cover
Contact Name
Darius Andana Haris
Contact Email
dariush@fti.untar.ac.id
Phone
+6215676260
Journal Mail Official
jiksi@fti.untar.ac.id
Editorial Address
Gedung R Lantai 9 Kampus 1 Jl. Let. Jend. S. Parman No. 1 Jakarta 11440
Location
Kota adm. jakarta barat,
Dki jakarta
INDONESIA
JIKSI (Jurnal Ilmu Komputer dan Sistem Informasi)
ISSN : 23028769     EISSN : 23032529     DOI : -
Core Subject : Science, Education,
Jurnal Ilmu Komputer dan Sistem Informasi (JIKSI) diterbitkan oleh Fakultas Teknologi Informasi Universitas Tarumanagara (FTI Untar) Jakarta sebagai media publikasi karya ilmiah mahasiswa program studi Teknik Informatika dan Sistem Informasi FTI Untar. Karya-karya ilmiah yang dihasilkan berupa hasil penelitian kualitatif dan kuantitatif, perancangan sistem informasi, analisis dan perancangan progam aplikasi. Jurnal ini terbit dua kali dalam setahun yaitu pada bulan Januari dan Agustus.
Articles 937 Documents
PENYUSUNAN PROGRAM APLIKASI ADMINISTRASI PENELITIAN PADA LEMBAGA PENELITIAN UNIVERSITAS XYZ Verdiana Sugondo
Jurnal Ilmu Komputer dan Sistem Informasi Vol 1, No 1 (2013): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v1i1.3094

Abstract

Research is an opportunity for teachers to develop their knowledge. reseach group XYZ University is an institute for XYZ University’s teaching staff to submit their research paper. Curriently, research administration process in reseach group XYZ University is done manually. Thus the process is inefficient. Research administration application program in reseach group XYZ University is a website based program used to help during the implementation process. The purposes of this application program are to help administrator in writing and searching letters, writing report, and organizing schedules. For reviewer, program is useful to asses the research. The program can support the researcher to register their research.      Based on user, there is in this application program, for researcher, reviewer, admininistrator, researcher and reviewer. The application program employs SDLC (System Development Life Cycle) method, consist of planning, analysing, designing, implementation. The result of this program can enhance the performance in research group administrator in Tarumanagara University.
PEMBUATAN GAME SIMULASI LIVING WITHOUT MONEY MENGGUNAKAN UNITY Dewi Triani; viny Christanti Mawardi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 4, No 1 (2016): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (135.789 KB) | DOI: 10.24912/jiksi.v4i1.144

Abstract

Simulation game "Living Without Money" is a series of life simulation game the theme story of a fictional essay. This game has a background story i.e. the player plays as the grandson of a grandmother who lived through the Bethany way, raising and barter with residents of the village of Verdon. Barter trading process is done with a pretty unique. The game is played using the Android mobile device. How to play this game fairly easily. The player can touch screen smartphone for redirecting a folder properly and start the game. Players simply run the mission stated on the menu quest to ascend the next level. This game is interesting enough to be played by all circles both children, teens and adults. Game testing is done through three phases namely blackbox testing, alpha testing and beta testing. Through the blackbox testing, all of the modules contained in the game works and runs fine. Alpha testing is testing a game that made according or not before given to the user. After going through the stage of beta testing, the game was summed up by the respondent related that argues the game is quite interesting and worthy played all ages.
ANALISIS DAN PERANCANGAN SISTEM INFORMASI PADA PT. MENARA GADING PUTIH Feni Suwanto; Ery Dewayani; Desi Arisandi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 2, No 2 (2014): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v2i2.3205

Abstract

PT. Menara Gading Putih (MGP) is a company that is engaged in the service field. The company constructed tracks for oil pipeline. The company is organized into several structures. They are tender, purchasing, project, finance, and human resources development. This company still using manual process for their daily transaction. Because of that, PT. MGP has a problem to implement their transaction like recording data, calculating data, saving data, and many more. To overcome those problems, it’s a must to make a new system that will overcome the problem. Analysis and design information system aim to improve perfomance of the company and help the company to making desicion that will useful in the future. The new design of system is using System Development Life Cycle (SDLC) as a method to design a workplan and literature study and observation as a method to collect samples and data. The design of system can write data of customer, project, purchase, payroll etc and record them into database, make a form or report like proposal, invoices, etc, which will be use at business transaction. Key words Analysis and Design Information System, Company, Information System, PT. MGP,
PERBANDINGAN KINERJA ALGORITMA NAÏVE BAYES DAN C4.5 UNTUK MENDETEKSI PENGELABUAN UNIFORM RESOURCE LOCATOR (PHISHING URL) Kevin Marcello Jonathan; Bagus Mulyawan; Novario Jaya Perdana
Jurnal Ilmu Komputer dan Sistem Informasi Vol 8, No 1 (2020): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (177.047 KB) | DOI: 10.24912/jiksi.v8i1.11479

Abstract

Nowadays, phone or smartphone and internet are something that cannot be separated with human. One of negative effects of using internet is cyber crime like a phishing url. Phishing url is usually used to collecting personal information like pin number, credit card etc. There are many type of classification algorithm, two of them is Naïve Bayes and C4.5. Both of the alogithm is good for recognizing a phishing url. This website created are used to classify a unkown url with Naïve Bayes and C4.5 algorithm. The accuracy of C4.5 algorithm is 87.11% and 78.48% for Naïve Bayes. The average time needed to processing one url is 21.78 second for C4.5 and 23.31 second for Naïve Bayes.
SISTEM PENUNJANG KEPUTUSAN PEMILIHAN SUPPLIER BESI MENGGUNAKAN METODE SAW (SIMPLE ADDITIVE WEIGHTING) Edward Edward; Dedi Trisnawarman; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol 6, No 2 (2018): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (270.374 KB) | DOI: 10.24912/jiksi.v6i2.2631

Abstract

Sukses Makmur  was established in 2004. t to fulfill the needs meet in the Store, Owner (owner) usually perform manual selection of iron that is by seeing thickness, length, and price by naked eye. This causes the owner to feel difficulty in determining the appropriate supplier with the criteria.This Program use to create a Decision Support System to determine the best iron supplier based on assessment criteria. In the data collection method used is observation and interview, for research method used is SDLC (System Developtment Life Cycle) method, and the method used in writing this thesis is Simple Additive Weighting (SAW) method. SAW method is used for e assessment of iron suppliers. The results obtained are Decision Support Systems that can assist shopkeepers in determining the best supplier ratings.
PERANCANGAN APLIKASI TRANSAKSI PENJUALAN PULSA BERBASIS DESKTOP DAN MOBILE Adrianus Rizky
Jurnal Ilmu Komputer dan Sistem Informasi Vol 4, No 2 (2016): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (7.826 KB) | DOI: 10.24912/jiksi.v4i2.72

Abstract

Application of credit sales transactions based desktop and mobile is one important thing in doing a simcard komunikasi.Registrasi assist in the activation numbers to input data in accordance with a valid identity dsn done by the seller in addition to the business transactions of this pulse is needed by all communities the recharging pulse. These applications replace the old system in which frequent errors against inaccuracies in the process of inputting data manually. The purpose of making this application is to record transaction processing and presentation of transactions accurately, quickly, and efficiently. This system is not only equipped with computer, but comes with sales reports that can be printed when needed in a time period of one month or more. This application was built using Visual Basic 2012 programming and android studio as well as using SMS Gateway online, while for the MySQL database. The sales registration data and also entered in the database storage
SISTEM ANALISIS KINERJA SALES BERDASARKAN TRANSAKSI PENJUALAN DENGAN REGRESI LINEAR DAN ALGORITMA APRIORI Tania Rizgitta; viny Christanti Mawardi; Janson Hendryli
Jurnal Ilmu Komputer dan Sistem Informasi Vol 7, No 2 (2019): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (278.832 KB) | DOI: 10.24912/jiksi.v7i2.7371

Abstract

Sebuah perusahaan mempunyai sales untuk menawarkan produk atau jasa yang dijual. Sales ini dianggap sebagai representative dari perusahaan dimana sales inilah yang memasarkan dan menjual produk perusahaan kepada customer. Pentingnya nilai-nilai yang dipegang oleh seorang sales sebagai sumber pendapatan bagi perusahaan. Maka dari itu, menganalisis penjualan tiap sales, dan mengetahui sales yang memiliki kinerja paling baik merupakan hal yang penting bagi perusahaan dalam meningkatkan penjualannya. Maka dari itu, untuk mempermudah menilai kinerja sales dibuatlah sebuah sistem dimana perusahaan dapat melihat kinerja sales nya dengan parameter-parameter yang sesuai dengan masing-masing perusahaan. Pengujian metode Regresi Linear untuk memprediksi penjualan sales berikutnya menggunakan koefisien determinasi yang bernilai antara 54.5% sampai 84.5%. Sedangkan pengujian metode Algoritma Apriori, didapatkan 3 kriteria yang dipilih yaitu memenuhi target penjualan, memenuhi jumlah target total transaksi per tahun per tahun, dan memenuhi jumlah transaksi penjualan maksimum per tahun dan 3 nama dan id sales yang menjadi rekomendasi yaitu: id sales 98908 (Ekowati), 98912 (Nini Anggraini), dan 98916 (Ronny Rustan). 
PEMBUATAN PROGRAM APLIKASI PENJUALAN AKI BERBASIS WEB PADA TOKO TRIMURTI Diego AquinaldoKahu
Jurnal Ilmu Komputer dan Sistem Informasi Vol 2, No 1 (2014): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v2i1.3168

Abstract

Toko Trimurti merupakan sebuah toko yang bergerak dalam bidang penjualan Aki. Pada saat ini, Toko Trimurti belum memiliki website untuk memperkenalkan produk yang dijual kepada konsumen. Hal ini mengakibatkan Toko Trimurti hanya menjangkau konsumen yang berada di wilayah Pemalang, Jawa Tengah. Diharapkan dengan pembuatan website ini, Toko Trimurti dapat menjangkau konsumen di seluruh Indonesia. Website yang akan dibuat merupakan suatu sarana dalam memperkenalkan produk-produk yang dijual oleh Toko Trimurti, yaitu aki. Pada website ini terdapat 6 modul, yaitu modul master, modul produk, modul pembayaran, modul laporan, modul testimonial dan modul order.Metodologi yang akan digunakan adalah SDLC (System Development Life Cycle). Website Toko Trimurti yang dibuat memiliki bagian back office dan front office. Pembuatan Website Toko Trimurti menggunakan PHP sebagai bahasa pemrograman, MySQL sebagai basis data, server Apache yang terdapat pada program XAMPP dan Macromedia Dream Waver untuk merancang web.Pembuatan Program Aplikasi Berbasis Web pada Toko Trimurti diharapkan memberikan kemudahan kepada customer yang ingin melihat informasi barang dan melakukan transaksi pembelian aki. Kata KunciToko Trimurti, Website, Web
PEMBUATAN GAME TOWER DEFENSE SUMMONER’S QUEST MENGGUNAKAN UNITY DENGAN TOUCH GESTURE RECOGNIZER Bill Kevin; Jeanny Pragantha; Darius Andana Haris
Jurnal Ilmu Komputer dan Sistem Informasi Vol 4, No 2 (2016): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (718.818 KB) | DOI: 10.24912/jiksi.v4i2.1393

Abstract

Summoner’s Quest is a Tower Defense Game. This game was made with the purpose of giving a new experience to players by implementing the touch gesture recognizer feature. This game is a 2D game and playable in Android-based smartphone. This game is created with Unity and C# as the programming language. Players must destroy the enemy’s base by drawing symbols on the screen to summon various soldiers to attack the monsters that protect the enemy’s base. Testing is done by blackbox method, alpha testing, and beta testing through a survey of 30 respondents. The test results indicate that the feature of drawing symbols on Summoner’s Quest makes the gameplay unique and interesting, so that players interested in playing the game again. But there are also some flaws,such as the lack of variations of the soldier’s design and the game interface looks perfect when played on a device that has a screen aspect ratio of 16:10.
PERANCANGAN APLIKASI SISTEM PAKAR UNTUK MENDIAGNOSIS GANGGUAN AUTISME PADA ANAK BALITA DENGAN MENGGUNAKAN METODE DEMPSTER SHAFER Bezaliel Rumengan; Chairisni Lubis; Tony Tony
Jurnal Ilmu Komputer dan Sistem Informasi Vol 3, No 2 (2015): Jurnal Ilmu Komputer dan Sistem Informasi
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v3i2.3303

Abstract

Expert System is one of Artificial Intelligence methods that uses the knowledge from an expert as a knowledge base. This Application is created to diagnose Autism Disorder for child under 5 years old with Dempster shafer method which user will have to input symptoms that the user feel to the application. This application can also give information about autism disorder that application cover. Based on the test result dempster shafer method worked well and produce good result in generating diagnosis about disorder matching the symptom given by the user which give a great result with diagnose accuracy for training data 95,45% and 93,33% for test data.   Key wordsDempster Shafer, Autism Disorder, Expert System

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