Jurnal Infinity
Jurnal Infinity, a peer reviewed journal, provides a forum for publishing the original research articles, review articles from contributors, and the novel technology news related to mathematics education. This journal is designed and devoted not only to Indonesian Mathematics Educators Society (IMES) and Indonesian Mathematics Society (IndoMS) members but also to lecturers, researchers, mathematics school teachers, teacher educators, university students (Master and Doctoral) who want to publish their research reports or their literature review articles (only for invited contributors), and short communication about mathematics education and its instructional. Besides regular writers, for each volume, the contents will be contributed by invited contributors who experts in mathematics education either from Indonesia or abroad. The Journal invites original research articles and not simultaneously submitted to another journal or conference. The whole spectrum of research in mathematics education are welcome, which includes, but is not limited to the following topics: Mathematics Ability, Realistic Mathematics Education (RME), ICT in Mathematics Education, Design/Development Research in Mathematics Education, Ethnomathematics
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DEVELOPING A LOCAL INSTRUCTION THEORY FOR LEARNING COMBINATIONS
Ika Meika;
Didi Suryadi;
Darhim Darhim
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p157-166
This research aims at developing local instruction theory for learning combinations by using Realistic Mathematics Education (RME). This research uses a design research approach, Hypothetical Learning Trajectory (HLT), developed from a series of activities to obtain a better understanding about combinations at Senior High School (SHS) students. Theoretical development is supported by an interactive process in designing learning activities, conducting teaching experiment and conducting retrospective analysis to contribute to combinations of Local Instruction Theory (LIT). An understanding of combinations emerges and develops during classroom learning activities. Qualitative analysis of teaching experiments shows that by using local instruction theory teaching materials that characterize RME students are able to develop their understanding about a combination.
THE TEACHERS' EXPERIENCE BACKGROUND AND THEIR PROFESIONALISM
Yulyanti Harisman;
Yaya Sukjaya Kusumah;
Kusnandi Kusnandi;
Muchamad Subali Noto
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p129-142
Based on literature review Three categories of teachers are: good, very good, and excellent which are viewed from aspects of beliefs, attitude, depth of pedagogical and didactic aspects, and teacher reflection in the learning process has been obtained in previous studies. Various external aspects are considered to affect teacher professionalism in learning about mathematical problem solving. These aspects need to be studied to maximize the teacher professionalism. This study will examine these external aspects, ranging from teaching experience, educational background, and experience in participating in training to improve teacher competencies. This type of qualitative research with survey methods was chosen as a research method. Three teachers from three junior high schools with different clusters were selected as research subjects. Each teacher is given short questions related to this. The results obtained are the experiences of the trainings that teachers follow in increasing their competence and teacher's educational background have more significant influence on teacher professionalism compared to the experience or length of teacher teaching.
IMPLEMENTATION OF REALISTIC MATHEMATICS EDUCATION BASED ON ADOBE FLASH PROFESSIONAL CS6 TO IMPROVE MATHEMATICAL LITERACY
Uba Umbara;
Zuli Nuraeni
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p167-178
Students' mathematical literacy abilities are important to master, especially to formulate mathematical concepts that can be used in everyday life. Mathematical literacy has become an important issue lately to be developed in the study of mathematics learning. However, mathematical literacy has not become the main goal in the implementation of the learning carried out. The purpose of this study was to examine the comparison of students 'mathematical literacy skills with Adobe Flash Professional CS6-based RME learning with conventional learning and to examine the comparison of improvement in students' mathematical literacy skills with Adobe Flash Professional CS6-based RME learning with conventional learning. The research method used in this study was quasi-experimental with the design of a non-equivalent control group design. The results of the two research hypotheses were accepted. It is possible that the increase in students' mathematical literacy skills is triggered by the Adobe Flash Professional CS6-based RME learning which in the implementation of learning always focuses on self regulated learning.
PROBLEM SOLVING IN THE CONTEXT OF COMPUTATIONAL THINKING
Swasti Maharani;
Muhammad Noor Kholid;
Lingga Nico Pradana;
Toto Nusantara
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p109-116
Computational thinking is needed in the 21st century, where we live in an era of digitalization. Also, there is a global movement to incorporate computational thinking into the education curriculum, especially Mathematics education. The different of this research with others is this research compares the Polya problem solving and computational thinking. This research was conducted to find out how the relationship/relationship of the Polya problem-solving with the steps of computational thinking. The method used in this research is descriptive qualitative. The subject of this study was mathematics education students. The results showed that the relationship between problem-solving and computational thinking of respondent when solving the problem is when defining the problem in the context of problem-solving, the respondent performs the stage of decomposition and abstraction in the context of computational thinking. During the planning process of the solution process, respondents carried out the generalization stage. When the scene is carrying out the plan and the problem solver to look back to evaluate the solution, the respondent performs the debugging and algorithmic steps.
DESIGNING CAMTASIA SOFTWARE ASSISTED LEARNING MEDIA TOWARD STUDENTS' MATHEMATICAL COMPREHENSION IN NUMERAL MATERIAL
Setiyani Setiyani;
Dian Permana Putri;
Derin Prakarsa
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p143-156
This study aims to determine the feasibility of learning media in the form of videos with the help of camtasia software on number material using the R & D (Research and Development) methodology with ADDIE models (Analysis, Design, Development, Implementation, Evaluation). This research was conducted at Cirebon State MTs 2 Cirebon in class VII. The research instrument used was an interview questionnaire for teachers and students, a practicality questionnaire for students and a validation sheet for three lecturers as well as a mathematics teacher. From the results of the instruments in the form of interview questionnaires students are clear that students prefer learning with the presence of learning media and the results of teacher interviews that result in a lack of facilities for the learning process using learning media. The instrument results in the form of a validation questionnaire produce an average score of 85% (very valid), so that it can be said that the learning media in the form of videos are valid and can be used. The instrument of practicality questionnaire filled by nine students with three high-ability students, three moderate-capable students, three low-ability students produced an average score of 86.77%, it can be said that the practice was very high. Based on the results of each instrument, it can be stated that the learning media in the form of CD-shaped videos is practical and can be used.
THE INFLUENCE OF CONCEPT ATTAINMENT MODEL IN MATHEMATICAL COMMUNICATION ABILITY AT THE UNIVERSITY STUDENTS
Lilis Marina Angraini
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p189-198
Based on data from observation and interview with lecturer who teaches mathematics course on the subject under study, it was found that students' mathematical communication ability is still low. This study aims the students’ mathematical communication ability through Concept Attainment Model learning. The method in this study is two groups randomized subject post-test only. The number of subjects in this study were 82 students. The Kolmogorov-Smirnov test, Levene test, t test, ANOVA one and two-way were used to analyse the data. The results of this study showed that (1) there is difference grade on the student’s mathematical communication ability between experimental group and conventional group as a whole, (2) there is no difference on the students’ mathematical communication ability of experimental classes based on their Prior mathematical knowledge (PMK); (3) there is no interaction between the learning that is used with the students’ prior mathematical knowledge on the students’ mathematical communication ability. The concept attainment model provides a better influence on students’ mathematical communication ability, it is also necessary to see the influence of the concept attainment model on students' high-level mathematical thinking ability.
EFFECT OF LEARNING USING MATHEMATICA SOFTWARE TOWARD MATHEMATICAL ABSTRACTION ABILITY, MOTIVATION, AND INDEPENDENCE OF STUDENTS IN ANALYTIC GEOMETRY
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p219-228
Rapid development of technology for the past two decades has greatly influenced mathematic learning system. Mathematica software is one of the most advanced technology that helps learn math especially in Geometry. Therefore this research aims at investigating the effectiveness of analytic geometry learning by using Mathematica software on the mathematical abstraction ability, motivation, and independence of students. This research is a quantitative research with quasi-experimental method. The independent variable is learning media, meanwhile the dependent variables are students’ mathematical abstraction ability, motivation, and independence in learning. The population in this research was the third semester students of mathematics education program and the sample was selected using cluster random sampling. The samples of this research consisted of two distinct classes, with one class as the experimental class was treated using Mathematica software and the other is the control class was treated without using it. Data analyzed using multivariate, particularly Hotelling’s T2 test. The research findings indicated that learning using Mathematica software resulted in better mathematical abstraction ability, motivation, and independence of students, than that conventional learning in analytic geometry subject.
DEVELOPMENT OF WEB GAME LEARNING MATERIALS FOR PRIMARY SCHOOL STUDENTS
Wahyudi Wahyudi;
Marisa Ambarwati;
Endang Indarini
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p199-208
The purpose of this study is to develop a web-based learning game media to improve problem-solving skills in two-dimensional figure. Research method with R & D use the ASSURE development model consisting of 6 steps, that is 1) analyze learners, 2) state objectives, 3) select method, media, and materials, 4) utilize media and materials, 5) require learner participation, 6) evaluated and revise. The validity of the product is assessed by the experts with the expert validation sheets. The practicality of the product was tested by a limited trial of 10 students followed by interviews to see student responses. The Product effectiveness was seen from one class trial with one group pretest-posttest design and the results were analyzed using the Paired-Samples T-Test. The results of this study are in the form of web-based game learning media to improve problem-solving skills in flat-build material. The Learning media is proved valid based on the expert media, material, and learning tests. Learning media was also proved practical based on the results of interviews by 10 students. Learning media is proved effective based on the Paired Samples T-Test which was taken from the results of the pretest and post test
THE EFFECT OF MATHEMATICAL DISPOSITION AND LEARNING MOTIVATION ON PROBLEM SOLVING: AN ANALYSIS
Masta Hutajulu;
Tommy Tanu Wijaya;
Wahyu Hidayat
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p229-238
This research was motivated by the low problem solving abilities, mathematical disposition and learning motivation of junior students. This study aims to find and analyze empirically the influence of mathematical dispositions and learning motivation on problem solving abilities. Samples were obtained in class VII-2 at SMPN 2 Cimahi as many as 34 students. Study uses correlational quantitative methods. Analysis was done by regression method. The data collection was given 2 pieces of study instruments, namely problem solving test instruments and non-test questionnaires in a set of mathematical dispositions and learning motivation. The data was tested for regression and correlation. The results of data analysis that was mathematical disposition and larning motivation were significantly influenced by problem solving ability of junior students, with the regression equation indicating a positive influence, and the degree of closeness is the Pearson correlation coefficient of 0.827 classified in a strong positive interpretation. Together, mathematical disposition variables and learning motivation variables can determine the problem solving variable by 68.3%. Recommendations from this study, teachers should design learning processes that can improve mathematical disposition and student motivation so that students' problem solving abilities increase.
ENHANCEMENT OF STUDENTS' MATHEMATICAL COMMUNICATION UNDER METACOGNITIVE SCAFFOLDING APPROACH
Sufyani Prabawanto
Jurnal Infinity Vol 8 No 2 (2019): Volume 8 Number 2, Infinity
Publisher : IKIP Siliwangi and I-MES
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DOI: 10.22460/infinity.v8i2.p117-128
This research aims to investigate the enhancement of students’ mathematical communication under metacognitive scaffolding approach. This research used a quasi-experimental design with pretest-posttest control. The subjects were pre-service elementary school teachers in Bandung. In this study, there were two groups of subjects: experimental and control groups. The experimental group consists of 60 students under metacognitive scaffolding approach, while the control group consists of 58 students under direct approach. Based on the prior mathematical ability, the students were classified into three levels, namely high, midlle, and low. Data collection instrument used mathematical communication test. The conclusions of the research are: (1) there is a significant difference in enhancing mathematical communication ability between students who attended the course under metacognitive scaffolding approach and those under direct approach, and (2) there was no significant interaction effect between teaching approaches and ability levels based on prior knowledge in enhancing students’ mathematical communication.