cover
Contact Name
Yusuf Ramadhan Nasution
Contact Email
jirsi.jurnal@gmail.com
Phone
+6285297473212
Journal Mail Official
jirsi.jurnal@gmail.com
Editorial Address
Jl. Kapten M. Jamil Lubis No.45, Bandar Selamat, Kec. Medan Tembung, Kota Medan, Sumatera Utara 20223
Location
Kota medan,
Sumatera utara
INDONESIA
Jurnal Ilmu Komputer dan Sistem Informasi
Published by Unity Academy
ISSN : 28306031     EISSN : 28303954     DOI : -
Core Subject : Science,
Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) dikelola secara profesional oleh LKP UNITY Academy dalam membantu para akademisi, peneliti dan praktisi untuk menyebarkan hasil penelitiannya dalam panduan Kemendikbud Ristek Dikti. Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) Adalah sebuah Jurnal blind peer-review yang didedikasikan untuk publikasi hasil karya ilmiah yang berkualitas di bidang Ilmu Komputer dan Teknologi Informasi (bidang rekayasa perangkat lunak, ilmu komputer, sistem informasi, teknologi informasi dan komunikasi, meachine learning, mikrokontroller, artificial intelligence, computer vision, jaringan komputer). Jurnal Ilmu Komputer dan Sistem Informasi (JIRSI) Terbit 3 kali setahun (Januari, Mei, September).
Articles 95 Documents
Perancangan Sistem Informasi Berbasis Web Pada SMKS Ibrahimy Situbond Pratama, Arya Widi; Lidinillah, Lukman Fakih
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 3 (2025): September 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i3.239

Abstract

This study aims to design and develop a web-based e-report information system as a solution to the manual grade management process at SMKS Ibrahimy Situbondo, which previously relied on Microsoft Excel. The system was developed using the Waterfall development method, consisting of requirement analysis, system design using DFD, ERD, CDM, and PDM, implementation with PHP and MySQL, Black Box Testing, and maintenance. The results indicate that the system successfully automates the processes of inputting, summarizing, and distributing grades, thereby improving the efficiency, accuracy, and transparency of academic data management while providing real-time access for teachers, class advisors, students, and parents. Future enhancements may include integrating a mobile application and analytics dashboard to expand functionality and improve accessibility.
Pengembangan Gerakan Beladiri KARATE SHOTO-KAN Berbasis Animasi Menggunakan Kombinasi Unity dengan Teknologi AR Rangkuti, Muhammad Al Khawarizmi; Usman, Ari
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 3 (2025): September 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i3.245

Abstract

Shoto-Kan Karate is a martial art style that emphasizes technique and precision of movement. However, in the traditional learning process, limited visual interaction and demonstration of movements often become obstacles, especially for beginners who do not have a permanent trainer. To address this problem, this study aims to develop interactive learning media based on Shoto-Kan Karate movement animations by utilizing Augmented Reality (AR) technology built using Unity. Test results show that the application runs well on various Android devices and receives positive responses from users, especially in terms of ease of understanding the movements, animation precision, and interactivity offered. In conclusion, the use of Unity-based AR technology is effective in improving the understanding and experience of independent learning of Shoto-Kan Karate. This media can be an innovative solution in the world of martial arts education, especially in today's digital era.
Implementasi Data Mining Dengan Metode Regresi Linier Untuk Memprediksi Laju Pertumbuhan Penduduk Kota Binjai Nawawi Pasaribu, Muhammad Imam
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 3 (2025): September 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The Central Statistics Agency (BPS) is a ministerial institution tasked with conducting statistical data collection and is directly responsible to the president. One of BPS's duties and functions is to collect statistical data on the population. The BPS conducts routine data collection every few years. However, BPS Binjai City has difficulty estimating the annual population growth rate due to several constraints. Data mining techniques using linear regression methods can be used to estimate the growth rate. The data mining process begins with data selection from source data to target data, followed by preprocessing to improve data quality, transformation, data mining, and interpretation and evaluation. This process produces new knowledge that is expected to contribute to a better understanding. This method was chosen because it can generate predictions using population growth data, thus establishing useful relationship patterns. Linear regression analysis is a widely used statistical method in social research, particularly economic research. Linear regression is a data mining technique frequently used to determine the level of relationship between dependent variables and the effects of forecasting through independent variables or individual causes. Data processing was performed using Google's Collab Research software, using a dataset from 2019 to 2024, covering the male and female population of Binjai City. Data mining results using a linear regression model on BPS population data from 2019 to 2024 indicate that the population growth rate will increase by 3.01% in 2025.
Implementasi Metode Multimedia Development Life Cycle (MDLC) Dalam Perancangan Aplikasi Augmented Reality Yang Memperkenalkan Budaya Suku Alas di Aceh Akbar , Rizki Aidil; Khairani, Mufida
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 3 (2025): September 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i3.248

Abstract

The rapid development of information technology has significantly transformed the way information is delivered, including efforts to preserve local culture. This research focuses on the implementation of the Multimedia Development Life Cycle (MDLC) method in designing an Augmented Reality (AR) application aimed at introducing the cultural heritage of the Alas Tribe in Southeast Aceh. The Alas Tribe culture, which is rich in traditional values such as traditional houses, clothing, dances, and local wisdom, is increasingly threatened by modernization and the lack of interactive media that can attract the younger generation. Therefore, an innovative digital solution is needed to present cultural information in an interactive, engaging, and accessible way. The MDLC method was chosen because it provides a systematic framework consisting of concept, design, material collecting, assembly, testing, and distribution. Each stage was applied in a structured manner to ensure that the development process runs effectively and efficiently. The AR application enables users to interact with 3D objects representing elements of the Alas Tribe culture through Android devices, offering an immersive learning experience. User testing was conducted using questionnaires, and the results showed that most respondents found the application engaging, easy to understand, and useful for learning about local culture. The findings demonstrate that implementing the MDLC method successfully produces an effective AR application as a medium for cultural education and promotion. Beyond functioning as an educational tool, the application also contributes to cultural preservation and supports the development of the tourism sector in Southeast Aceh. For future development, it is recommended to expand the application by adding more cultural objects, integrating interactive quizzes, and enabling cross-platform compatibility to reach a wider audience. Keywords: Augmented Reality, Multimedia Development Life Cycle, MDLC, Alas Tribe Culture, Learning Media, Cultural Preservation.
Perancangan Sistem Informasi Pendaftaran Pelatihan Kerja Berbasis Web di Dinas Ketenagakerjaan Situbondo Yaqin, M.Ilham Ainul; Ghofur , Abd; Raditya, Prima Devi
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 3 (2025): September 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i3.257

Abstract

This study aims to design and develop a web-based e-report information system as a solution to the manual grade management process at SMKS Ibrahimy Situbondo, which previously relied on Microsoft Excel. The system was developed using the Waterfall development method, consisting of requirement analysis, system design using DFD, ERD, CDM, and PDM, implementation with PHP and MySQL, Black Box Testing, and maintenance. The results indicate that the system successfully automates the processes of inputting, summarizing, and distributing grades, thereby improving the efficiency, accuracy, and transparency of academic data management while providing real-time access for teachers, class advisors, students, and parents. Future enhancements may include integrating a mobile application and analytics dashboard to expand functionality and improve accessibility.

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