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PENGARUH BAHAN AJAR DAN MINAT TERHADAP PRESTASI BELAJAR (Studi Eksperimen pada Mata Pelajaran Kimia Siswa Kelas XII IPA di SMA Negeri 1 Pagar Alam)
Erna Susrini
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18375
This study aims to examine the difference between the learning achievement of students who study with e-module teaching materials and students who study using textbooks, the difference in learning achievement of students who have high interest and students who have low interest, the interaction between teaching materials and student interest. on learning achievement. The design used in this study is a quasi-experimental design with a 2 x 2 factorial design. The research population is all students of class XII MIPA SMA Negeri 1 Pagar Alam for the academic year 2020-2021 which consists of 6 classes. The class sampled in the experimental group was class XII MIPA 1 and the control class was class XII MIPA 3. The sample was selected using purposive random sampling technique. Data were collected by means of a learning achievement test in the form of multiple choice and a questionnaire for interest in learning. The collected data was statistically processed using the two-way analysis of variance (ANAVA) technique using a significance level of 5%. The results showed that: the learning achievement of students who were taught using e-module teaching materials was higher than that of textbooks, the learning achievement of students who had high interest in learning was higher than that of students who had low interest, there was an interaction between teaching materials. and interest in learning towards learning achievement
PENERAPAN MODEL PROBLEM BASED LEARNING UNTUK MENINGKATKAN KREATIVITAS DAN PRESTASI BELAJAR (Studi Pada Pelajaran Kimia Siswa Kelas XII IPA di SMA Negeri 3 Pagaralam)
Eko Prianto
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18376
This study aims to describe the application of the problem-based learning model which can effectively increase the creativity and learning achievement of students in class XII IPA 3 SMA Negeri 3 Pagar Alam. The research method used was Classroom Action Research which was followed by a quasi experiment. The research subjects were students of SMA Negeri 3 Pagar Alam with class XII IPA 3 as the PTK class, class XII IPA 2 as the experimental class and class XII IPA 1 as the control class. The technique used for sampling in this study was a random sampling technique by lottery. CAR is done in 3 cycles. Data collection techniques using observation sheets and tests. Data analysis using the average value and t-test. Problem Based Learning is effective and can improve the chemistry learning achievement of students in class XII IPA SMA Negeri 3 Pagar Alam
PENGGUNAAN MEDIA INFORMASI SEBAGAI PENDUKUNG KINERJA STAF (Studi Deskriptif pada Dinas Pendidikan dan Kebudayaan Kota Pagaralam)
Dodi Antonyus
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18377
The objectives of this study are to: 1). Describe an overview of the use of information media in supporting the performance of staff at the Pagar Alam City Education and Culture Office. 2). Describe what office technologies have been used to support staff performance at the Pagar Alam City Education and Culture Office. 3). Describe the positive and negative impacts of the use of technology-based information media at the Pagar Alam City Education and Culture Office. The approach used in this study is a qualitative approach. The type of method used in this research is a case study, this research seeks to explain and try to describe and study the use of information media as a support for staff performance at the Pagar Alam City Education and Culture Office. Subjects / respondents in this study were all employees / staff at the Education and Culture Office of Pagar Alam City. The data collection techniques used were interviews, observation, Focus Group Discussion and Documentation. The data collected in this study is data in qualitative form, so it uses qualitative data analysis. The results of the study contain a description of the use of information media in the scope of computer-based information technology in supporting staff / employee performance. Some of the advantages of using information media in the Pagar Alam Disdikbud office are: saving costs, saving time and effort, facilitating control and accuracy, facilitating supervision, producing better and tidier work, more information loaded, reducing boredom with manual methods, reduce employee fatigue
PENGEMBANGAN PEMBELAJARAN ONLINE BERBASIS MICROSOFT SWAY UNTUK MENINGKATKAN PRESTASI BELAJAR ( Studi Pengembangan Pada Mata Pelajaran Informatika Siswa Kelas X SMA Negeri 1 Pagar Alam)
Ferlin Veronika
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18378
The aim of this study was describe development about microsoft sway-based media and test its effectiveness on student achievement in informatics in class X SMA Negeri 1 Pagar Alam. This study used development research, with research subjects 10 students of class X IPS 2 for a limited scale, X IPS 4 for the Experiment Class and X IPS 1 for the control class. Data collection techniques using questionnaires, interviews, validation sheets and test questions. Data analysis using t-test and the average validation value of IT and media experts. After carrying out the development process, the product is validated with the results of material validation 3.46 and 3.81 categories of IT experts are very feasible to be tested and make revisions based on suggestions. After conducting a limited trial in class X IPS 2 with the results of t-count analysis 12.829 and t-table 1.734, there was a significant influence in the use of sway-based media and made revisions based on input from students. The results of the broad-scale Ciba test in the experimental and control class t-count 20.600 while the t-table is 1.669. This means that if the t-count is greater than the t-table, it means that the use of sway-based media in the experimental class has a significant effect on student achievement
PENGEMBANGAN E-MODUL MATA PELAJARAN MATEMATIKA UNTUK MENINGKATKAN PRESTASI BELAJAR SISWA KELAS VIII DI SMP NEGERI 9 PAGAR ALAM (Studi Pengembangan Pada Mata Pelajaran Matematika Siswa Kelas VIII Di SMP Negeri 9 Pagar Alam)
Firmansyah Firmansyah
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18379
The aim of this study was to produce learning media in the form of interactive e-modules to improve students' learning achievement in mathematics class VIII at SMP Negeri 9 Kota Pagar Alam. In this study, a development design (Development Research) was used. The research subjects were Grade VIII students of SMP Negeri 9 Pagar Alam. The data collection techniques used in the study were assessment sheets and student test results. The data analysis used mean and t-test. The material and media expert validation instrument in the study was a Likert scale. The conclusion of this research is that the mathematics E-module developed interactively, is of high quality and feasible as a learning medium at SMP Negeri 9 Kota Pagar Alam class VIII in terms of media components, material, and learning process as well as in terms of appearance, text, images, videos, and operation. The development of e-mathematics modules is effective in improving student learning achievement based on the results of limited-scale and wide-scale trials, there are significant differences
PENGEMBANGAN PEMBELAJARAN VIRTUAL BERBASIS GOOGLE CLASSROOM UNTUK MENINGKATKAN PRESTASI BELAJAR ( Studi Pengembangan pada Mata Pelajaran Biologi Kelas XI MIPA di SMA Negeri 1 Pagar Alam )
Henny Hairahmah;
Bambang Sahono
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18380
This study aims to describe the development of virtual learning based on google classroom that is feasible in improving student learning achievement, and describe the effectiveness of virtual learning based on google classroom has been developed to improve learning achievement on Biology subjects in class XI Mipa SMA Negeri 1 Pagar Alam. The research design used is development research or (Research and Development). with the subject of student in class XI MIPA SMA Negeri 1 Pagar Alam. Data collection techniques used in the study were assessment sheets and student test results. The data analysis used mean and t-test. The validation instrument for material experts and media experts in research is the Likert scale. The conclusions of this research are virtual learning based on Google Classroom which is developed is feasible to improve learning achievement in the Excretion system material in humans, and the development of virtual learning based on Google Classroom is effective in improving learning achievement based on the results of limited trials and broad scale trials of class XI students of MIPA SMAN 1 Pagar Alam
PENERAPAN MODEL DISCOVERY LEARNING UNTUK MENINGKATKAN KEMAMPUAN MEMECAHKAN MASALAH DAN PRESTASI BELAJAR (Studi Pada Mata Pelajaran Fisika Pokok Bahasan Hukum Newton Siswa Kelas X MIPA SMA Negeri 3 Pagar Alam)
Hermala Hermala;
Johanes Sapri
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18381
This research aims to describe the application of the discovery leaming model to improve solving skills. problems, student achievement, application of discovery leaming models to improve student achievement. This research uses Classroom Action Research followed by a quasi experiment. The research subjects were 36 students of class X MIPA1, the even semester of the 2020/2021 school year of SMA Negeri 3 Pagar Alam. The sample for the quasi-experimental class was X MIPA2 totaling 36 students, and the control class was X MIPA3 totaling 36 students. Data collection techniques used observation sheets and learning achievement tests, while data analysis used the mean and t test. The results of this study concluded that the application of the discovery learning model can improve the problem-solving ability and student achievement, as well as effectively improve the learning achievement of class X MIPA students at SMA Negeri 3 Pagar Alam. and describe the effectiveness.
PENERAPAN PEMBELAJARAN VIRTUAL BERBASIS ZOOM MEETING UNTUK MENINGKATKAN AKTIVITAS DAN PRESTASI BELAJAR SISWA ( Studi Pada Pelajaran Geografi Kelas X di SMA Negeri 1 Pagar Alam)
Ita Fitrianah;
Bayu Insanistyo
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18382
The purpose of this research is to describe the implementation of virtual learning based on zoom meeting which has several positive effects on increasing students activities and learning achievement as well as to see its effectiveness of virtual learning based on zoom meeting on student achievement in Geography subject in class X at SMAN 1 Pagar Alam. This research uses classroom action research. The research subjects were students of class X IPS 1 which has 36 students as the PTK Class, the Experiment Class were students of class X IPS 2 which has 35 students, and the Control Class were class X IPS 3 which has 36 students. This classroom action research uses 2 cycles, each cycle has 2 meetings and each cycle consists some steps like planning, implementation, and observation. The data collection techniques used observation instruments, pretest and posttest questions. Student observer and teacher consisted of two people. To see the effectiveness of learning, an experiment was carried out, the result of learning were analyzed by t-test. The results of this study can be concluded that implementation of virtual learning based on zoom meeting is effective on increasing students activities and learning achievement in Geography subject in class X students at SMA Negeri 1 Pagar Alam
PENGEMBANGAN MEDIA PEMBELAJARAN DENGAN APLIKASI WORKED EXAMPLE BERBANTUAN ANDROID UNTUK MENINGKATAKAN PRESTASI BELAJAR (Studi Pada Mata Pelajaran Fisika Kelas X Di SMA Negeri 1 Pagar Alam)
Laily Ramadhani;
Bambang Sahono
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18383
The aims of this research is to describe the learning media with the android assisted worked example application which is feasible to improve learning achievement and Describing the effectiveness of learning media with the android assisted worked example application in improving learning achievement. In this research, the development design (Research and Development) was used. The research subjects were students of class X MIPA at SMA Negeri 1 Pagar Alam. The data collection techniques used in the research were assessment sheets and student test results. This research data analysis with mean and t-test. The validation instrument for media and material experts in the research was a Likert scale. The conclusion of this research is the learning media with the android assisted worked example application developed are feasible to improve learning achievement and the development of learning media with the android assisted worked example application effective in improving learning achievement based on the results of limited trials and broad scale tests for class X MIPA SMA Negeri 1 Pagar Alam on Work and Energy Physics subject matter
PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID UNTUK MENINGKATKAN PRESTASI BELAJAR GEOGRAFI PADA SISWA KELAS X DI SMA NEGERI 1 PAGAR ALAM
Marweni Marweni
DIADIK Vol 11 No 1: April 2021
Publisher : UNIB Press
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DOI: 10.33369/diadik.v11i1.18384
This study aims to describe the development of android-based interactive multimedia that was feasible to be developed to improve geography learning achievement and to describe the effectiveness of android-based interactive multimedia that was developed to improve geography learning achievement. This research is included in research and development (Research and Development). The research subjects were students of class in X SMA Negeri 1 Pagar Alam. The data collection technique was done by using assessment sheets and student achievement test. The data analysis used mean and t-test. The conclusion of this research was that android-based interactive multimedia which was developed is feasible to improve geography learning achievement and android-based interactive multimedia which developed was effectively to improve geography learning achievement of tenth grade students at SMA Negeri 1 Pagar Alam