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PROXIES
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Articles 25 Documents
Data Mining: Implementasi Regresi Linear Untuk Prediksi Nilai Ujian Andriani, Widyastuti; Leong, Hironimus
PROXIES Vol 2, No 1 (2013)
Publisher : PROXIES

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Abstract

One of the objectives of data mining is prediction based on the pattern of data that already exists. One method used to form linear prediction data is linear regression. Prediction data using linear regression using two variables that can be described in two dimensions. This journal uses linear regression method for the prediction of test scores. Keyword: Regresi Linear, Data Mining, Prediksi
Efektivitas dan Ef"lSiensi SMS Gateway Menggunakan Multi Modem Leong, Hironimus; Cristianti, Risa Farid
PROXIES Vol 2, No 1 (2013)
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Abstract

One goal of clustering data mining is to find a cluster of a particular data modeling. By modeling the data, it can provide more description of the data being analyzed and can be visualized in graphical form. One of the methods used in data mining to search for data modeling is to use KMeans algorithm analysis. K-Means algorithm Is used to find groupings of data with specific points, caUed the centroid. By grouping the data, then large amounts of data, grouped in a simpler visualization. The final results can be used as Decision Support System. Keyword: SMS Gateway, Multi Modem
LOCATION BASED TRAVELLING GAME, Case Study: Historical Building at Semarang Aji Nugroho, Robertus Setiawan; Prasetya, F.X. Dendra
PROXIES Vol 1, No 1 (2012)
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Abstract

The awareness of user context is ultimate for a service-based system, as it could define what user needs tmd wlud should be prioritized based on the context itself. Understtuuling location, or more precisely position, provides a new perspective of how a system could help on givi:uag the best service thllt is needed by user. Tourist or travelers often want to know specific or thematic point 0/ interests such as historical building, culi1lll1Y places, unique landscapes or even lumnted places. This research aims to propose a new experience 0/ thematic traveling or tourism using location based game. Game could be a way of transfemng the knowledge and experiellCe in an interesting way. This research is aimed to deploy a generic framework of location based traveling game, so it can be implemented in different themes. But, as this reseorch is held in Semamng, which is /mown weU for the historical building around it, we will take this theme as cIISe study /01 the deployed system. Common mobile device with opensource pllltform (Android) will be used as the infrastructure for this Location Based Service. Keywords: LBS, Context-aware, TltlVeling Game, Service-Oriented
Wifi Fingerprinting Based Position Determination Prasetya, F.X. Hendra; Aji Nugroho, Robertus Setiawan
PROXIES Vol 2, No 1 (2013)
Publisher : PROXIES

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Abstract

Paper in this research aims to determine the position of a point by using fingerprinting techniques. Locations used in this research is building Henrlcus Constant Unika Soegijapranata Semarang. Building 8th Floor Henricus Constant mainly have some point the Access Point (AP), based on APs signal strength wiU be measured at specific points. Results of these measurements as a reference for determining the location / points. Keyword: FIngerprinting, wiJi, position determination
WEB SERVER DEVELOPMENT SYSTEM WITH PHP, MYSQL, AND JSP CONFIGURATION Yohanes, Rio; Antonius, Suyanto Edward
PROXIES Vol 1, No 1 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

Web server is a service to accept request from client and gives response to the client. This project builds a web server using Java Programming Language and Java Socket Programming. Java Socket Programming is used to make a connection between client and server. The web server will accept and reply the requests. This web server can execute PHP scripts and JSP scripts, including PHP scripts which access MySQL databases.
PENJADWALAN SATPAM JAGA DENGAN ALGORITMA GENETIKA Loekito, Ronny
PROXIES Vol 1, No 2 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

Schedule is useful to manage activities to be more effective. Schedule can tell what to do and when to do it. Many schedules still set manually, including security guard schedule. This project aims to create a security guard schedule automatically by using Genetic Algorithm which is usually used for schedule optimization. The purpose of this project is to create an effective security guard schedule with desired conditions such as working hours, shifts, and number of guard posts.
SOUND CONVERSION USING FAST FOURIER TRANSFORM ALGORITM Hendrawan, Tan Ferrdy
PROXIES Vol 1, No 1 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

The goal of voice conversion is to change the data of a sound file. By changing the data, the octave of the sound can also be changed to higher or lower octave. One of the methods that being used in sound conversion is Fast Fourier Transform algoritm. Fast Fourier Transform algorithm is used to process the sound data. The processed sound data will be written on a new sound file.
IDENTIFIKASI TANDA TANGAN DENGAN DETEKSI TEPI DAN KOEFISIEN KORELASI Santoso, Harry
PROXIES Vol 1, No 2 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

Signature is a proof of identity of a person that is used for verification and authentication. The existence of a signature in a document is important to indicate its validity. This project intends to detect the level of similarity between two signature images by using correlation coefficient. The signature image will be processed through two stages namely preprocessing and identification. Preprocessing consists of grayscaling, filtering, sharpening, tresholding, and edge detection. This stage results a black and white image with signature pattern in white. The identification stage is done by calculating correlation coefficient value of the input image and each database image.
DETEKSI NOMINAL MATA UANG DENGAN JARAK EUCLIDEAN DAN KOEFISIEN KORELASI Gracecia, Marina; Wahyuningrum, Shinta Estri
PROXIES Vol 1, No 1 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

Recognition of money nominal is based on image grouping by reading color and specific pattern on the left side of money. The calculation of similarity is done by using euclidean distance and coefficient correlation.
GENERATOR TEKA TEKI SILANG MENGGUNAKAN ALGORITMA GENETIKA DAN MULTITHREADING UNTUK MENGHITUNG FITNESSNYA Widodo, Donny Kurniawan
PROXIES Vol 1, No 2 (2017)
Publisher : Universitas Katolik Soegijapranata

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Abstract

Crossword is a word game where the player must form a word by answering a clue. There are some difficulties in making crossword, such as forming word that intersects with other words. This project intends to develop a crossword generator using steady-state Genetic Algorithm. The crossword is generated based on a set of words and clues from user input. Multithreading is implemented in the fitness value calculation to speed up the calculation process. The best result can be found in the first generation but can also be found after hundreds of generation because of the randomness in the initial population.

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