cover
Contact Name
Christina Laamena
Contact Email
jumadika.math@gmail.com
Phone
+6285228807267
Journal Mail Official
jumadika.math@gmail.com
Editorial Address
Gedung Jurusan Pendidikan MIPA FKIP Program Studi Pendidikan Matematika Jl. Ir. M. Putuhena, Kampus Universitas Pattimura Poka-Ambon, Maluku, Indonesia
Location
Kota ambon,
Maluku
INDONESIA
Jurnal Magister Pendidikan Matematika (JUMADIKA)
Published by Universitas Pattimura
ISSN : 26571986     EISSN : 26848848     DOI : 10.30598/jumadikavol1iss1year2019page9-18
Core Subject : Education,
JUMADIKA (Jurnal Magister Pendidikan Matematika) is provided for writers, teachers, students, professors, and researchers, who will publish their research reports or their literature review articles (only for invited contributors) about mathematics education and its instructional. Start from Mey 2019, this journal publishes two times a year, in April and October. Besides regular writers, for each volume, the contents will be contributed by invited contributors who experts in mathematics education either from Indonesia or abroad. This journal encompasses original research articles, review articles, and short communications, including: Mathematics, Mathematics Education, Realistic Mathematics Education, Design Research, School Mathematics, PISA Problems
Articles 6 Documents
Search results for , issue "Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)" : 6 Documents clear
MATHEMATICAL REPRESENTATION OF STUDENTS IN SOLVING CURVED-SIDED SPACE PROBLEMS IN TERMS OF LINGUISTIC, LOGICAL MATHEMATICAL AND VISUAL SPATIAL INTELLIGENCE Lepertery, Marselina E; Mataheru, Wilmintjie; Ayal, Carolina S
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page40-49

Abstract

One of the abilities needed in learning mathematics is solving mathematical problems. In learning mathematics, mathematical representations are needed by students in the problem solving process. Students tend to use mathematical representations, but sometimes do not understand what they are doing. In general, mathematical representation is also very instrumental in improving mathematical competence. In addition to representation, students also have intelligence, including linguistic, logical mathematical and visual spatial intelligence. This research is a descriptive qualitative research that aims to describe completely the mathematical representations of class IX students of SMP N 38 Central Maluku in solving curved-sided space building problems (tubes and cones) in terms of linguistic, logical mathematical and visual spatial intelligence. The instruments in this research are multiple intelligence questionnaire, test questions and interview guidelines. The subjects in this study were selected based on the results of filling out the intelligence questionnaire. The subjects chosen were CS with linguistic intelligence, JPT with mathematical logical intelligence and SRP with visual spatial intelligence. The validity of the data is done by using triangulation method, which is done by comparing the results of filling out the questionnaire, the results of the student problem solving ability test and the results of the interview. The results of this study are in the form of a description of the mathematical representations of class IX students of SMP N 38 Central Maluku in solving curved side room problems for each stage of problem solving according to Polya's stages.
STUDENTS' MATHEMATICAL REPRESENTATION AND REASONING SKILLS THROUGH AN ETHNOMATHEMATICS-BASED RME APPROACH Matital, Luis; Ratumanan, Tanwey G; Laamena, Christina M
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page50-58

Abstract

This study was conducted to obtain an overview of the differences between ethnomathematics-based and conventional RME models on students' mathematical representation and reasoning abilities on curved-sided space building material. Researchers used quantitative research methods. This research is aquasi experiment with pretest postest research design conducted on grade IX students of SMP Negeri 1 Seram Barat. The samples of this study were students of class IX A. and IX E, consisting of 29 students for each class, which were taken by non-random sampling or purposive sampling. The experimental class used the ethnomathematics-based RME learning model while the control class used the conventional learning model. The research data were obtained through written tests in the experimental and control classes. The normality test showed that the data in both groups were normally distributed. The data homogeneity test also shows that the data in both groups are homogeneous. The results of the independent t-test showed that there was a difference in the average representation and reasoning skills of the experimental class as well as the control class, with a sig value of 0.00 <0.05. The N-gain test shows the effectiveness of the learning provided. The experimental class with representation ability has an average N-gain of 0.08 (high category) > 0.45 (medium category) for the control class. In the reasoning ability of the experimental class with an average of 0.83 (high category) > 0.28 (low category) for the control class
DEVELOPING MATHMATICS PROBLEMS OF LITERACY NUMERACY BASED OF LOCAL WISDOM CONTEXT OF MALUKU Paunno, Destalia; Laamena, Christina M; Moma, La
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page59-67

Abstract

One of the skills required in learning mathematics is numerical literacy. In learning mathematics, numeration literacy requires students to be able to solve contextual problems in everyday life. Students' literacy and numeration skills are generally low. One of the reasons is the lack of literacy training in numeration, which is usually routine issues that do not sharpen students' literacy and numeration skills. The lack of use of cultural contexts in learning and in matters also makes students more likely not to want to improve their literacy and numeration skills. This research is a developmental research aimed at developing the issue of numeration literacy based on the local wisdom of Maluku by expressing how the process of development and how the numerational literacy ability of students in solving the issue is numeration based on local Wisdom developed. The development model used is the development model by Tessmer.Tessmer's development consists of several stages: preliminary, self-evaluation, prototyping (self evaluation, one-toone, and small group) and field testing. The instrument in this research is to raise the practicality of matters and matters of numeration literacy based on local wisdom developed. The result or product of this study is eight elements of local wisdom-based numeration literacy, consisting of three True-False complex double-choice questions, one deceptive question and four descriptive questions
DEVELOPMENT OF INTERACTIVE LEARNING MULTIMEDIA BASED ON SMART APPS CREATOR ON PROBABILITY MATERIAL Santoso, Budi; Ratumanan, Tanwey G; Latuny, Jonny
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page68-79

Abstract

The mathematics learning outcomes of students in grade VIII of SMP Negeri 12 Buru during the odd mid-semester assessment in the 2022/2023 academic year were low. The use of mathematics learning media is limited and teachers rarely use interactive learning multimedia. It is deemed necessary to improve student absorption of probability material. The purpose of the research is to provide an interactive learning multimedia application based on Smart Apps Creator in improving the understanding of grade VIII students of SMP Negeri 12 Buru on the material of probability and determine the quality of the multimedia application. This research includes development research with the ASSURE model. Data collection techniques include learning outcome tests, observations, student and teacher response questionnaires, and validity and practicality assessments. Application provision includes installing the application, setting the device type, working in the workspace area, adding sections/pages, changing the background image, entering text, images, buttons, music/audio, video, animation, hotspots, and interaction to form the project into html5 and apk files. The quality of multimedia is determined by validity, practicality, and effectiveness. The validity was obtained from material and media experts with a percentage of 82.5% and 93.5%. The practicality of multimedia was obtained from mathematics teachers with a percentage of 95.0%. The effectiveness of multimedia was obtained from the average value of the learning outcomes test, student response questionnaire, and teacher response questionnaire with a value of 76.4 and a percentage of 93.6% and 100%. The resulting multimedia is valid, practical, and effective. This multimedia development can be made for other materials
ANALYSIS OF STUDENT’S DIFFICULTIES IN SOLVE CIRCULATION QUESTION IN CLASS VII SMP HARAPAN 2 MEDAN Narpila, Suci Dahlya; Elfina, Hetty; Wahyuni, Sri; Hasratuddin, Hasratuddin
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page80-88

Abstract

This research began with the researcher's anxiety regarding the low achievement in mathematics learning in class VII SMP Harapan 2 Medan. Considering the importance of mathematics lessons, it is necessary to carry out an analysis regarding the various difficulties students face when finding solutions to mathematical problems. This type of research is qualitative research with research subjects of as many as 14 students in class VII SMP Harapan 2 Medan. From the results of data analysis, it was found that there were four categories of student difficulties when solving mathematics problems on circle material, namely (1) difficulty understanding the concept of circles, radii finger, circumference, and various others; (2) Difficulty using mathematical tools (ruler) in solving mathematical problems; (3) Difficulty in understanding mathematical symbols; and (4) Not being careful in solving mathematics problems
ETHNOMATHEMATICS: THE CONCEPT OF WEIGHTED GRAPHS IN THE TRADITIONAL GAME OF DAM Bustan, Ariestha Widyastuty; Mahmud, Rauman; Gafur, Anuwar Kadil A; Salmin, Munazat
Jurnal Magister Pendidikan Matematika (JUMADIKA) Vol 6 No 2 (2024): Jurnal Magister Pendidikan Matematika (JUMADIKA)
Publisher : Prodi Magister Pendidikan Matematika Pascasarjana Universitas Pattimura Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/jumadikavol6iss2year2024page89-95

Abstract

This research integrates graph theory concepts with the traditional game of DAM originating from North Maluku, particularly in Ternate City. An ethnomathematics approach is employed to bridge mathematics education with the preservation of local culture. The DAM game is represented as a weighted graph, where game stones serve as vertices, and the lines connecting the stones represent edges with weights corresponding to the number of steps between stones. Using ethnographic methods, the study observes the rules, strategies, and mathematical aspects of the DAM game. Findings reveal that strategies for capturing opponent stones can be represented as vertex deletion and edge addition in the graph. Additionally, the shortest path with minimum weight in the weighted graph is used to determine optimal strategies for players to reach the opponent's first row. This research enriches mathematics education through cultural approaches while supporting the preservation of traditional games as local cultural heritage

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