cover
Contact Name
Darius Andana Haris
Contact Email
dariush@fti.untar.ac.id
Phone
+6215676260
Journal Mail Official
jiksi@fti.untar.ac.id
Editorial Address
Gedung R Lantai 9 Kampus 1 Jl. Let. Jend. S. Parman No. 1 Jakarta 11440
Location
Kota adm. jakarta barat,
Dki jakarta
INDONESIA
JIKSI (Jurnal Ilmu Komputer dan Sistem Informasi)
ISSN : 23028769     EISSN : 23032529     DOI : -
Core Subject : Science, Education,
Jurnal Ilmu Komputer dan Sistem Informasi (JIKSI) diterbitkan oleh Fakultas Teknologi Informasi Universitas Tarumanagara (FTI Untar) Jakarta sebagai media publikasi karya ilmiah mahasiswa program studi Teknik Informatika dan Sistem Informasi FTI Untar. Karya-karya ilmiah yang dihasilkan berupa hasil penelitian kualitatif dan kuantitatif, perancangan sistem informasi, analisis dan perancangan progam aplikasi. Jurnal ini terbit dua kali dalam setahun yaitu pada bulan Januari dan Agustus.
Articles 937 Documents
Identifikasi Jumlah Manusia Dalam Kerumunan Menggunakan Convolutional Neural Network Fernando; Lina
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24079

Abstract

Public space is a place that generally used by the community in order to meet their needs and where crowds are usually formed. In a crowd, the number of people can be the first indicator in an anomaly in where the more number of people exists in a crowd, the more supervision is needed on the crowd to prevent chaos or other things that are not desirable in public spaces. The need for a crowd-counting is certainly needed to facilitate supervision and also the awareness of people in crowds. This research meant to develop a system that can identifies a crowd based on the number of people that exist in the crowd and also give the number of people as an output. The system applied the Convolutional Neural Network (CNN) algorithm. The CNN model is trained using a labeled crowd dataset with a total of 4372 crowd photos. The CNN works as a regression model that will count the number of people from the feature extracted from the image. The evalution shows the Mean Absolute Error value achieved is 55.1176 in the test data.
PERANCANGAN DASHBOARD DAN PREDIKSI PENJUALAN UNTUK TOKO NAGAMASYURMART Nelson Halim
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24080

Abstract

The impact of Covid-19 has affected the economy individually, households, micro, small, medium and large companies, even affecting the country's economy with a scale of local, national and even global coverage. Although on the one hand the economy is weakening, on the other hand, the economy is also experiencing improvement, namely in the electronic commerce or e-commerce sector. Consumer needs for various kinds of products that can prevent and protect themselves from the transmission of Covid-19, such as masks, have increased. The increase in various types of masks from various manufacturers makes it difficult for Nagamasyurmart stores to monitor sales and make decisions in predicting future product sales. The purpose of designing this dashboard is to make it easier for store owners to find out sales information in visual form and make decisions easier. Sales data used in designing this dashboard is sales data from Nagamasyurmart Stores. The method used in designing this dashboard is the prototype method, while the prediction method used is the linear regression method. The results obtained are a sales dashboard with sales predictions to make it easier for store owners to make decisions for further sales.
SISTEM REKOMENDASI PEMBELIAN SMARTPHONE Davin Sebastian; Jap Tji Beng; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24081

Abstract

The development of communication technology allows people to interconnected with each other without being limited by distance, space and time. Smartphone is one of the communication tools that is now widely used by everyone as a communication tool between people. And now many companies offer a variety of smartphone products, but it provides difficulties to everyone in choosing the most suitable smartphone for them. Therefore a recommendation system is needed to overcome these difficulties. In this study a smartphone purchase recommendation system was made based on other user ratings, a smartphone brand that uses the collaborative filtering method. This system can recommend a smartphone brand based on the results of the similarity calculation of the users who later one user will be compared to another user then from the comparison results between users searched for the Similarity value that is closest to 1 which means similar.
SISTEM REKOMENDASI PADA PENJUALAN ELEKTRONIK MENGGUNAKAN METODE COLLABORATIVE FILTERING Donny Susianto; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Recommendation system on electronic sales using collaborative filtering method is an application that can organize and inform products from electronics and recommend items based on similarities between users who have purchased products. Software development methodology using the waterfall method to the problems that arise in the product can not be found, customers do not get other similar product recommendations. By utilizing technology that is a recommendation system that can recommend products to customers. One method that can be used to provide a collaborative filtering method. This method can make it easier to provide electronic product recommendations by summing up the rating or choice of a product, finding user profiles/ patterns by looking at the history of ratings given by users, and generating a new recommendation. The Output of this system in the form of product recommendations that aim to help buyers choose the goods to be purchased, with the recommendation system is expected to reduce confusion in choosing products.
PERANCANGAN DASHBOARD UNTUK MEMANTAU KINERJA DOSEN FAKULTAS TEKNOLOGI INFORMASI DI UNIVERSITAS TARUMANAGARA Apostel Horeb
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24084

Abstract

In every organization, it should be able to manage all processes quickly. Therefore, the institution monitors the entire process of lecturer performance so that it can achieve benefits and improve quality. This Dashboard design uses the prototyping method, by observing this information we can create a Web-based Dashboard to monitor the performance of the Faculty, using the UML method in system design and using mySql and Xampp to create a web-based Dashboard visualization. The results of making this Dashboard can provide ease in monitoring the overall performance of the FTI Faculty.
PERANCANGAN APLIKASI BERBASIS WEB UNTUK PEMESANAN PRODUK EKSTERIOR DAN INTERIOR PADA BENGKEL LAS KRISNA Arvelia Yoshianne Anggie; Jap Tji Beng; Wasino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24087

Abstract

One way to create information services for consumers is to create a website. At this time the website is easily accessible by the public, besides that the website also has many advantages, namely being able to provide information accurately, easily and quickly to be accessed which can help consumers to find out about a product that is needed. Welding workshop business is a business that is much needed by the community. Krisna welding workshop is a workshop engaged in the business of welding services and the manufacture of exterior and interior products that use iron as basic materials. To help make it easier to provide information to consumers and help process reports, a web-based application design is made for ordering iron-based exterior and interior products at a krisna welding workshop. The method that will be used to design this application is to use the waterfall method. Using the waterfall method so that the design made can be more structured because the waterfall method has stages that can make the flow of this design run more optimally. And of course the transaction can run smoothly, and the flow of the transaction process can be well structured.
ANALISIS PENGARUH UI/UX APLIKASI TOKOPEDIA TERHADAP KEPUASAN PENGGUNA David
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24088

Abstract

Perkembangan teknologi informasi dan komunikasi yang semakin canggih pada zaman modern ini mendorong perubahan di berbagai aspek kehidupan masyarakat, salah satunya berdampak pada perubahan gaya hidup masyarakat, terutama dalam berbelanja kebutuhan. Pada zaman modern seperti sekarang, masyarakat lebih memilih untuk berbelanja kebutuhan secara online melalui platform e-commerce karena proses transaksi-nya yang mudah. Salah satu platform e-commerce yang ramai digunakan oleh masyarakat Indonesia untuk online shopping adalah Tokopedia. Tokopedia adalah salah satu aplikasi e-commerce yang tercatat memiliki jumlah pengguna tertinggi di Indonesia. Meskipun Tokopedia merupakan e-commerce yang memiliki jumlah pengguna terbanyak, masih terdapat banyak pengguna Tokopedia yang mengeluhkan masalah mengenai kesulitan dalam menggunakan aplikasi Tokopedia, hal ini dapat mengakibatkan penurunan kepuasan pengguna. Pada penggunaan aplikasi perangkat lunak seperti Tokopedia tentunya tidak lepas dari komponen dasar seperti user interface (UI) dan user experience (UX) yang termasuk salah satu komponen terpenting dalam perancangan aplikasi perangkat lunak. Penelitian ini bertujuan untuk menganalisis bagaimana user interface (UI) dan user experience (UX) dalam mempengaruhi kepuasan belanja pengguna pada aplikasi Tokopedia. Populasi penelitian ini merupakan pengguna Tokopedia yang familiar dengan penggunaan aplikasi Tokopedia. Metode pengolahan data dalam penelitian ini menggunakan analisis regresi linier berganda dengan uji statistik menggunakan aplikasi SPSS 25. Berdasarkan hasil penelitian, kesimpulan yang dihasilkan adalah bahwa user interface (UI) dan user experience (UX) aplikasi Tokopedia secara positif mempengaruhi kepuasan pengguna Tokopedia.
PERANCANGAN SISTEM INFORMASI DAN REGISTRASI LOMBA AKADEMIK BERBASIS WEB Yunita; Zyad Rusdi
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24089

Abstract

Education is very important for everyone because it can add insight, hone skills in solving problems, improve the economy, and get good job prospects in the future. Along with the times, the education needed is getting higher so that it requires universities in Indonesia to increase their knowledge. One thing that can be done is to encourage students to take part in the various competitions held. Therefore, the Design of Information Systems and Web-Based Registration of Academic Competitions aims to create a means to bring contest organizers together with potential participants who wish to develop their abilities. In developing the appearance of this website using HTML, CSS, Javascript and to connect the database itself using MySQL. With this website, it is hoped that it will be easier for students to participate in or get information regarding competitions that are being held, so that they can develop their potential
Pembuatan Program Aplikasi Test Kecerdasan Bagi Calon Mahasiswa Dalam Menentukan Jurusan Dengan Metode Waterfall Jonathan Surya Saswita
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24091

Abstract

Di era teknologi sekarang ini memang memberikan dampak banyak di masa pandemi covid-19, salah satu dampak yang terbesar adalah pendidikan, cara kita melakukan pendaftaran sampai menjalankan aktivitas pembelajaran juga sangat berbeda dengan era sebelum pandemi dan saat pandemi. Dengan kemajuan teknologi ini akan mempengaruhi cara pandang pelajar di indonesia, mereka cenderung berpikir secara praktis dan ingin mendapatkan informasi semaksimal mungkin hanya dalam beberapa usaha. Hal ini sejalan dengan adanya kemajuan teknologi informasi, seperti yang kita ketahui teknologi informasi meminta input yang sedikit dan memberikan output yang maksimal. Pembuatan aplikasi panduan dalam menentukan jurusan dan perguruan tinggi berbasis web ini diharapkan akan membuat orang tua dan pelajar di luar sana tidak salah dalam membuat suatu keputusan dalam pemilihan suatu universitas ataupun jurusan yang akan di pilih. Aplikasi ini dapat mengurangi kemungkinan mahasiswa menyesal dalam memilih suatu jurusan dan berlaku juga untuk orang tua meminimalisir pengeluaran yang tidak di perhitungkan sebelumnya. Sehingga pendaftaran siswa ke jenjang yang lebih tinggi dapat di perhitungkan semaksimal mungkin dengan memberikan perbandingan satu perguruan tinggi dengan perguruan tinggi lainnya secara efisien dan transparan. Sehingga tidak ada lagi pihak yang merasa dirugikan atau tidak puas dalam mengambil sebuah keputusan.
PERANCANGAN APLIKASI TATA KELOLA KEUANGAN SALON YINHOA BERBASIS WEB Kevin Marzelino
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 11 No. 1 (2023): JURNAL ILMU KOMPUTER DAN SISTEM INFORMASI
Publisher : Fakultas Teknologi Informasi Universitas Tarumanagara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24912/jiksi.v11i1.24092

Abstract

Prior to the creation of this web-based financial management application, Salon Yinhoa ​​carried out all financial processes using the traditional method with on-the-spot transaction processes and recording was done manually using an excel file. As customers increase, recording transactions is considered to be quite time-consuming and a solution is needed to simplify financial management. Therefore, it is necessary to design a web-based financial management application for Salon Yinhao as a database for financial management using the SDLC-waterfall method. The final result is that the web-based application is used to facilitate financial management at Salon Yinhoa.

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