cover
Contact Name
Hilmy Aliriad
Contact Email
jare@nuris.ac.id
Phone
+62895605883330
Journal Mail Official
jare@nuris.ac.id
Editorial Address
Jabontegal, Kecamatan Pungging, Kab. Mojokerto, Provinsi Jawa Timur, 61384
Location
Kab. mojokerto,
Jawa timur
INDONESIA
Journal of Action Research in Education
ISSN : -     EISSN : 30267048     DOI : https://doi.org/10.52620/jare
Core Subject : Education,
Journal of Action Research in Education (JARE) is concerned with exploring the dialogue between research and practice in educational settings. The considerable increase in interest in action research in recent years has been accompanied by the development of a number of different approaches: for example, to promote reflective practice; professional development; empowerment; understanding of tacit professional knowledge; curriculum development; individual, institutional and community change; and development of democratic management and administration. Proponents of all these share the common aim of ending the dislocation of research from practice, an aim which links them with those involved in participatory research and action inquiry. This journal publishes accounts of a range of action research and related studies, in education and across the professions, with the aim of making their outcomes widely available and exemplifying the variety of possible styles of reporting. It aims to establish and maintain a review of the literature of action research. It also provides a forum for dialogue on the methodological and epistemological issues, enabling different approaches to be subjected to critical reflection and analysis.
Articles 5 Documents
Search results for , issue "Vol. 1 No. 1: 2023" : 5 Documents clear
Upaya Mengurangi Ketergantungan Gadget pada Peserta Didik Kelas IV dalam Proses Pembelajaran dengan Menggunakan Media Powerpoint di UPTD SDN Keleyan 1 Bangkalan Fatimah Azzahra
Journal of Action Research in Education Vol. 1 No. 1: 2023
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v1i1.2

Abstract

Flexible learning which is a characteristic of the Independent Curriculum, requires educators to make learning with the use of technology. One of them is through gadgets that can be applied by all ages. However, gadgets also have a bad influence on students, one of which is dependence on gadgets during learning activities. For this reason, the purpose of this research is to reduce gadget dependence by fourth grade students at UPTD SDN Keleyan 1 with a solution of providing a powerpoint learning media in Indonesian. The number of subjects in this study were 18 students. Instrument techniques and data collection in this study included interviews, observations, questionnaires and tests. The data analysis technique used is descriptive quantitative. The results of the study show that PowerPoint learning media can be a solution when fourth grade students at UPTD SDN Keleyan 1 are dependent on gadgets during the learning process, especially during Indonesian lessons. Classroom Action Research (CAR) with the implementation of the first cycle obtained an average result of the powerpoint learning media satisfaction questionnaire of 86% and the second cycle obtained an average powerpoint learning media satisfaction questionnaire result of 91%. So that in cycle II it has reached the desired result criteria of the researcher which is equal to 90%.
Kemampuan Menemukan Ide Pokok Paragraf Melalui Pendekatan Konstruktivisme Bahasa Indonesia Siswa Kelas V SDN Karangasem Firdaus, Adella Tiara Bintara Firdaus
Journal of Action Research in Education Vol. 1 No. 1: 2023
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v1i1.13

Abstract

This classroom action research was conducted on fifth grade students at SDN Karangasem Mojokerto, due to a problem, namely the learning outcomes of Indonesian subjects, especially the ability to find the main ideas of paragraphs, was still low. Through the constructivism approach this problem is tried to be repaired and improved. This study aims to improve the ability to find the main ideas of paragraphs of fifth grade students at SDN Karangasem Mojokerto. This research is Classroom Action Research (CAR). The research design was carried out through 2 cycles with stages namely planning, action, observation, and reflection. Place of research SDN Karangasem Mojokerto. The subjects of this research were the fifth grade students at SDN Karangasem Mojokerto, which consisted of 11 students. Data collection tools in research use several research methods, namely observation, interviews, documentation, tests and field notes. Therefore, the research data was obtained through classroom observations and documentation of the results of the actions taken as well as data about class condition descriptions. Quantitative data were analyzed with descriptive statistics by finding the average value. The results of this study are that after using the constructivism approach it can improve the results of the ability to find the main ideas of paragraphs in the Indonesian language subject at SDN Karangasem Mojokerto. The learning outcomes obtained were an increase in student learning outcomes according to completeness, namely 74. Students who received a completeness score (74) before the study were 3 students (33%), cycle I were 5 students (54.5%), and cycle II as many as 9 students (81.8%). Therefore, it can be concluded that using the constructivism approach can improve the ability to find the main ideas of paragraphs of fifth grade students at SDN Karangasem Mojokerto.
Penggunaan Metode Pembelajaran Berbasis Permainan Untuk Meningkatkan Hasil Belajar Siswa Dalam Materi Bilangan Pecahan Pada Kelas V SDN Telang II Dzakiyatul Mumtazah; Dewi Fitrianingsih; Salsabil 'Aqiilah
Journal of Action Research in Education Vol. 1 No. 1: 2023
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v1i1.14

Abstract

This study aims to determine the extent to which student’s understanding of mathematics subjects, especially fraction material and improve student learning outcomes in mathematics using game method through the snakes and ladders game which is carried out at SDN II Telang, Kamal, Bangkalan which is held from April to in May 2023. The methods used in this study were interview, observation, and documentation methods, and the design or research design used was a form of Classroom Action Research. The results of the study were that during pre-cycle students took tests with an average score of 75, cycle 1 of 80.5, cycle II of 91. From the results above it can be concluded that there was an increase in student learning outcomes in mathematics, especially number material fractions using the game method through the snakes and ladders game.
EFEKTIVITAS PENGUNAAN MEDIA PEMBELAJARAN SCRAPBOOK TERHADAP MINAT BELAJAR SISWA KELAS IV DI SDN KELEYAN 2 Amalia, Ihda; Reza Alfian Firdaus; Anti Habibatur Rohmah
Journal of Action Research in Education Vol. 1 No. 1: 2023
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v1i1.15

Abstract

Artikel ini merupakan deskripsi dari hasil penelitian terkait Keefektifan Penggunaan Media Pembelajaran Scrapbook Terhadap Minat Belajar Siswa Kelas IV Pada Materi IPS di SDN Keleyan 2. Secara khusus masalah dan tujuan penelitian ini adalah untuk mengetahui seberapa efektif penggunaan media pembelajaran scrapbook dalam meningkatkan minat belajar siswa SDN Keleyan 2 pada salah satu materi yaitu rumah adat nusantara. Pengumpulan data dilakukan melalui wawancara, observasi dan dokumentasi. Menggunakan metode penelitian kualitatif deskriptif yang bertujuan untuk mendeskripsikan keefektifan penggunaan media Scrapbook terhadap minat belajar siswa kelas IV pada materi IPS di SDN Keleyan 2. Penelitian ini dilakukan di SDN Keleyan 2 dengan sumber data kepala sekolah, guru dan siswa kelas IV. Hasil penelitian menunjukkan keefektifan penggunaan media pembelajaran scrapbook dalam meningkatkan minat belajar siswa kelas IV.
Penerapan Model Pembelajaran Kooperatif Tipe PBL untuk Meningkatkan Kemampuan Membaca dalam Memahami Isi Cerita Pendek pada siswa kelas 3 SD Negeri Labang Mukharomah, Anggi Eva; Fauziyah, Siti Nur; muhammad jamal al rosyid, jamal alrs
Journal of Action Research in Education Vol. 1 No. 1: 2023
Publisher : Sekolah Tinggi Agama Islam Nurul Islam Mojokerto

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52620/jare.v1i1.17

Abstract

This study aims to determine how the application of a cooperative learning model of problem- based learning type on the ability to read and understand the content of short stories in third grade students of SDN Labang. The research method used Classroom Action Research (PTK) referring to the Kurt Lewin model. The research subjects were 39 students and 1 teacher of grade III SDN Labang, as well as the principal of SDN Labang. The data collection techniques used interviews, observations, documentation, and tests using research instruments question sheets, observation sheets, lesson plans, student reading observation sheets, and question sheets. the results of the reading and comprehension ability test in cycle 1 there were 4 groups out of 5 groups that had not reached a score of 70%, so they still did not reach the predetermined target score. In cycle 2 there was an increase from the previous cycle where each group had managed to reach the predetermined target score of 70%. It can be concluded that the application of cooperative learning model of problem- based learning type can improve the ability to read and understand the content of short stories in grade III students.

Page 1 of 1 | Total Record : 5