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HUBUNGAN PEMANFAATAN MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY PADA PENINGKATAN MOTIVASI BELAJAR SISWA Miftah Fadhlurrohman; Gres Dyah Kusuma Ningrum; Hikmatul Afifah Fikriati
Jurnal Pendidikan Teknologi Informasi (JUKANTI) Vol 8 No 2 (2025): JURNAL PENDIDIKAN TEKNOLOGI INFORMASI (JUKANTI) EDISI NOPEMBER 2025
Publisher : Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jukanti.v8i2.1553

Abstract

This research explores the influence of implementing Augmented Reality (AR)-based instructional media on the learning motivation of ninth-grade students in Informatics class at SMP Negeri 25 Malang. A quantitative approach was applied using an ex post facto design, involving 24 students from class IX D as participants. Data collection utilized a Likert-scale questionnaire, which had undergone validity and reliability testing, resulting in a Cronbach’s Alpha score of 0.925, indicating a high level of consistency. The collected data showed a normal distribution, and linear regression analysis revealed a significance value of 0.000 (p < 0.05) and a coefficient of determination (R²) of 0.923. This implies that 92.3% of the variance in students' learning motivation can be attributed to the use of AR media. The findings demonstrate that AR significantly enhances student motivation by presenting learning content in a more engaging and interactive manner. Consequently, AR is recommended as an innovative instructional strategy to improve the learning experience in educational settings.
PENGARUH MEDIA PEMBELAJARAN BERBASIS AUGMENTED REALITY TERHADAP HASIL BELAJAR INFORMATIKA SISWA SMP Rutria Sarah Hasna Tsabita Afaf; Gres Dyah Kusuma Ningrum; Hikmatul Afifah Fikriati; Muhammad Aulia Utama; Miftah Fadhlurrohman; Muhammad Naufal Baharudin; Nanda Defi Aprilianto; Rizky Rahmad Andre Anang
Jurnal Pendidikan Teknologi Informasi (JUKANTI) Vol 8 No 2 (2025): JURNAL PENDIDIKAN TEKNOLOGI INFORMASI (JUKANTI) EDISI NOPEMBER 2025
Publisher : Universitas Citra Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37792/jukanti.v8i2.1554

Abstract

This research aims to investigate the effects of implementing Augmented Reality (AR)-based instructional media on the academic performance of ninth-grade students in the subject of Informatics. A quantitative method was adopted, utilizing a one-group pretest-posttest experimental design. The study involved 29 students from class IX D at SMP Negeri 25 Malang. Data collection was conducted through pretest and posttest evaluations, followed by analysis using normality testing, the Paired Sample T-Test, and N-Gain Score computation. The findings revealed a significant improvement in student’s academic outcomes following the use of AR media, with a t-test significance value of 0.000 and an average N-Gain score of 0.4198, indicating a moderate level of effectiveness. These results suggest that AR-based learning tools can effectively support students’ comprehension of Informatics and offer a creative alternative for classroom instruction. The results of this research provide a significant contribution to the effectiveness of using AR-based instructional media in improving student learning outcomes, which can serve as a creative and innovative solution to support more meaningful, interactive, and student-centered Informatics learning.