO application
Penerapan Data Mining Dalam Menentukan Pola Penjualan Sepatu Menggunakan Algoritma FP-Growth Syahriani Syahriani
JURIKOM (Jurnal Riset Komputer) Vol 9, No 6 (2022): Desember 2022
Publisher : STMIK Budi Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30865/jurikom.v9i6.5148

Abstract

The company PT Global Vision is a contemporary shoe supplier company, where its shoe products are very popular with young people, children or the elderly. This company provides imported and local shoe products. The owner of the PT Global Vision company wants this company to continue and survive in the midst of increasingly fierce competition and declining people's purchasing power. It should also be noted that this company does not yet have a specific reference or guideline in increasing the company's turnover through the business strategy it implements, in other words, this company still relies on estimates. Therefore, this research was made with the aim that the company PT Global Vision can find out about the working system of shoe sales transactions using the FP-Growth algorithm. Where shoe sales transaction data is used to obtain products that are purchased simultaneously. Then the FP-Growth Algorithm is used to get a combination of product patterns. Meanwhile, FP-Tree is used in conjunction with the FP-Growth algorithm to determine frequent itemset from a database. For the Association rule method itself, it is used to search for patterns of product linkages for sales strategies in decision-making policies, where later it can be known what shoe brands are often purchased by consumers. This can be used as a guideline by PT Global Vision in determining marketing strategies for the next period

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