ACTIVE: Journal of Physical Education, Sport, Health and Recreation
Journal is a peer-reviewed, four-color, professional journal. Continuously published since 2012, Active serves as an authoritative, professional source for educators in physical education, sports, health, and recreation in all settings. It provides the information needed to assist students and clients in learning motor skills, improving fitness, and pursuing physical activity and sport participation safely and appropriately. Active features articles about teaching methods, curriculum, teacher preparation, professional issues, coaching, youth sports, fitness, recreation, and heatlh. Regular departments offer teaching tips, analysis of lawsuits, technology updates, and viewpoints about the professions.
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The Impact Agility Training Toward Dribbling Abilty of Futsal Beginners Player
Setiawan, Heru;
Tangkudung, James;
Puspitorini, Wahyuningtyas;
Syarif, Algifari
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.37058
Futsal is a popular game for all people in the world. It needed agility technique to drib the ball. The purpose of study was to find the effect of agility training on dribbling ability for futsal beginner player. The study used quantitative approach using experimental one group. The study gave the treatment for futsal beginner. It did in futsal club Bengkulu. The data was taken from the agility test in dribbling playing (pre-test and post-test). The technique of data analysis used t-test paired two sample for means. The result of finding shows that the average of pretest score obtained a score of 11.95, while average of posttest obtained a score of 16.05. Furthermore, the statistical analysis of the T-Test obtained t-count of -11.56 < t-table = 2.1009. From these results it can be concluded that there is the effect of agility training toward dribbling ability in futsal playing.
The Use of Ginger and Mineral Water to Reduce Delayed Onset Muscle Soreness at Post Anaerobic Exercises
Junaidi, Said;
Kurniawan, Andreas Ricky;
Subiyono, Hadi Setya
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.37306
Excessive anaerobic exercises might cause pain in the muscles or commonly called Delayed Onset Muscle Soreness (DOMS). One of the benefits of ginger can reduce pain. The purpose of this study was to determine the effect of giving mineral water and ginger drink to the reduction of DOMS after anaerobic excercises. Experimental research method was then conducted in this research. The respondents were students from the Faculty of Sports Science. The treatment consisted of providing mineral water, ginger drink and a 50-meter sprint test with 7 repetitions. Numerical Rating Scale was used to measure pain. T-test statistics was used as an analysis method. The results of this study indicate a significant difference between the use of mineral water and ginger drink in reducing DOMS in the sample group after anaerobic activity. The decrease in the group given ginger drinks was faster than those given mineral water. It can be summarized that there is a decrease in pain or DOMS by giving ginger drink and mineral water after doing anaerobic excercises.
Comparison Between Proprioceptive Neuromuscular Facilitation and Mckenzie Method in Lumbar Range of Motion on Non-Specific Low Back Pain
Panjaitan, Lucky Anggiat;
Che Hon, Wan Hazmy;
Baait, Siti Nur;
Mawaddah, Nurul
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.37514
One of activity that contributed to non-specific low back pain (LBP) is prolonged sitting. Therapeutic exercise that commonly used for management of non-specific LBP is McKenzie method while the Proprioceptive Neuromuscular Facilitation (PNF) exercise was rarely used for non-specific LBP. The purpose of the study is to find the effect of PNF and McKenzie method in lumbar range of motion (ROM) on non-specific LBP. A quasi-experimental study involving 36 subjects (students and staffs) from the university population. The subjects were assigned to three treatment groups: PNF group, McKenzie group and control group (hot pack and educational home exercise sheet) which underwent 12 treatment sessions distributed over three times in a week for four weeks duration. Subjects were measured on lumbar flexion and extension ROM by modified schober method. Measurement was performed at three points: pre-test, mid-test and post-test. The within-between groups repeated measures ANOVA were used to analyse the effectiveness of PNF and McKenzie treatments based on the measurement time. This study showed each treatment has significant improvement lumbar flexion ROM (p<0.05) and extension ROM (p<0.05) after 4 weeks. However, there is no significant difference between PNF and McKenzie method in increasing lumbar flexion ROM (p=0.100) and extension ROM (p=0.127) after 4 weeks. The study findings showed that the PNF exercise and McKenzie method has no difference in improving of lumbar ROM on non-specific LBP subjects.
The Effect of Training Methods and Eye-Foot Coordination On Football Dribbling Ability
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.31154
This research aimed to examine: (1) the difference in the effect of acceleration and interval sprint dribbling methods; (2) the difference in the effect between high and low coordination towards; and (3) the interaction between training methods and coordination of football dribbling. This research is an experiment with a 2 x 2 factorial design. The coordination instrument is Soccer Wall Test while the dribbling instrument is Short Dribbling Test. The data were analysed using ANAVA. From this research, it can be concluded that (1) there is a significant difference in the effect between acceleration and interval sprint dribbling training methods on dribbling ability; (2) there is a significant difference in the effect between high and low coordination ability on dribbling ability; and (3) there is a significant interaction between training methods and coordination of football dribbling ability.
Reaction Speed and Coordination Improves The Punch of Gyaku Zuki Chudan
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.32662
This study aims to determine the effect of reaction speed, eye-hand coordination towards the gyaku zuki chudan on Bandung Karate Club Athlete in Bekasi City. The research method is a descriptive associative, and the analysis technique is path analysis. The sampling technique used is a total sampling with a sample amount of 16 people. The instruments used are a test of gyaku zuki chudan, reaction speed measurement using Catch the ruler test, eye-hand coordination measurement using throw-catch the ball, The amount of value obtained by gyaku zuki chudan technique is to do a straight punch parallel to the chest or angle of the 90° with as soon as possible for 10 seconds. Samples tested 2 times, performed in a closed room, the results obtained in the execution of the test is hitting in the size of the number of punch. The conclusions are: (1) reaction speed directly affects on the gyaku zuki chudan, and (2) eye-hand coordination directly affects on the gyaku zuki chudan.
Interactive Multimedia Based Model of Single-Handed Style
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.35485
The aims of the study were to create interactive multimedia based model of single-handed style. It gave the variation of single-handed style in multimedia. The source of learning. The study used qualitative and quantitative using Research and Development method. The procedure of study is taken from Borg and Gall which consists of ten stages. The subject of this research is junior high school student. Data were collected through observation, documentation, interview and questionnaire. Data analysis was done qualitatively and quantitatively. The results of finding shows that interactive multimedia model of single-handed style has two forms. These are textbook and e-book. Textbooks can be used as a source of learning as well as other books in other courses. Digital or electronic forms of books, students can use via a laptop/computer.
Games Based Model of Volleyball Passing Exercise for Junior High School Student
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.35486
The purpose of the study was to develop a model of volleyball passing exercise through games. The study used qualitative and quantitative using Research and Development from Borg and Gall which consists of ten stages. The subject in this research is junior high school student in Makasar. Data were collected through interview and questionnaire. Data analysis was done descriptively, qualitatively and quantitatively. The results of finding show that games have given exercise variation which makes some students interest and fun when they do volleyball passing exercise. The model has twenty types of games in volleyball passing exercise.
Enhancement of Students’ Fitness Using Rhythmic Gymnastics (Batara Gymnastics)
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.35490
Batara gymnastics is an abbreviation of gymnastic activities that have a fit, agile, and happy character. Batara gymnastics is one of the variations in rhythmic gymnastics created. The purpose of study was to improve students’ body fitness through batara gymnastic for student at eleventh grade SMK Negeri 2 Oku. This research used experimental research. The design of this study used one group pretest posttest design. Process of collecting data used TKJI method. The results of study show that 1) pretest score before doing Gymnastics Batara (Fit Tangkas Gembira) obtained a score of 14.20 while students after doing Gymnastics Batara (Fit Tangkas Gembira) obtained a score of 18.05. Furthermore, the statistical analysis of the T-Test obtained t-count of -10,771 greater than ttable = 1,729. From these results it can be concluded that there is the Effect of Gymnastics Gymnastics (Fit Tangkas Gleeful) on the level of fitness of class XI students in SMK Negeri 2 OKU that is equal to 27.11%.
Effectiveness of The Use of Basic Atletic Motion Learning Model Based on Traditional Games to Improve Skills at Run 40 Meters
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.36278
Athletics is a competitive physical activity that is like walking, running, throwing, and jumping, so it is not uncommon for this sport to be said to be the parent of another sport because it has a variety of movements in it. This type of research is quasi-experimental research with a quantitative descriptive approach using the one group control pretest-posttest design research design. The results showed that the basic motion learning model of the 40-meter athletic run based on traditional games was effective to be applied to elementary school students as evidenced by the results of the N-gain score showed that the average N-gain score for the experimental class was 79, 21% included in the “effective†category. It is suggested that teachers and students should be able to use the basic 40-meter athletic basic motion learning model based on traditional games as alternative learning for students and as a reference for physical education teachers in elementary schools.
The Effect of Slalom Dribble Training on the Dribbling Skill
ACTIVE: Journal of Physical Education, Sport, Health and Recreation Vol 9 No 1 (2020)
Publisher : Department of Physical Education, Sport, Health and Recreation
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DOI: 10.15294/active.v9i1.36344
The problem of this study is the low dribbling skill of the SSB Putra Painan soccer players in Pesisir Selatan Regency. This study aims to identify the effect of slalom dribble training towards the dribbling skill of the SSB Putra Painan soccer players in Pesisir Selatan Regency. This study is a quasi exsperimental with one group pre test-post test design. The population in this study is 53 SSB Putra Painan soccer players in Pesisir Selatan Regency. The sampling technique used is purposive sampling which covers 20 players aged 10 to 12 years old. The data collecting technique used is testing with dribbling skill test as an instrument. The data analysis and hypothesis testing used is the comparison analysis technique by using T-test with significance level of α=0.05. From the data analysis result, it can be concluded that there is an effect of slalom dribble training towards dribbling skill of the SSB Putra Painan soccer players in Pesisir Selatan Regency, with the T-test coefficient tcount (8.73) is greater than ttable (1.729)