cover
Contact Name
Dedek Andrian
Contact Email
dedekandrian@edu.uir.ac.id
Phone
+6285264537478
Journal Mail Official
mrej@journal.uir.ac.id
Editorial Address
Gedung A Fakultas Keguruan dan Ilmu Pendidikan, Universitas Islam Riau, Jl. Kaharuddin Nasution No. 113, Pekanbaru, Kode Pos 28284
Location
Kota pekanbaru,
Riau
INDONESIA
Mathematics Research and Education Journal
Published by Universitas Islam Riau
ISSN : 26204169     EISSN : 26213885     DOI : https://doi.org/10.25299/mrej
Core Subject : Education,
Mathematics Research and Education Journal is a forum that published original research on the learning and teaching of mathematics and mathematics. Coverage includes such topics as curriculum and pedagogy practices for mathematics learning; the role and nature of knowledge in mathematics learning; the relationship between context and learning in mathematics settings; studies of teaching and learning in mathematics. The aims of this peer-reviewed journal are to enlarge the contribution of research and scholarship to mathematics education policy and practice, and also to inspire new research in this diverse field. The Mathematics Research and Education Journal also encourage the publication of teacher education programs or courses that promoted new knowledge, ideas, methodologies and epistemologies in the field of mathematics education.
Articles 5 Documents
Search results for , issue "Vol. 5 No. 2 (2021): October" : 5 Documents clear
EFFORTS TO IMPROVE THE STUDENTS’ LEARNING OUTCOMES IN MATHEMATICS BY USING TGT COOPERATIVE LEARNING MODEL OF SMAN 10 PEKANBARU Yusniar
Mathematics Research and Education Journal Vol. 5 No. 2 (2021): October
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (377.302 KB) | DOI: 10.25299/mrej.2021.vol5(2).6402

Abstract

Mathematics is a tool to develop ways of thinking. Mathematics is a science that provides a universal for human. Logical thinking framework in humans. Student motivation is also very low to learn mathematics. They feel bored because for them mathematics is a scourge and they only rely on clever friends without trying to be able to do it themselves. Team game tournament learning model using tournament games where student compete with other team members, will foster student motivation and entusiasm in learning model students are expected to improve learning outcomes. In this sudy the test result are said to have improved student learning outcomes, if there is an increase in the average class in each cycle, the aplication of the Team Games Tournament (TGT) learning outcomes in mathematics subject matter in mathematical logic where an increase the average value of the class that is that is at the time before the action 66,70 increased again in cycle I then increased again in cycle II 80,13 thus it can be conclude that the aplication of the learning models of Team Games Tournament (TGT) can improve the mathematics learning outcomes of class X students 2nd SMA Negeri 10 Pekanbaru.
Pengembangan Lembar Kerja Peserta Didik (LKPD) Berbasis Realistic Mathematic Education (RME) Untuk Materi Sistem Persamaan Linear Dua Variabel Di Kelas VIII SMP Melma Rohani
Mathematics Research and Education Journal Vol. 5 No. 2 (2021): October
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (428.48 KB) | DOI: 10.25299/mrej.2021.vol5(2).7560

Abstract

This study aims to produce teaching materials in the form of valid and practical RME-based worksheets on two-variable linear equation system materials for students of SMP N 1 Bangkinang Kota and find out whether these worksheets have a potential effect on meaningful learning for students. The method used is the development method with the Plomp model with the preliminary analysis stage, development stage, and assessment stage. The subjects of this study were 8th grade students of SMP N 1 Bangkinang Kota. Data collection methods used are questionnaires, documentation, and interviews. The result of this research is to get an RME-based worksheet with a valid and practical two-variable linear equation system material. LKPD validity based on content, presentation, and language. The developed LKPD is in accordance with the characteristics of the RME with a percentage of 76.7%. Based on the presentation, the LKPD is well structured with a percentage of 80%. Meanwhile, based on language, LKPD has used good and correct language where there are no students who misunderstand and have multiple interpretations when reading it with a percentage of 95%. The practicality of the LKPD can be seen from the students being able to use the LKPD well.
DEVELOPMENT OF EDUCATIONAL GAME-BASEDLEARNING MEDIA BYCONSTRUCT2 Melati Khairunnisya; Sari Herlina; Lilis Marina Angraini; Suripah
Mathematics Research and Education Journal Vol. 5 No. 2 (2021): October
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (618.107 KB) | DOI: 10.25299/mrej.2021.vol5(2).7561

Abstract

Penelitian ini bertujuan untuk mengetahui hasil validitas dan kepraktisan produk hasil pengembangan media pembelajaran berbasis game edukasi dengan construct 2. Media pembelajaran yang dikembangkan merupakan media pembelajaran interaktif sehingga dapat meningkatkan antusias peserta didik dalam proses pembelajaran. Media pembelajaran ini bisa digunakan dalam proses pembelajaran tatap muka maupun pembelajaran daring selama masa pandemi Covid-19. Penelitian ini merupakan penelitian pengembangan yang mengacu pada model ADDIE, yang terdiri dari 5 tahap yaitu Analyze, Design, Develop, Implement, dan Evaluate. Instrumen penelitian yang digunakan yaitu lembar angket validasi, angket respon guru dan angket respon peserta didik. Pengumpulan data menggunakan skala likert. Objek penelitian ini berupa media pembelajaran dengan construct 2 pada materi bangun ruang sisi datar kelas VIII Sekolah Menengah Pertama atau Sederajat. Media diuji cobakan kepada 25 peserta didik kelas VIII di SMP Babussalam Pekanbaru. Data validasi dan data kepraktisan yang diperoleh dianalisis dengan cara menentukan nilai rata-rata setiap instrumen. Rata-rata nilai validasi yang diperoleh yaitu 91,86% dengan kategori sangat valid. Rata-rata nilai angket respon guru yaitu 100% dengan kategori sangat praktis dan nilai rata-rata angket respon peserta didik adalah 84,27% dengan kategori sangat praktis. Dengan demikian, dapat disimpulkan bahwa media pembelajaran berbasis game edukasi dengan construct 2 teruji kevalidan dan kepraktisannya.
THE EFFECTIVENESS OF LEARNING MATHEMATICS AT ISLAMIC BOARDING SCHOOLS IN SIAK HULU DISTRICT DURING THE COVID-19 PANDEMIC mawaddaturrohmah
Mathematics Research and Education Journal Vol. 5 No. 2 (2021): October
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (248.353 KB) | DOI: 10.25299/mrej.2021.vol5(2).7649

Abstract

This study aims to describe quantitatively the learning of mathematics that was carried out online and offline at Islamic Boarding Schools in the Kampar Regency. This research is quantitative research with an ex-post fact approach. The population of this research was all students in Islamic boarding schools in Kampar Regency. The sample was students at al-Ikhsan boarding schools in the Siak Hulu sub-district, Kampar district. The data collection technique used is the documentation of student learning outcomes from offline and online mathematics learning. Data analysis used quantitative descriptive and T-test. The results of the analysis show that of the 27 students who take online or online learning, 78% of students pass minimum passing criteria with a score above 75. Of 27 students who take online learning, 61.71% pass the minimum passing criteria with a score of 75. The results of the t-test analysis show that there are differences in learning that were carried out online and offline where offline learning is more effective at al-Ikhsan Islamic Boarding School, Siak Hulu District.
PENGARUH KEMAMPUAN TEKNOLOGI GURU TERHADAP KINERJA GURU MATEMATIKA DI ERA REVOLUSI INDUSTRI. MOTIVASI DAN LINGKUNGAN SEBAGAI MEDIASI Habibullah; Elsa Desprina
Mathematics Research and Education Journal Vol. 5 No. 2 (2021): October
Publisher : UIR PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (238.379 KB) | DOI: 10.25299/mrej.2021.vol5(2).7894

Abstract

This study aims to describe the effect of the ability of mathematics teachers on teacher performance which is mediated by work motivation and work environment variables. This research was quantitative research with a correlational approach. The population was all mathematics teachers in Pekanbaru City. The sample was partly mathematics teachers who are taken by accidental technique. The accidental technique was chosen because during the COVID-19 pandemic it was not possible to collect data directly. Data retrieval is done only with a Google form and filled in by teachers who can use technology well. Sampling only distributed the instrument in the Google form to a group of elementary school teachers in Pekanbaru City. Data analysis using the path analysis approach. The results of the analysis show that there is a significant effect of technological ability on teacher performance in the Industrial Revolution 4.0 era through work motivation and the teacher's work environment. The results of the analysis are evidenced by a T-value greater than 1.96.

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