cover
Contact Name
I Putu Udiyana Wasista
Contact Email
udiyanawasista85@gmail.com
Phone
+6287861236918
Journal Mail Official
jadam.sidyanusa@gmail.com
Editorial Address
Jl.Gunung Cemara No.46, Sapta Bumi, Kelurahan/Desa Tegal Harum, Kecamatan Denpasar Barat, Kota Denpasar, Provinsi Bali.
Location
Kota denpasar,
Bali
INDONESIA
Journal of Aesthetics, Design, and Art Management
ISSN : 28084985     EISSN : 28084993     DOI : https://doi.org/10.58982/jadam
Core Subject : Humanities, Art,
The Journal of Aesthetics, Design, and Art Management, established in 2021 under the auspices of the Sinergi Widya Nusantara Foundation, maintains a biannual publication cadence. This scholarly endeavour is dedicated to exploring and disseminating research findings at the intersection of aesthetics, design, and art management. With a primary aim of advancing knowledge in these interconnected disciplines, the journal is a pivotal platform for exchanging innovative ideas, theoretical frameworks, and practical insights. By fostering a dynamic dialogue among scholars, practitioners, and enthusiasts, it seeks to deepen our understanding of the intricacies inherent in artistic and design processes and catalyze meaningful contributions to their theoretical foundations and practical applications. In pursuit of these objectives, the Journal of Aesthetics, Design, and Art Management stands as a beacon of intellectual rigour and scholarly excellence, steadfast in its commitment to shaping the discourse and driving forward the ever-evolving landscape of art and design scholarship.
Articles 42 Documents
VISUAL COMMUNICATION MEDIA DESIGN AS A PROMOTIONAL STRATEGY FOR ADI JAYA INTERIOR IN DENPASAR I Putu Arista Paraditya; Leli Ramdan
Journal of Aesthetics, Design, and Art Management Vol. 5 No. 3 (2025): Journal of Aesthetics, Design, and Art Management (December 2025)
Publisher : Yayasan Sinergi Widya Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58982/jadam.v5i3.1145

Abstract

Purpose: Previous promotional activities of Adi Jaya Interior were still carried out conventionally through word-of-mouth communication, which limited their effectiveness. As a professional interior design service provider, the company also lacked a structured visual communication medium. This study aims to design relevant visual communication media to support promotional activities and strengthen brand identity. Research methods: The research employed a qualitative approach using both primary and secondary data, with the design process conducted through three production stages: pre-production, production, and post-production. The outcomes of the design include a new logo, brochure, stationery (envelope, letterhead, business card), billboard, and transportation vehicle branding Findings: Internal evaluation indicates that all media successfully applied visual communication design principles such as balance, hierarchy, unity, as well as appropriate color and typography choices aligned with the company’s character. External evaluation from clients confirmed that the designed media conveyed a modern, neat, and easily recognizable impression. Implications: These media are expected to enhance promotional effectiveness, expand brand exposure, and build public trust in Adi Jaya Interior.
DEVELOPMENT OF 2D ANIMATION MEDIA AND CREATIVE SUPPORTING MEDIA FOR BASIC ENGLISH LEARNING FOR ELEMENTARY SCHOOL STUDENTS I Komang Putra; Leli Ramdan
Journal of Aesthetics, Design, and Art Management Vol. 5 No. 3 (2025): Journal of Aesthetics, Design, and Art Management (December 2025)
Publisher : Yayasan Sinergi Widya Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58982/jadam.v5i3.1148

Abstract

Purpose: Basic English learning in elementary schools still largely uses conventional methods such as textbooks and oral explanations from teachers, making it less engaging for students and not fully suited to the learning characteristics of early childhood, which require visual and contextual media. This study aims to design 2D animation media to support basic English learning for third-grade elementary school students, specifically for the Merdeka Curriculum Unit 7 "Is it the Canteen?". Research methods: The research method used was qualitative, using observation techniques for student responses, interviews with class teachers as subject matter experts, and interviews with media experts. The design process involved pre-production, production, and post-production stages. Findings: The results of the study showed that 2D animation was able to increase student engagement, help with understanding vocabulary and interrogative sentence structure, and was in accordance with the principles of visual communication design for elementary school children. Implications: 2D animation media is considered suitable for use as an alternative learning media that is more interesting, interactive, and contextual in introducing basic English in grade 3 of elementary school.