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Journal of Biology Education
ISSN : 2540833X     EISSN : 22526579     DOI : -
Core Subject : Science, Education,
Journal of Biology Education [e-ISSN 2540-833X | p-ISSN 2252-6579 | DOI 10.15294/jbe | DOAJ toc/2252-6579 | Department of Biology, Faculty of Mathematics and Natural Sciences, Universitas Negeri Semarang] publishes research articles and conceptual analysis of philosophy, education theory, biology education research, instrument of biology learning tools, biology of learning media, biological experiments developing, and evaluation of biology learning.
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EFEKTIVITAS MODEL PEMBELAJARAN CREATIVE PROBLEM SOLVING PADA MATERI SISTEM PERNAPASAN DI SMAN 1 JATIBARANG BREBES Ziqri, Ichya Musytafizur; Supriyanto, Supriyanto
Journal of Biology Education Vol 3 No 3 (2014)
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AbstractPurpose of this study is to determine the effectiveness of the application of the Creative Problem Solving in the respiratory system of learning material in SMAN 1 Jatibarang Brebes.The study was conducted with one- shot case study design. The study population was all students of class XI of SMAN 1 Jatibarang Brebes school year 2013/2014. The sample was 2 class, XI Science 1 and XI Science 2. Procedure research: preparation, execution, data collection , and data analysis. Method of data collection: observation sheets, final test, the results of discussions and questionnaires.Methods of data analysis: descriptive quantitative and qualitative.The results of the study were taken in the form of activities and student learning outcomes. Proven by the achievement of mastery learning which amounted to 93.94 % and student activity is high and very high with a percentage of 80.02 %. Based on the results of the study concluded that learning by using the Creative Problem Solving model of learning material in the respiratory system SMAN 1 Jatibarang Brebes can be applied because it proved effective .  Abstrak Penelitian ini bertujuan untuk mengetahui keefektifan penerapan model Creative Problem Solving dalam pembelajaran materi sistem pernapasan di SMAN 1 Jatibarang Brebes. Penelitian dilakukan dengan desain one shot case study. Populasi penelitian adalah seluruh siswa kelas XI SMAN 1 Jatibarang Brebes tahun ajaran 2013/2014. Sampel penelitian ini adalah 2 kelas dari 3 kelas yaitu kelas XI IPA 1 dan XI IPA 2. Prosedur penelitian: persiapan, pelaksanaan, pengambilan data, dan analisis data. Cara pengambilan data: lembar observasi, tes akhir, hasil diskusi dan angket. Metode analisis data: deskriptif kuantitatif dan kualitatif. Hasil penelitian yang diambil berupa aktivitas dan hasil belajar siswa. Pencapaian ketuntasan belajar sebesar 93,94% dan aktivitas siswa yang tergolong tinggi dan sangat tinggi dengan persentase sebesar  80,02%. Berdasarkan hasil penelitian disimpulkan bahwa pembelajaran dengan menggunakan model pembelajaran Creative Problem Solving pada materi sistem pernapasan di SMAN 1 Jatibarang Brebes dapat diterapkan karena terbukti efektif.
PENGEMBANGAN MEDIA “WOODY PUZZLE” UNTUK MENINGKATKAN MOTIVASI, AKTIVITAS DAN HASIL BELAJAR SISWA MATERI STRUKTUR JARINGAN TUMBUHAN Kurniawati, Intan; Rahayu, Enni Suwarsi
Journal of Biology Education Vol 3 No 3 (2014)
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Abstract _________________________________________________________________ The aim of the research was to develop, to test the validity and effectiveness, and analyze the application media in the form of  woody puzzle. The design of this research was research and development (R&D). Woody puzzle media was validated by material and media experts. The effectiveness of product was tested using motivation, activity and student learning outcomes whereas the aplication was tested using teacher and students response. The result of the research  showed that woody puzzle media was valid, effective and can be applicated. The application of woody puzzle media increased the motivation, activity, students learning outcomes and can be applicated.Abstrak ___________________________________________________________________ Penelitian ini bertujuan untuk mengembangkan, menguji kevalidan dan keefektifan serta menganalisis keterterapan media pembelajaran berbentuk “woody puzzle”. Penelitian ini adalah Research and Development (R&D). Woody puzzle divalidasi oleh validator materi dan media. Keefektifan ditentukan berdasarkan motivasi, aktivitas, dan hasil belajar siswa sedangkan keterterapan ditentukan berdasarkan respon guru dan siswa. Hasil penelitian menunjukkan bahwa media woody puzzle yang dikembangkan sangat valid, efektif dan dapat diterapkan. Penerapan media woody puzzle dapat meningkatkan motivasi, aktivitas dan hasil belajar. Berdasarkan hasil penelitian, dapat disimpulkan bahwa media woody puzzle layak untuk digunakan sebagai media pembelajaran di SMA Negeri 2 Kendal kelas XI.  
PENGEMBANGAN LEMBAR KERJA SISWA BERBASIS SEARCH, SOLVE, CREATE, AND SHARE PADA PRAKTIKUM MANDIRI MATERI MOLLUSCA DAN ARTHROPODA Rahmatika, Fitrianingsih; Alimah, Siti
Journal of Biology Education Vol 3 No 3 (2014)
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  Abstract ___________________________________________________________________The aims of this research are to develop student worksheet based on Search, Solve, Create, and Share model and to measure the effectiveness of student worksheet for the student learning achievement, thinking skills, activities, and scientific attitude of Molluscs and Arthropods concept. Based on initial observation, known that needs to develop LKS which has never been used in the learning of Molluscs and Arthropods. This is an R&D research with pretest-posttest comparison group design. Large-scale field-testing in this research was class X.IPA.1, X.IPA.3, dan X.IPA.7 in Senior High School 1 of Tegal. Result of student worksheet development in terms of its material feasibility aspect was 75,75% and media feasibility 83,9%. Normalized gain score was 0,62, indicating that there was an increasing learning achievement from pretest to posttest under medium category. The average classical completeness of students reached 82,96%. The average percentage classical of students for the thinking skills, activities, and scientific attitude of student are 77,7%; 77,04%, and 77,76%. It was concluded that student worksheet on the basis of Search, Solve, Create, and Share model was feasible and effectively applied for learning of Molluscs and Arthropods concept.  Abstrak___________________________________________________________________Penelitian ini bertujuan untuk mengembangkan LKS berbasis Search, Solve, Create, and Share dan mengukur keefektivan LKS terhadap hasil belajar, keterampilan berpikir, aktivitas, sikap ilmiah dalam pembelajaran Mollusca dan Arthropoda. Berdasarkan observasi awal diketahui bahwa perlu dikembangkan LKS yang belum pernah digunakan dalam pembelajaran Mollusca dan Arthropoda. Penelitian menggunakan metode penelitian Research and Development dengan desain pretest-posttest comparison group. Uji skala besar dalam penelitian adalah siswa kelas X.IPA.1, X.IPA.3, dan X.IPA.7 di SMA Negeri 1 Tegal. Hasil pengembangan LKS, aspek kelayakan materi memperoleh skor 75,75% dan kelayakan media 83,9%. Nilai gain ternormalisasi sebesar 0,62 menunjukkan adanya peningkatan hasil belajar dari pretest ke posttest dengan kategori sedang. Rata-rata ketuntasan klasikal siswa mencapai 82,96%. Rata-rata persentase klasikal keterampilan berpikir; aktivitas; dan sikap ilmiah siswa berturut-turut yaitu 77,7%; 77,04%, dan 77,76%. Berdasarkan hal tersebut disimpulkan bahwa LKS berbasis Search, Solve, Create, and Share layak dan efektif diterapkan dalam pembelajaran Mollusca dan Arthropoda.   
EFEKTIVITAS PENGEMBANGAN LKS KETERAMPILAN PROSES SAINS UJI KARBON DIOKSIDA MATERI SISTEM PERNAPASAN Widayanti, Titik; Utami, Nur Rahayu
Journal of Biology Education Vol 3 No 3 (2014)
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Abstract ___________________________________________________________________This research has aim to develop and know the effectiveness of student worksheet based on science process skill of carbon dioxide experiment of respiration system. The research was done in the Biology Department FMIPA Semarang State University and SMA N 1 Pati using research planning Research and Development (R&D). Sample of the experiment product use was taken by cluster random sampling method with research design posttest-only control design. The evaluation result of the expert toward student worksheet skill of carbon dioxide respiration system show that student worksheet of the development research is appropriate to be used in learning process with percentage 76.33%. The result of the experiment use show that learning result in the experiment class was proven real higher than control class and the average science process skill of experiment class was really high with the percentage 93%. Based on the research, development of student worksheet in skill of carbon dioxide experiment science process of respiration system is proper to be used in learning process     Abstrak ___________________________________________________________________   Penelitian ini bertujuan untuk mengembangkan dan mengetahui efektifitas LKS keterampilan proses sains uji karbon dioksida materi sistem pernapasan. Penelitian dilaksanakan di Jurusan Biologi FMIPA Universitas Negeri Semarang dan SMA N 1 Pati dengan rancangan penelitian Research and Developmen (R&D). Sampel uji coba pemakaian produk diambil dengan metode cluster random sampling dengan desain penelitian posttest-only control design. Hasil penilaian ahli terhadap LKS keterampilan proses sains uji karbon dioksida materi sistem pernapasan menunjukkan bahwa LKS hasil pengembangan layak digunakan dalam pembelajaran dengan persentase kelayakan 76,33%. Hasil uji coba pemakaian menunjukkan bahwa hasil belajar kelas eksperimen terbukti nyata lebih tinggi dari kelas kontrol dan rata-rata keterampilan proses sains kelas eksperimen tergolong sangat tinggi dengan persentase 93%. Berdasarkan hasil penelitian, pengembangan LKS keterampilan proses sains uji karbon dioksida materi sistem pernapasan yang efektif digunakan dalam pembelajaran.
PENERAPAN ACTIVE, JOYFUL AND EFFECTIVE LEARNING (AJEL) BERBASIS BIOEDUTAINMENT MATERI PERUBAHAN LINGKUNGAN Choirunnisa, Iffa Faiza; Irsadi, Andin
Journal of Biology Education Vol 3 No 3 (2014)
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Abstract _________________________________________________________________ The aim of the research was to analyze the effect of the application of Active, Joyful and Effective Learning (AJEL) with bioedutainment strategy based on activity and learning outcomes of students in class X of MAN Kendal. Sample was collected by a purposive sampling technique with two experimental classes, namely class X 4 and X 6, whereas X 5 as control class. This study was a Quasi Experimental Design with Non-Randomized Control Group Pretest-Posttest Design. Components of learning model that reflects the Active, Joyful and Effective Learning (AJEL) with bioedutainment strategy that used in this research was time token, outdoor learning, and gallery walk. Data were analyzed quantitatively. Tests using the t test showed the difference in the value of pretest-posttest experimental class is larger than the control class. The results of tests n-gain analysis of student learning outcomes obtained experimental class higher than the control class. Learning is effective because the classical >75% of students achieving KKM, student activity> 75% and questionnaire responses of students >75% said that learning are fun and not boring.  Abstrak ___________________________________________________________________ Penelitian ini bertujuan untuk menganalisis pengaruh penerapan Active, Joyful and Effective Learning (AJEL) berbasis bioedutainment terhadap aktivitas dan hasil belajar siswa kelas X MAN Kendal. Sampel penelitian diperoleh dengan teknik purposive sampling dengan dua kelas eksperimen yaitu kelas X4 dan X6, satu kelas kontrol X5. Penelitian ini merupakan penelitian Quasi Experimental Design, dengan pola Non-randomized Control Group Pretest-Posttest Design. Komponen model pembelajaran yang mencerminkan Active, Joyful and Effective Learning (AJEL) berbasis bioedutainment yang digunakan pada penelitian ini adalah time token, outdoor learning, dan gallery walk. Data dianalisis secara kuantitatif. Pengujian menggunakan uji t menunjukkan selisih nilai pretest-posttest kelas eksperimen lebih besar dari kelas kontrol. Hasil analisis uji n-gain hasil belajar siswa kelas eksperimen lebih tinggi daripada kelas kontrol. Pembelajaran dikatakan efektif karena secara klasikal >75% siswa mencapai KKM, aktivitas siswa >75% dan angket tanggapan siswa >75% menyatakan pembelajaran menyenangkan dan tidak membosankan.
PENANAMAN DAN PENGEMBANGAN KARAKTER PEDULI LINGKUNGAN DI SEKOLAH ALAM (STUDI KASUS DI SMP ALAM AR-RIDHO SEMARANG) Anggita, Yulia Dwi; Supriyanto, Supriyanto
Journal of Biology Education Vol 3 No 3 (2014)
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Abstract__________________________________________________________________________Nature of school Ar-Ridho Semarang is a school that has been professionally managed vision caring environment. character education. The concept of learning in the School of Natural-based natural environment, so the environment is the key to successful learning. Therefore, the value of environmental care is one of the main characters that must be instilled and developed in the school of nature as a special character school. The purpose of this study is to analyze how the investment value of environmental care on the biology of learning as well as the development matter environment value beyond learning biological in SMP Alam Ar-Ridho. The research method used is a qualitative study of naturalistic descriptive exploratory method. Based on the results of the data analysis and discussion, it can be concluded that the cultivation and development of environmentally conscious character in SMP Alam Ar-Ridho implemented through structured activities outside lessons. Planting and caring character development environment made ​​regarding the establishment of the mindset of students through environmental education integrated in regular school activities. Planting and development of caring character environment with the formation mindset shown to form student of SMP Alam Ar-Ridho  religious character, independent, responsible, and creative. Abstrak ____________________________________________________________________________ Sekolah alam Ar-Ridho Semarang merupakan sekolah yang telah dikelola secara profesional memiliki visi pendidikan karakter peduli lingkungan. Konsep pembelajaran di Sekolah Alam berbasis lingkungan alam sekitar,  sehingga lingkungan adalah kunci dari keberhasilan pembelajaran. Oleh karena itu, nilai peduli lingkungan merupakan salah satu karakter pokok yang harus ditanamkan dan dikembangkan di sekolah alam. Tujuan dari penelitian ini adalah untuk menganalisis bagaimana penanaman karakter peduli lingkungan pada pembelajaran biologi serta pengembangan karakter peduli lingkungan di luar pembelajaran biologi di SMP Alam Ar-Ridho. Metode penelitian yang digunakan merupakan penelitian kualitatif naturalistik menggunakan metode deskriptif eksploratif. Berdasarkan hasil analisi data dan pembahasan dapat ditarik kesimpulan bahwa penanaman dan pengembangan karakter peduli lingkungan di SMP Alam Ar-Ridho dilaksanakan melalui kegiatan-kegiatan terstruktur di luar pembelajaran. Penanaman dan pengembangan karakter peduli lingkungan dilakukan dengan membentukan mindset siswa melalui pendidikan lingkungan hidup yang terintegrasi pada kegiatan rutin sekolah. Penanaman dan pengembangan karakter peduli lingkungan dengan pembentukan mindset terbukti dapat membentuk siswa SMP Alam Ar-Ridho yang berkarakter religius, mandiri, bertanggung jawab, dan kreatif.  
KEEFEKTIFAN MEDIA BAGAN ELEKTRIK RUMIGETRIC DALAM PEMBELAJARAN SUB MATERI SISTEM PENCERNAAN HEWAN RUMINANSIA Fardhila, Regina Ratih; Santosa, Kukuh
Journal of Biology Education Vol 3 No 3 (2014)
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Abstrak ___________________________________________________________________________________ Tujuan penelitian ini untuk mengetahui keefektifan media bagan elektrik Rumigetric dalam pembelajaran sub materi sistem pencernaan hewan ruminanisa. Keefektifan dilihat dari hasil belajar siswa yang menunjukkan pemahaman siswa serta motivasi belajar siswa. Populasi dalam penelitian ini adalah empat kelas XI IPA SMA Negeri 2 Purbalingga tahun pelajaran 2013/2014. Pemilihan sampel dengan cara purposive sampling, diperoleh kelas XI IPA 3 dan XI IPA 4 sebagai kelas eksperimen. Desain eksperimen yang digunakan adalah One Shoot Case Study. Data hasil belajar siswa diperoleh dari hasil diskusi dan tes evaluasi, sedangkan motivasi belajar siswa diperoleh dari angket motivasi. Hasil penelitian menunjukkan bahwa, ketuntasan hasil belajar secara klasikal kelas XI IPA 3 mencapai 96,30% dan kelas XI IPA 4 100%. Motivasi belajar kelas XI IPA 3 adalah 83,15% dan kelas XI IPA 4 87,90%. Berdasarkan hasil analisis dan pembahasan, maka dapat disimpulkan bahwa media bagan elektrik Rumigetric efektif dalam pembelajaran sub materi sistem pencernaan hewan ruminansia.Abstract The goal of this study is to know the effectiveness of Rumigetric electric chart media in ruminant digestive system learning. The effectiveness can known from learning achievement that showed the student comprehension, and student learning motivation. The population in this study are four of XI IPA classes in SMA Negeri 2 Purbalingga 2013/2014 academic year. The sample are chosen by purposive sampling technique, they are XI IPA 3 and XI IPA 4 as experimant classes. the experiment design that used is One Shoot Case Study. Student learning outcome data was obtained from discussion and evaluation test result, whereas the student learning motivation was obtained from motivation quetioner. Analysis of the data used description qualiattive. The result of this study is showed that student learning outcome classically of XI IPA 3 is 96,30% and XI IPA 4 is 100%. Student learning moivation of XI IPA 3 is 83,15% and kelas XI IPA 4 is 87,90%. According to the data analysis and the dicussion, we can conclude that Rumigetric electric chart media is effective to use in ruminant digestive system learning
HUBUNGAN ANTARA EMOTIONAL QUOTIENT (EQ) DENGAN TIGA DOMAIN HASIL BELAJAR SISWA PADA MATERI PENGELOLAAN LINGKUNGAN Jayanti, Nitta; Ridlo, Saiful
Journal of Biology Education Vol 3 No 3 (2014)
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 Abstrak___________________________________________________________________Pada proses pembelajaran di sekolah masih ditemui siswa yang tidak dapat meraih hasil belajar yang setara dengan kemampuan inteligensinya. Ada sekitar 20% siswa yang mempunyai kemampuan inteligensi tinggi tetapi memperoleh hasil belajar yang relatif rendah, serta ada pula siswa yang walaupun kemampuan inteligensinya relatif rendah namun dapat mengelola emosi dan berkomunikasi dengan baik sehingga dapat meraih hasil belajar yang relatif tinggi. Oleh sebab itu, dalam proses belajar siswa keseimbangan antara kecerdasan inteligensi, emosional dan spiritual sangat diperlukan. Penelitian ini bertujuan untuk mengetahui apakah ada hubungan antara Emotional Quotient(EQ) dengan hasil belajar siswa domain kognitif, afektif dan psikomotor pada materi pengelolaan lingkungan. Penelitian ini adalah penelitian korelasional. Populasi dalam penelitian ini adalah siswa kelas VII SMP Negeri 29 Semarang dan sampel yang digunakan adalah 71 siswa yang diambil dengan teknik proporsional random sampling. Data diambil dengan instrumen angket kuesioner, tes dan praktikum untuk kemudian dianalisis dengan uji korelasi. Hasil dari uji korelasi menunjukkan bahwa hubungan antara Emotional Quotient(EQ) dengan hasil belajar siswa domain kognitif yaitu dengan koefisien korelasi 0,336,  hasil belajar siswa domain afektif dengan koefisien korelasi 0,556 serta hasil belajar psikomotor dengan koefisien korelasi 0,381 sehingga menunjukkan ada hubungan antara Emotional Quotient (EQ) dengan tiga domain hasil belajar siswa pada materi pengelolaan lingkungan. Hal ini berarti bahwa semakin tinggiEmotional Quotient (EQ), maka akan semakin baik pula hasil belajar kognitif, afektif dan psikomotor siswa pada materi pengelolaan lingkungan.  Abstract _________________________________________________________________ Process of teaching and learning in schools still found students who can not achieve the learning outcomes equivalent with intelligence capabilities. There are 20% students who have high intelligence capability but gain relatively low learning outcomes, also there are students who despite his intelligence capability is relatively low but can manage emotions and communicate well so can achieve a relatively high learning outcomes. Therefore, in the students learning process the balance between intellect intelligence, emotional and spiritual indispensable. The aim of the study is to determine whether there is a relationship between Emotional Quotient (EQ​​) with the student learning outcomes domains of cognitive, affective and psychomotor on material environmental management. This study is a correlation study. The population in this study is VII grader student of 29 Junior High Shool in Semarang and the sample used is 71 students were taken to the proportional random sampling technique. Data taken with a questionnaire instrument, tests and experiment for later analysis with correlation. The results of correlation test showed that there is a relationship between Emotional Quotient (EQ​​) with student learning outcomes, namely cognitive domains with a correlation coefficient 0.336, the affective domain of student learning outcomes with a correlation coefficient of 0.556 and also psychomotor learning outcomes with a correlation coefficient of 0.381 indicating have relationship between Emotional Quotient ( EQ) with three domains of student learning outcomes in environmental management material. This means that the higher Emotional Quotient (EQ​​), the learning outcomes of cognitive, affective and psychomotor on material environmental management will be better.
PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS PENDIDIKAN KARAKTER MATERI SISTEM REPRODUKSI Sholekah, Siti; Harini, Nugrahaningsih Wahyu
Journal of Biology Education Vol 3 No 3 (2014)
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  Abstract _________________________________________________________________ Development of interactive multimedia-based character education is an effort to support character education in schools. This research aims to develop interactive multimedia-based character education on the reproductive system chapter. This design of research is Research and Development (R&D) with steps that adopted from Dick&Carey approach model. Product trials conducted to student in four class of  SMA N 1 Sragen, SMA N 2 Sragen and MA N 1 Magelang. Assessment results by media experts were showed 93.18% and 91.67% by matter experts showed that it is very worthy as well as it gets positive feedback from the students on the test product. Teacher’s responses showed 91.68% of 100% students gave good evaluation. The student assessments on the trial product has  reached classical completeness of 87.50%, 83.33% and 82.61% for each class with KKM ≥ 80. Students indicated good character evaluation by the percentage of 100% and 98.82% for each character studied. The conclusions of this research were (1) there has been no teaching materials that integrate character education and has interactivity, (2) the development of an interactive multimedia approach adopted the Dick & Carey model, (3) interactive multimedia are feasible and effective to be used in learning of reproductive system.  Abstrak___________________________________________________________________Pengembangan multimedia interaktif berbasis pendidikan karakter merupakan upaya untuk mendukung pendidikan karakter di sekolah. Penelitian ini bertujuan untuk mengembangkan multimedia interaktif berbasis pendidikan karakter materi sistem reproduksi serta menguji kelayakan dan keefektifan produk yang dikembangkan. Desain penelitian ini merupakan penelitian Research and Development (R&D) dengan langkah-langkah diadopsi dari model pendekatan Dick & Carey. Uji coba produk dan pemakaian dilakukan pada 4 kelas di SMA N 1 Sragen, SMA N 2 Sragen dan MA N 1 Magelang. Hasil penilaian oleh ahli media menunjukkan persentase sebesar 93,18%, ahli materi sebesar 91,67% yang tergolong sangat layak serta tanggapan positif dari siswa pada uji coba produk. Tanggapan guru pada uji coba pemakaian mendapatkan persentase sebesar 91,68% dan siswa sebesar 100% yang tergolong sangat baik. Hasil belajar siswa yang diperoleh pada uji coba pemakaian mencapai ketuntasan klasikal sebesar 87,50%, 83,33% dan 82,61% untuk masing-masing kelas dengan KKM ≥ 80. Siswa menunjukkan penilaian karakter yang baik dengan persentase 100% dan 98,82% untuk masing-masing karakter yang diteliti. Simpulan dari penelitian ini adalah (1) belum terdapat bahan ajar yang mengintegrasikan pendidikan karakter dan mempunyai interaktivitas, (2) pengembangan multimedia interaktif diadopsi berdasarkan model pendekatan Dick & Carey, (3) multimedia interaktif layak dan efektif digunakan dalam pembelajaran materi sistem reproduksi.
AKTIVITAS DAN HASIL BELAJAR SISWA PADA MATERI SISTEM PENCERNAAN DENGAN PENERAPAN STRATEGI PEMBELAJARAN DISCOVERY LEARNING Suprihatin, -; Isnaeni, Wiwi; Christijanti, Wulan
Journal of Biology Education Vol 3 No 3 (2014)
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Abstract Learning strategy which emphasizes on activities students will results optimal learning. Based on firstly observations in SMA N 3 Pekalongan, learning interactions in the classroom less favorable. It needs a learning strategy that can generate activity and student learning outcomes. Application of Discovery Learning learning strategies paired with a media card is expected to help students in the learning process. This study aims to determine the effect of the application of learning strategies Discovery Learning on the activity and student learning outcomes in the digestive system material. This research is a pre Experimental Design, using a pretest-posttest pattern of one group design, without using a control class. Sampling was done by purposive sampling techniques, taken two of the four classes, XI IPA 1 and XI IPA 4. Activity value obtained through observation while teaching and learning results obtained through an increase in the value of learning outcomes pretest-posttest (N-Gain). The results showed that the application of learning strategies Discovery Learning with media affect the activity of matching cards and student learning outcomes.   Abstrak Strategi pembelajaran yang menekankan pada aktivitas siswa akan memperoleh hasil belajar yang optimal. Berdasarkan observasi awal yang dilakukan di SMA N 3 Pekalongan, interaksi pembelajaran dalam kelas relatif belum optimal. Perlu adanya strategi pembelajaran yang dapat membangkitkan aktivitas dan hasil belajar siswa. Penerapan strategi pembelajaran Discovery Learning disertai media kartu berpasangan diharapkan dapat membantu siswa dalam proses belajar. Penelitian ini bertujuan untuk mengetahui pengaruh penerapan strategi pembelajaran Discovery Learning terhadap aktivitas dan hasil belajar siswa pada materi sistem pencernaan. Penelitian ini merupakan penelitian Pre Experimental Design, menggunakan pola Pretest-posttest one group design, tanpa menggunakan kelas kontrol. Pengambilan sampel dilakukan dengan teknik Purpossive Sampling, dari empat kelas diambil dua kelas yaitu kelas XI IPA 1 dan XI IPA 4. Nilai aktivitas diperoleh melalui observasi saat pembelajaran dan hasil belajar diperoleh melalui nilai peningkatan hasil belajar pretest-posttest (N-Gain). Hasil penelitian menunjukkan bahwa penerapan strategi pembelajaran Discovery Learning disertai media kartu berpasangan berpengaruh terhadap aktivitas dan hasil belajar siswa.              

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