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E-JUPEKhu
ISSN : 11116789     EISSN : -     DOI : -
Core Subject : Education,
JUPPEKhu: Jurnal Penelitian Pendidikan Khusus is a peer-reviewed, publishes research manuscripts in the field of special education. The Focus and scope of the journals are to: 1) Early Intervention of Children with Special Needs 2) Identification and Assessment of Children with Special Needs 3) Modification of the Curriculum for Children with Special Needs in Inclusive Education Schools 4) Compensatory Education Services 5) Creative Learning 6) Assistive Technology for Children with Special Needs 7)Physical Adaptive for Children with Special Needs
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Articles 33 Documents
Search results for , issue "Vol 1, No 2 (2012)" : 33 Documents clear
MENINGKATKAN KEMAMPUAN MENGENAL BILANGAN MELALUI METODE MULTISENSORI BAGI ANAK AUTIS Yeni - Evri
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (157.587 KB) | DOI: 10.24036/jupe8310.64

Abstract

This research coming because of there is a problem in the First Grade Class in Autism Harapan Bunda Padang School. While, in this place there is two autism kids and one teacher. The teacher cannot teach well especially  when he teach about numbers. In this case teacher still using conventional method and techniques such as lectures, demonstration class, giving assignment and multisensory which is not optimally. This research aims to describe the learning process troght the number 1-10 with multisensory method and also in proving the effectiveness of using multisensory method to improve the ability to recognize the numbers in autism children.
MENINGKATKAN KEMAMPUAN MENGENAL LAMBANG BILANGAN 1-10 MELALUI MEDIA EDU-GAMES BAGI ANAK TUNAGRAHITA RINGAN Inra - Inra
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (154.748 KB) | DOI: 10.24036/jupe8680.64

Abstract

This study backs on the problems in the background that appears in the field, namely child lightweight X Tunagrahita SDLB class I at 20 Cottage Duo Pariaman District who have difficulty in identifying symbol number 1-10. This is evident from the beginning of the ability of children in naming the symbol numbers of children have difficulty on tests that researchers administered. children have not been able to answer all the tests correctly. This study aims to improve children's ability in identifying symbol of light Tunagrahita numbers through Edu-Games. Edu-Games is a computer software that contains games for children and full of the elements of education. Research methodology that researchers use is to research research using single subject AB design. Namely the design of a study comparing the ability to know the symbol number of children 1-10 in mild Tunagrahita X between baseline condition and the condition of the intervention. Data analysis techniques are used based on the observed data in the form of Visual Analysis of Graphs. The results are analyzed include the number of observations at baseline conditions and meeting as many as six times as much as ten times the intervention condition The results of this study can be seen in data analysis and data analysis under conditions that indicate the presence of inter-change ability to recognize the symbol on the number of children towards a better X through the medium of Edu-Games. From the analysis of data obtained can be concluded that the hypothesis (Ha) that the proposed is acceptable. Edu-Games media means to be used in improving the ability to know the symbol numbers 1-10 for kids in the class I light Tunagrahita SDLB Cottage Duo Pariaman District 20. Recommended for classroom teachers or subject teachers of Mathematics in order to use the media Edu-Games for kids Tunagrahita familiar symbol of light in the teaching of number.
EFEKTIFITAS TEKNIK NYANYIAN DALAM MENINGKATKAN KEMAMUAN MENGENAL TEMPAT IBADAH PADA ANAK TUNAGRAHITA RINGAN Eka Putri Meli
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (231.299 KB) | DOI: 10.24036/jupe8540.64

Abstract

The research is motivated by the results of treament mild mental retardation in children DII class C in SDLB N 20 huts II Pariaman totaling three people, not able to recognize the place of worship (islam-mosque, Christian churches, Hindu-temple, Buddhist temples). Metodolongi research is action research (Classroom Action Researh). Data on children's ability gained through observation and tests. Subjects were three children, mild mental retardation DII class C in SDLB N Cottage II Pariaman. (Ar, mg and ik). The research process was conducted in two cycles, namely cycle I and cycle II. Implementation cycle starts from the first and second cycles to use traditional singing technique as a tool for teaching children to know the place of worship for mental retardation. Based on these results it can be concluded that the technique of singing can be used as an effort to improve the ability to know the names of the child's place of worship for mild mental retardation.
MENINGKATKAN KEMAMPUAN BERBEDAK MELALUI PENDEKATAN KOOPERATIF PADA ANAK TUNAGRAHITA SEDANG Delwita - Imna
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (373.169 KB) | DOI: 10.24036/jupe8450.64

Abstract

Intention of this research is 1) Description process execution of study to increase ability of have powder  and 2) Proving do approach of co-operative can improve ability of have powder to  child of tunagrahita class is D.III /C1 in SLB Syech Muhammad Saad Limapuluh Kota. Type Research the used is classroom  action  research. Data obtained to through and observation of tes. Later then analysed qualitative and is quantitative. Result of research indicate that 1) study process in improving ability of have powder  by approach of co-operative with two cycle. Each cycle early with activity of planning, execution (activity early, nucleus;core and is final), observation, analysis and and refleksi 2) Result of from study with approach of co-operative to ability of have powder to mount. Matter is proven: before treatment of ability of have child powder namely: Wt equal to ( 30,6%), ability of Fn ( 27,8%), ability of Mn ( 16,7%). Cycle of I have mounted namely Wt equal to ( 72,2%), Fn equal to ( 66,7%) and Mn is ( 55,6%). While at cycle of II progressively mount, where Wt ( 94,4%), Fn ( 86,1%). Thereby, can be concluded that approach of co-operative can assist to improve ability of have tunagrahita child of  powder. Suggesting on the side of school, researcher and teacher hereinafter to be able to use approach of co-operative in improving other ability
MENINGKATAN MEMBACA KATA YANG BERAWALAN “M” DENGAN MENGGUNAKAN PERMAINAN PLASTISIN PADA ANAK TUNAGRAHITA SEDANG Gusnita - Neni
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (111.589 KB) | DOI: 10.24036/jupe8360.64

Abstract

It’s using experiment approach in formed single subject research (SSR) with design A-B. This research to mean sure how many the correct answer student in reading prefix m in that prepared number form. The result of this research show that ability Tunagrahita RK in reading prefix m improve. The first condition baseline the doing for six days research. The first and the second meeting he can not read correctly and the third until six meeting he can read one prefix m .For changing levels are from seven and eight meeting he can read several prefix m, and the elevent  and the twelve meeting he can read all of the prefix in word. Analyzed result show that :  Variable amount  that can be changed is one. That is ability student in reading prefix m ,percentage overlap is 0%,It is means there are improving to know prefix m  for used it in class D III at SLB Lubuk Kilangan Padang, For that it is suggested for teacher using platisn playing for improving reading prefix m  with using platisin playing for tunagrahita student.
MENINGKATKAN KEMAMPUAN MEMBILANG MELALUI PERMAINAN ULAR TANGGA BAGI ANAK TUNARUNGU (Single Subject Research Kelas D1/B di SLB Amal Bhakti Sicincin) Kurnia Milawati Nurasmi
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (125.336 KB) | DOI: 10.24036/jupe8590.64

Abstract

This reseach is base on the problem that happened on trap student grat DI/B SLB Amal Bakti who have difficulties in accounting step by step. from the result of a student who is less in acounting step by step since in acounting a student is not fluent, because the number that she says is not sincronize with the number itself. Beside  that she is easy to be bored. This research uses experiment aproach in the form of Single Subjek Research  (SSR) by the design A –B. The subject of this reseach are the deaf students. The result of this research show us that the ability of counting of deaf increase. By baseline condition, the X deaf can count only once 10 % but when it is in intervention condition, they can count step by step 8 times (80 %), this situation happened on the sixth and seventh and also eight of observation based on the research can be conclude that snake ladder game can increas the ability of deaf students at SLB Amal Bakti Sicincin. From this research , if will have function for the students, teachers, parent and research herself. And then it can be have to continue this game to improve the ability of the deaf in counting.
EFEKTIVITAS MEDIA FLANELGRAPH UNTUK MENINGKATKAN KEMAMPUAN OPERASI PENJUMLAHAN BAGI TUNARUNGU Arifia Yunita Lisa
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (629.058 KB) | DOI: 10.24036/jupe8500.64

Abstract

This research, using approach of experiment in the form of Single Subject Research (SSR) by wearing to be designed A-B-A. As its of him is one child people of tunarungu. Condition of baseline 1 (A1) is condition of early had by child with child value 3 and used time 20 minute, and mount to become 10 with time 15 minute at condition of intervention ( B) by using media of flanelgraph, after time interval passed to baseline second (A2) without using media assess child 10 and used time 13 minute.
MENINGKATKAN KEMAMPUAN PENGOPERASIAN PERKALIAN MELALUI METODE HORIZONTAL BAGI ANAK TUNARUNGU Rahmi - Halfi
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (157.583 KB) | DOI: 10.24036/jupe8410.64

Abstract

The research was carried out on a child in sixth grade Deaf X SLB N 2 Padang, from observations found the child in completing multiplication problems using inserts do not understand. Thus the researchers want to improve the operation of multiplication through horizontal method. Type of research is to design Researct Sunject Single A - B. Target size by the percentage of their behavior, the child was told to solve the problems multiply, and researchers recorded the results and calculated using percentages.
MENINGKATKAN KEMAMPUAN PENJUMLAHAN BILANGAN ATEMATIKA MELALUI MEDIA DADU BAGI ANAK TUNARUNGU DI KELAS D II B SLB SYEKH MUHAMMAD SA’AD MUNGKA Indrawati - -
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (101.918 KB) | DOI: 10.24036/jupe8320.64

Abstract

Against the background of this research by the problems of children with hearing impairments D class II B in SLB Shaykh Muhammad Sa'at Mungka dalammelakukan where the child had difficulty summing up to 20 numbers, so far the work done in membelajarkan child's teacher using the media sticks, stones and the abacus, but the effort was a teacher not bring the expected results. The purpose of this study is to improve the ability of the sum of numbers to 20 through the medium of the dice in class D II B SLB Syekh Muhammad Sa'ad Mungka. Learning ability of the sum of numbers in mathematics through the media is done by matching dice dice with dots correspond to numbers in addition problems and do the sums by calculating the point of the combined dice and write the sum of numbers, it is intended that the child can do the summation of numbers to 20. This study aimed to: 1) describe the use of media in raising the sum of the dice numbers of children with hearing impairment, and 2) know the achievements of children with hearing impairments D II B in SLB syekh Muhammad Sa'ad Mungka in increasing numbers the sum of the results to 20 through the medium of the dice. This research methodology was action research class (classroom action research) is done in the form of collaboration. These actions are taken to two deaf children who become research subjects.
MENGURANGI HIPERAKTIFITAS PADA ANAK ATTENTION DEFICIT/HIPERACTIVITY DISORDER (ADHD) MELALUI PERMAINAN TRADISIONAL TEROPA TEMPURUNG (Single Subject Research Kelas III Di SLB Negeri Lima Kaum) Meliastari - Meliastari
Jurnal Penelitian Pendidikan Khusus Vol 1, No 2 (2012)
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (157.4 KB) | DOI: 10.24036/jupe8550.64

Abstract

This study aimed to determine whether the traditional game terompa shell to reduce hyperactivity in children attention deficit / hyperactivity disorder (adhd). This research was conducted at The Lima Public SLB Tanah Datar. Type of research is experimental research that is used in the form of SSR (Single Subject Research). Experimental study is an experiment that is used to examine an event or symptoms of a certain situation be it positive or negative. The design of this study AB, according Sunanto Juang (2005:57), AB design procedure developed on the basis of logic baseline, baseline logic shows a measurement repeatability of behavior on at least two conditions, namely: baseline condition (A) and intervention condition (B) . The results of this study indicate the initial condition (A) kehiperaktifitasan on the behavior of children with ADHD can not sit still for six days in his chair fixed data, the same child can not sit still in his chair (100%). It can be seen from the observation of the children for six days. While in the intervention condition (B) after using the game as a means of reducing the shell terompa child hyperactivity in behavior can not sit still in his chair seen to decrease. This is done for nine meetings. Nine of the meeting, hyperactivity children can be reduced by 78% so that the behavior of the child can not sit still in his chair to 22%. This shows that the traditional game terompa shell can reduce ADHD child kehipraktifitasan.

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