L. Heny Nirmayani
IAHN Mpu Kuturan

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PENGEMBANGAN MEDIA INTERAKTIF BERBASIS ARTICULATE STORYLINE 3 PADA MATERI NORMA DALAM KEHIDUPANKU KELAS V SEKOLAH DASAR Putu Ayu Nita Andriani; L. Heny Nirmayani; I Ketut Ngurah Ardiawan
Widyajaya: Jurnal Mahasiswa Prodi PGSD Vol. 6 No. 1 (2026): Widyajaya
Publisher : Widyajaya: Jurnal Mahasiswa Prodi PGSD

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Abstract

This development research aims to develop interactive media based on Articulate Storyline 3, describe the design, analyze the level of validity, and analyze the level of practicality of interactive media based on Articulate Storyline 3. The model used in this study is ADDIE which consists of five stages, namely, Analyze, Design, Developmen, Implementation, and Evaluation. However, the development process in this study is limited to the Development stage. The research was conducted in Cluster V, Banjar District which includes five elementary schools, namely SDN 1 Sidetapa, SDN 2 Sidetapa, SDN 3 Sidetapa, SDN 1 Cempaga, and SDN 2 Cempaga. Validation of interactive media was carried out by three experts, namely media experts, material experts and language experts. Meanwhile, the practicality test was carried out by five grade V teachers and 50 grade V elementary school students. The results of the study showed that, 1) Interactive media based on Articulate Storyline 3 produces interactive learning activities with attractive designs for students equipped with pictures and learning videos. 2) The level of media validity is classified as very high with a media expert validation score of 0.95, material validity of 0.98, and language validity of 0.975. 3) The level of media practicality is included in the very practical category with a percentage of practicality from teachers of 98% and students of 97%. Based on the results of the validation and practicality test, interactive media based on Articulate Storyline 3 on the material Norma dalam Kehidupanku of Pancasila Education subjects for grade V elementary schools is declared feasible to be tested in the field.
PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) BERBANTUAN MEDIA AUGMANTED REALITY (AR) TERHADAP KEMAMPUAN ANALISIS MATERI PECAHAN MATA PELAJARAN MATEMATIKA SISWA KELAS V GUGUS VI KECAMATAN SAWAN Kadek Ningsih; I Nyoman Pancaria; L. Heny Nirmayani
Widyajaya: Jurnal Mahasiswa Prodi PGSD Vol. 6 No. 1 (2026): Widyajaya
Publisher : Widyajaya: Jurnal Mahasiswa Prodi PGSD

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to determine the significant differences in the analytical abilities of students taught using the Problem-Based Learning (PBL) model assisted by Augmented Reality (AR) media and those taught without the PBL model assisted by AR media on fraction material in mathematics subjects for fifth-grade students in Cluster VI, Sawan District. This research employed a quasi-experimental design using a post-test only control group design. The population consisted of 172 elementary school students in Cluster VI, Sawan District, and 82 students were selected as the sample. Data were collected through observations, interviews, tests, and documentation to obtain information regarding students’ analytical abilities in fraction material in mathematics learning. The results showed that the average analytical ability score of the experimental class was 78.50, while the control class achieved an average score of 70.00. Therefore, the implementation of the PBL model assisted by AR media had a positive effect on students’ analytical abilities in fraction material in mathematics subjects for fifth-grade students in Cluster VI, Sawan District.