cover
Contact Name
Taufiq Iqbal
Contact Email
taufiq.iqbal@lembagakita.org
Phone
+6285277777449
Journal Mail Official
jtik@lembagakita.org
Editorial Address
Teuku Nyak Arief Street Number: 7b Lamnyong, Banda Aceh City, Aceh Province
Location
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INDONESIA
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi)
ISSN : -     EISSN : 25801643     DOI : https://doi.org/10.35870/jtik
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi), e-ISSN: 2580-1643 is a free and open-access journal published by the Research Division, KITA Institute, Indonesia. JTIK Journal provides media to publish scientific articles from scholars and experts around the world related to Hardware Products, Software Products, IT Security, Mobile, Storage, Networking, and Review An application service. All published article URLs will have a digital object identifier (DOI).
Articles 801 Documents
Sistem Pakar Diagnosa Kerusakan Hardware Komputer Menggunakan Metode Forward Chaining dan Certainty Factor Berbasis Website Oka Saputra; Iskandar Fitri; Endah Tri Esti Handayani
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.416

Abstract

Computers have become a huge requirement to support human performance. Computers also often experience Hardware damage such as processors, VGA, motherboards, memory, mouse, keyboards, hard disks, optical drives, monitors. Until now, many computer users still do not have sufficient knowledge of the initial diagnosis of computer Hardware damage which causes a lot of computer users to pay a lot of money to find out and repair the damage that occurs to Computer Hardware. In this Expert System application research development, the authors use a combination of two inference methods, namely the Forward Chaining method and the Certainty Factor Method. The programming tools used in the development of this Expert System application is using the Sublime Text 3 application while the database uses MySQL with PHP as the programming language. The purpose of this Expert System application is made to assist computer users in making an initial diagnosis of a damaged computer Hardware along with the causes and solutions to overcome the damage.
Implementasi Algoritma Genetika pada Perancangan Aplikasi Penjadwalan Instalasi Antivirus Berbasis Website menggunakan Metode Waterfall Yoga Septian Nugraha; Ucuk Darusalam; Agus Iskandar
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 1 (2022): JANUARY-MARCH 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i1.417

Abstract

Scheduling is the activity of planning in conducting activity at a certain time. The main objective of the scheduling is to improve the effectiveness and the efficiency of the use of resources so that progress that has been determined previously achieved well. A genetic algorithm is one of the most often algorithms used in optimization scheduling. This algorithm works based on a natural process carried out using heuristic methods. One of the scheduling problems at company x in the step to increase security through system security updates with this antivirus installation program involves all employees as users of each division and handled by the IT team as the pic that handles the program. Scheduling is still compiled manually so that raises some of the problems starting from the preparation process to the division of the schedules to require a long time, it usually tends to clashes between the hour and the day when the PIC handles the user due to not automatic scheduling. Therefore, designing an application system by using web-based programming is conducted waterfall method to ease in the process of the preparation and distribution of a schedule which is more systematic with the implementation of the method of the genetic algorithm so that the scheduling that there will be more optimal.
Aplikasi Pengaduan dan Maintenance Elektronik Berbasis Web dengan Metode First in First Out (FIFO) di Universitas Nasional Iman Cahyadi; Iskandar Fitri; Nurhayati Nurhayati
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.418

Abstract

The BRT unit is a part of the National University that manages electronic equipment including repairing or maintenance in the event of a breakdown. Usually, BRT unit technicians carry out the process of repairing electronic equipment based on complaints received from staff/employees. However, so far the complaint process is still manual and recorded using simple tools such as excel, word and ledgers. This causes the process of electronic complaints and maintenance to be slow. Therefore, in this study, a web-based electronic complaint and maintenance application will be developed at the National University. The application was developed based on the waterfall model using the PHP programming language and using a MySQL database using the First in First Out (FIFO) method. The results of this study are the availability of applications that can help the processing of electronic complaints and maintenance data to be more effective and efficient. Testing of the application was carried out using the White-box and Black-box methods and testing on 3 flowcharts including the Staff/Employee Logic flowchart, Admin Logic flowchart and Technician Logic flowchart with white-box testing calculated cyclomatic complacity and resulted in Cyclomotic Complexity = 8, Region = 8 with path Independent Path = 8 where the result shows that all the logic and functionality of the application has been running well.
Implementasi Algoritma Shuffle Random dan Linear Congruent Method (LCM) pada Media Pembelajaran Pengenalan Icon Kota Anwar Anwar; Fauziah Fauziah; Ratih Titi Komala Sari
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.419

Abstract

The development of science and technology for electronic media that is used by everyone using a smartphone, for this smartphone device, early childhood only recognizes the existence of games on this device. There are many methods used in distance learning using smartphone devices. The purpose of this study is to design a learning application for children aged 7-12 years to recognize city icons in Indonesia by using the drag and drop method with the placement of controls on random questions. this game also applies the Shuffle Random algorithm and the Linear Congruent Method (LCM) algorithm for randomizing practice questions. The results of the study using LCM can generate random number values of 7,4,1,8,5,2,9,6,3,0,7 indicating the process of randomizing the questions on the city icon is appropriate and does not experience repetition, with the Shuffle Random method. randomization of questions on the city icon resulted in 3,7,5,8,1,6,4,2,10,9 were appropriate and did not experience repetition. The recommended algorithm in this study according to the characteristics of randomization of questions is LCM because the process is simpler, easier to understand and the time used is shorter and more efficient.
Sistem Informasi E-Voting pada Pemilihan Umum Ketua RW dengan Pengujian Black-Box dan Analisis Regresi Variabel Dummy Abdus Salam; Fauzan Putraga Albahri; Fathurrahmad
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.420

Abstract

The purpose of this study was to develop a model of a student's final project recommendation system by applying the Collaborative Filtering (CF) method. Agile Development Methods (ASD) is used in software development where this method is widely used for software development because it can produce system requirements data that is more descriptive and easy to implement into software. After going through the process of completing this research, the results of this study; 1) In knowing the topic or research theme in the final project, students with an expert system can be seen from the themes and sub-themes and valid calculations are carried out in helping students to find out the research title for the final project quickly, 2) By applying the Collaborative Filtering (CF) method ) in detecting research topics or themes at AMIK Indonesia, it can produce valid calculations that are the same as manual calculations so that the selection process can be carried out quickly and accurately, 3) In designing this application, it consists of the main menu page, a list of research topics, FAQs and about applications with using the programming language PHP, ReachJS and MySQL as data processing in the recommendation of the student's final project, and 4) The test is carried out using Mean Absolute Error (MAE), root-mean-square error (RMSE), Recall Value, and F-Measure. The results of the test evaluation show that the Collaborative Filtering (CF) method is quite accurate with the resulting recommendations.
Rancang Bangun Aplikasi Toko Bunga Berbasis Web Menggunakan Waterfall dan Pieces Fikar Wahyu Tyas Tono; Agung Triayudi; Ratih Titi Komala Sari
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.421

Abstract

Along with the current development of digitalization technology, almost all aspects have adapted to these changes, including the Indonesian people, who are mostly traders, also take part in this development. The website is one of the digitalization models that is often used in promoting products, both goods and Services, in this case the author takes one example, namely the sale of a flower shop "Bunds Flowers" where in this case the flowers that are sold are not like flowers in general, but there are flowers in the type of paper, plastic, to imported and local flowers, making this flower shop very worthy of having more promotional value, both in terms of conventional (face-to-face) and modern (online/digitalized) sales. This study uses two methods where the waterfall method is applied to the system development process and the PIECES method to analyze the user's response to the system that has been built. In this journal the author aims to build a system where sales and ornamental plant enthusiasts still use traditional media, with the websites help consumers find what they need in an easy way by opening a website. In the analysis process, the respondents have produced several assessments related to the flower shop application, including 1) performance, respondents rated 3.73 (Satisfied) 2) Information, respondents rated 4.33 (Satisfied), 3) Economic, respondents rated 4.33 (Satisfied) , 4) Control and Security, respondents rated 4.10 (Satisfied) and 5 Efficiency, respondents rated 3.73 (Satisfied) and Service, respondents rated 3.73 (satisfied).
Detektor Kondisi Tingkat Kelembaban Tanah pada Tanaman Hias Menggunakan Nodemcu Esp8266 Berbasis IoT Syam Ramadhan; M Iwan Wahyuddin; Rini Nuraini
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.423

Abstract

Technological developments in the era of Globalization, are widely used in various fields, one of the developing technologies is the technology on the NodeMcu ESP8266. In the Soil moisture Detector System in Ornamental Plants Using the IoT-Based NodeMcu ESP8266, based on the problem factors that exist in a failure in plant growth, it is very influential in terms of technique and also improper plant watering procedures, can cause plant growth to be disrupted and also withered. To overcome this problem, the author designed a Moisture Condition Detector in Ornamental Plants Using an IoT-Based NodeMcu ESP8266. Where this system can run commands to automatically water plants from soil moisture while simultaneously watering manually with various desired conditions and the system can send notifications that users can receive via telegram. Through the Moisture Level Condition Detector system in this ornamental plant, it can increase the level of effectiveness, so the quality that the plants get will be better maintained.
Perancangan Game Edukasi Pembelajaran Ilmu Tajwid dengan Mengimplementasikan Algoritma Fisher-Yates dan Flood Fill Ricky Syah Putra; Septi Andryana; Rima Tamara Aldisa
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 2 (2022): APRIL-JUNE 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i2.424

Abstract

In this day and age, children cannot be separated from their cellphones. The role of parents in the use of mobile phones for children is very important. By making learning media using smartphones that can add knowledge, especially in Islam, it is hoped that it can help the millennial generation in learning Islam. Mobile-based educational applications are expected to increase children's motivation or enthusiasm for learning at an early age to elementary school children so that they can recognize good and correct basic tajwid knowledge. The purpose of this author is to Design an educational Game of tajwid science for children aged 7-12 years to get to know the basics of recitation by using the drag and drop method with the placement of controls on random questions In this Game with the Fisher-Yates algorithm to randomize practice questions, this application displays 20 questions randomly, and applies the Flood Fill algorithm to color images or objects. This Game was made in order to increase broad knowledge and increase knowledge for children who do not understand the science of recitation in the Qur'an.
Monitoring Sistem Keamanan Laci Kasir Dengan Fingerprint Berbasis Android Ahmad Muslih Mardia; Iskandar Fitri; Sari Ningsih
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 3 (2022): JULY-SEPTEMBER 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i3.426

Abstract

Internet of Things is becoming one of the trends in the world of technology. One of the uses of technology like this can be found in maintaining the security of a store. In this study, the mechanical cash register drawer lock will be replaced with fingerprint biometric recognition technology that exists in smart phones. Use of Solenoid doorlock as a substitute for cashier drawer locks. The fingerprint will be verified by the application to be matched with the database, then send data to the NodeMCU microcontroller which is integrated with smart phone devices as monitoring. The data will be sent to the database and read by the application system on the smart phone device to be accessed anywhere. Solenoid doorlock instead of drawer lock. If the fingerprint successfully verifies the fingerprint and matches the data in the system, the cashier drawer lock will open.
Aplikasi Deteksi Dini Plagiarism Penelitian Ilmiah Menggunakan Algoritma Consine Similarity Berbasis Web Ahlun Nazar Fadhullah; Fauziah Fauziah; Winarsih Winarsih
Jurnal JTIK (Jurnal Teknologi Informasi dan Komunikasi) Vol 6 No 3 (2022): JULY-SEPTEMBER 2022
Publisher : KITA Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35870/jtik.v6i3.427

Abstract

Scientific Writing A graduation requirement for several students at each University. In making the Scientific Writing / Final Project, it is expected that final year students can make a journal/writing that is as original as possible and without plagiarism in order to meet innovation in society in the future to get a good and useful solution, especially in the IT field. The purpose of this study is to build a web-based application for early detection of plagiarism in scientific writing using the Cosine Similarity Algorithm method which will make it easier for students to determine the choice of final assignment title so that they can detect early plagiarism. The problem that often occurs in determining the title of scientific writing is not knowing about the previous titles that already exist, which often results in revisions at the beginning of the collection of outlines and journal titles. The method used is Cosine Similarity, this method is a method that can be used to calculate similarities between two objects. This calculation is based on the Vector Space Similarity Measure, namely, in calculating the level of similarity, the object will be expressed in vector form by using keywords as a measure.