JOURNAL OF INFORMATION SYSTEM RESEARCH (JOSH)
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Penerapan Metode UCD (User Centered Design) dalam Perancangan Design UI/UX Website SMK
Putri, Belvana;
Sutabri, Tata;
Herdiansyah, M. Izman;
Abdillah, Leon A.
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.5931
The rapid development of digitalization has accustomed many people to using technology in their daily activities. Technological advancements have had a significant impact on various sectors, including business and education. A portal website designed using the User-Centered Design method aims to meet users' needs through UI and UX. This research focuses on designing the user interface and experience (UI/UX) of the SMK Negeri 2 Lahat portal website and producing a prototype of the UI/UX design using User-Centered Design.This research report offers several benefits, including providing recommendations for improving portal website design, enhancing user experience and satisfaction through better interface design, and contributing knowledge about design methods in portal website development. The research focuses on creating a portal website design for SMK Negeri 2 Lahat that is accessible to all, utilizing literature and user interviews. The development process involves comprehensive user needs analysis, literature review, interviews, and concept design.The research results show that UI/UX design for the portal website using Figma tools with the User-Centered Design method can be implemented at SMK Negeri 2 Lahat. The results of the Single Ease Question indicate a good indicator from the Likert scale calculation of 1-7.
Efektivitas Integrasi Augmented Reality Dalam Pembelajaran Tematik Kelas 3 Siswa Sekolah Dasar Menggunakan Model ARCS
Kaharuddin, Kaharuddin;
KH, Musliadi;
Syafrinal, Ilwan;
Pernando, Yonky
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6070
The quality of education in Indonesia has become a serious problem in recent years. Various problems such as poor education management, inequality of facilities between urban and rural areas, and traditional learning methods that do not follow the development of modern technology make the quality of education low. This study aims to evaluate the effectiveness of the application of Augmented Reality (AR) in Theme 3 Thematic learning in Elementary Schools. The research method uses the MDLC (Multimedia Development Life Cycle) approach, with testing based on the ARCS (Attention, Relevance, Confidence, and Satisfaction) Motivation Model. In addition, a test of students' level of understanding was carried out using the Student Activity Sheet (LKPD). Data was obtained from 32 grade 3 elementary school students. The test results showed that the AR application had an excellent interpretation/very effective interpretation score of 86%, with details of 90% for Attention, 82% for Relevance, 81% for Confidence, and 84% for Satisfaction. The level of students' understanding of the material is also high, with an average score of 85. So it can be concluded that the Augmented Reality application is very feasible to be applied in the Theme 3 Thematic learning process in Elementary Schools because it is able to effectively increase students' interest and understanding.
Aplikasi Pembelajaran Al-Qur’an "Madina" Memanfaatkan Teknologi Digital Pada Anak Usia Dini Berbasis Android Menggunakan Metode Rapid Application Development
KH, Musliadi;
Kaharuddin, Kaharuddin;
Roza, Yuni;
Pernando, Yonky
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6102
Learning the Qur'an is the most important aspect in shaping a person's personality and morality, including in early childhood, especially those who adhere to Islam. Currently, the level of interest in learning the Qur'an in early childhood has decreased in various circles due to the influence of technological developments. Technological developments have changed children's behavior and attitudes in everyday life, especially in the use of smartphones which are more often used to play and watch movies via YouTube, Instagram, and Facebook than used to learn to read the Qur'an so that knowledge about reading the Qur'an is eliminated due to playing and watching movies. Along with the increasing influence of technology among children, there needs to be a breakthrough that can be utilized in learning the Qur'an in early childhood without changing the behavior of using smartphones. To design the "Madina" Qur'an learning, an appropriate, fast, and effective method is needed as a benchmark in the design cycle. The Rapid Application Development method is one of the many methods that are most often used to design Android-based applications, this is because this method only consists of four main cycles and focuses on the use of a short time in the design process. The results of the research and evaluation conducted obtained 54 respondents who were dominated by parents as the main companions in using smartphones. Children who use this application the most are in the age range under 4 years where on average they use the application for approximately 15-30 minutes under parental supervision. The Al-Qur'an learning application "Madina" can be accepted by users and parents, this is indicated by the evaluation results being at an average percentage of 86% with very strong criteria.
Pengembangan Sistem Identifikasi Penyakit Tanaman Anggur Berdasarkan Citra Daun Menggunakan Algoritma Yolov8 (You Only Look Once)
Bonitalia, Bonitalia;
Alfonsius, Eric
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6235
This research focuses on the development of a grapevine disease identification system based on leaf imagery using the YOLO (You Only Look Once) algorithm. Disease identification in grapevines presents a significant challenge in agriculture due to its impact on productivity and harvest quality. The primary issues in this identification include dataset limitations, variability in leaf imagery, and similarities in symptoms between diseases, which can reduce detection accuracy. Additionally, the computational demands of YOLO models pose challenges for IoT devices with limited processing capabilities, while the lack of integration with environmental data further complicates the system. This study offers a solution by developing a YOLO model trained on a dataset of 480 leaf image samples. The dataset includes various grapevine leaf diseases under different lighting conditions, image angles, and diverse backgrounds. This dataset was used to train the model to detect and identify specific diseases in grapevine leaves. The system was subsequently tested with unseen leaf images to evaluate accuracy, precision, sensitivity, and processing speed. The results demonstrate that the YOLO model achieved an average accuracy of 86.8% and a precision of 73.6%, with fast processing times suitable for real-time application. However, challenges such as dependency on dataset quality and hardware requirements remain key concerns. The system proved capable of recognizing and classifying several types of grapevine leaf diseases effectively, making it a valuable tool for early disease detection. With broader implementation and adjustments to local conditions, this technology is expected to reduce production losses and enhance harvest quality.
Perancangan Aplikasi Rental Skuter Malioboro Berbasis Mobile Menggunakan Metode User Centered Design (UCD)
Novanto, Bandrio Ilham;
Sancoko, Sulistyo Dwi
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6255
Along Malioboro street, there are electric scooter rental services that make it easier for tourists to explore the surrounding area. By renting an electric scooter, visitors can enjoy the nighttime atmosphere with a gentle breeze and a beautiful view of the city lights. This service is in high demand, especially by young people, as it provides a unique and fun traveling experience. Although the scooter rental service in Malioboro provides convenience for tourists, there are some problems faced in its implementation. One of the main problems is the absence of a dedicated platform for scooter rental. Travelers can only rent directly, so there is often a scramble. In addition, some users leave the scooters carelessly on sidewalks or pedestrian areas, thus disrupting pedestrian comfort and accessibility. To solve the problem of tourists renting scooters in Malioboro, the service provider provides a rental system that includes a short training on riding rules and safety before users rent the scooter in the form of a mobile application. This application was developed using the User Centered Design method by focusing on user problems and needs. Kotlin and MySQL were also used in its development, while testing was carried out using the Black Box Testing method. Based on the testing conducted, it can be concluded that the application can run well and produce a percentage of 91.6%. The resulting application can handle problems that exist in Scooter Rental in Malioboro such as ordering scooters and information on their use.
Prediksi Penyakit Getah Bening dengan Algoritma Linear Regresi Berganda
Dondan, Christofael Natalio;
Mailoa, Evangs
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6277
This study aims to evaluate the performance of the multiple linear regression algorithm in predicting lymph node diseases by utilizing a multivariate dataset. This algorithm was chosen for its ability to analyze complex relationships between independent and dependent variables, which is expected to provide accurate prediction results. The model evaluation was conducted using three key metrics: Mean Absolute Error (MAE), Mean Squared Error (MSE), and Root Mean Square Error (RMSE), to measure prediction error levels and model reliability. The study results indicate that the multiple linear regression algorithm achieved MAE of 0.3, MSE of 0.3, and RMSE of 0.5. These values demonstrate low prediction error and acceptable accuracy, suggesting the algorithm's potential for application in assisting the diagnosis of lymph node diseases.
Rancang Bangun Aplikasi Web Career Upgrade Bagi Calon Profesional dengan Metode Extreme Programming
Dzurriati, Chusnia;
Wibowo, Feri;
Wicaksono, Agung Purwo;
Muktiadi, Ridho
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6353
The limitations of applications that can integrate job search features, Curriculum Vitae (CV) development and workshop training are the main drivers in the development of the Career Upgrade application. This study aims to create a web-based application that combines aspects of job search, Curriculum Vitae (CV) development and workshop training in one comprehensive system. The Extreme Programming (XP) method used in the development of the Career Upgrade Application has proven effective in producing an adaptive and responsive system. Extreme Programming (XP) has four stages, namely planning, design, coding, and testing. The Next.js framework is used as the basis for frontend development because of its speed and flexibility, while Firebase is used for data management. This study produces the Career Upgrade web application that integrates job search, Curriculum Vitae (CV) development, and workshop training in one application. The black-box testing technique is used in the development of the Career Upgrade Application, black-box testing carried out on the application shows that all main features function properly and shows that the application can operate effectively without any interference or errors. This application is expected to provide real contribution in providing comprehensive digital solutions for users who are looking for job vacancies, Curriculum Vitae (CV) development and workshop training.
Klasifikasi Jenis Madu Akasia dan Madu Hutan Berdasarkan Warna RGB Menggunakan Metode Multilayer Perceptron
Halim, Ridwan;
Wibowo, Adityo Permana
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6366
The advancement of technology has driven the agricultural industry to become more advanced and modern. Distinguishing honey with nearly identical colors is a challenging task. However, The ability to differentiate the color of acacia and forest honey is the simplest approach to ensuring the authenticity and quality of honey products. This study aims to develop a honey color classification model using Multilayer Perceptron (MLP). Image data were collected from various angles under natural lighting, followed by ninety experiments using parameter combinations, including data imbalance handling methods, dense layer structures, and training settings. The results showed that the MLP model with an optimal configuration, utilizing the Adaptive Synthetic Sampling (ADASYN) method for data imbalance, achieved a validation accuracy of 90.63%. This accuracy highlights the potential of the model to support industrial automation processes in reliably distinguishing honey colors.
Implementasi Model Waterfall dalam Aplikasi Manajemen Keuangan Berbasis Android
Fernanda, Niko;
Wibowo, Adityo Permana
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6370
One of the main components in maintaining the stability and financial well-being of people and families is effective financial management. The myth that expenses will always increase along with income is one of the common misconceptions in society. This study aims to address this by creating financial management software for Android that facilitates effective and efficient financial management for users. The research methodology uses the waterfall model, which means that every step from needs analysis to implementation is completed systematically. The development process of this application utilizes Android Studio with the Kotlin programming language which is known to be efficient, while MySQL is used as a database for secure financial information management. The application system is designed using the Unified Modeling Language (UML) to define workflows and processes in a structured manner. The results of the application test use the blackbox testing method to test this application to ensure that all features such as recording financial information, income and expense transactions, and creating financial reports function as they should. In addition, this application also provides additional features in the form of investments to help users monitor their investment assets. From the tests carried out, all application features showed a success rate of 100%, indicating that the application functions according to the designed specifications. This application allows users to optimize financial management, so they can improve their standard of living in a more planned and systematic way.
Implementasi Aplikasi Pemantauan dan Reservasi Layanan Laundry Self-Service Berbasis Mobile Menggunakan Metode Waterfall
Mahzarena, Salma;
Asriningtyas, Yuli
Journal of Information System Research (JOSH) Vol 6 No 2 (2025): Januari 2025
Publisher : Forum Kerjasama Pendidikan Tinggi (FKPT)
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DOI: 10.47065/josh.v6i2.6377
In today's digital era, mobile application-based services have become essential for consumers, including in the realm of self-service laundry. One common challenge for users is the uncertainty of washing machine availability upon arriving at the location. This study aims to design and develop a mobile-based monitoring and reservation application for self-service laundry. The application was developed using Flutter for the mobile platform and Laravel for the backend, utilizing the Waterfall software development methodology. The application allows users to monitor real-time washing machine availability and reserve vacant machines, thereby reducing waiting times and improving service efficiency. Data collection was carried out through direct observation at laundry locations and a literature review related to reservation systems. The test results indicate that the application accurately provides machine availability information and simplifies the reservation process. In conclusion, the application enhances user convenience and satisfaction in using self-service laundry services.