Sujarwo
Universitas Negeri Jakarta, Jakarta, Indonesia

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Kerangka Konseptual Model Pelatihan Bulu Tangkis: Tinjauan Literatur Sistematis terhadap Strategi Pembelajaran Komparatif di Tiongkok dan Indonesia Lai Beining; Susilo; Sujarwo
Jurnal Manajemen Pendidikan dan Ilmu Sosial Vol. 7 No. 3 (2026): Jurnal Manajemen Pendidikan dan Ilmu Sosial (April - Mei 2026)
Publisher : Dinasti Review

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.38035/jmpis.v7i3.8201

Abstract

Penelitian ini bertujuan mengidentifikasi, membandingkan, dan mengintegrasikan model pelatihan serta strategi pembelajaran bulu tangkis di Tiongkok dan Indonesia guna menyusun kerangka konseptual yang utuh. Metode yang digunakan adalah Systematic Literature Review berbasis PRISMA 2020 terhadap 54 artikel peer-reviewed terindeks Scopus yang terbit pada 2019–2026. Data dikumpulkan dari lima basis data (Scopus, Web of Science, ScienceDirect, SpringerLink, Google Scholar), diekstraksi oleh dua penilai independen (Kappa = 0,84), dan dianalisis melalui sintesis tematik serta bibliometrik dengan bantuan VOSviewer. Hasil penelitian menunjukkan: (1) Tiongkok mendominasi publikasi (40,7%) dengan sistem pelatihan tersentralisasi berbasis negara; (2) Indonesia (29,6%) mengembangkan model berbasis komunitas dan akar rumput; (3) kedua negara memiliki empat prinsip pedagogis bersama, yaitu pembelajaran berpusat pada atlet, umpan balik instruksional, periodisasi keterampilan, dan pengembangan motivasi intrinsik; (4) integrasi teknologi (IoT, machine learning) lebih dominan di Tiongkok. Kebaruan penelitian ini adalah terbentuknya Integrative Conceptual Framework of Badminton Training Models (ICFBTM) yang memadukan dimensi struktural, pedagogis, dan psikologis sebagai rujukan pengembangan kebijakan olahraga dan pendidikan pelatih.
Interactive Multimedia in Physical Education: The Effectiveness of Powtoon in Improving Learning Outcomes in Elementary Schools Oman; Shofiatul Khusnah; Arita Marini; Gusti Yarmi; Desy Safitri; Sujarwo; Musril Zahari; Leola Dewiyani
Jurnal Edutech Undiksha Vol. 12 No. 2 (2024): December
Publisher : Universitas Pendidikan Ganesha

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23887/jeu.v12i2.85687

Abstract

The low learning outcomes in physical education among elementary school students are attributed to the use of less interactive and engaging learning media. This condition hinders students' engagement in the learning process, necessitating media innovation to enhance their interest and comprehension. This study aims to develop Powtoon-based interactive multimedia to improve the learning outcomes of fourth-grade elementary school students in physical education. The research employed a research and development (R&D) method by adapting a development model encompassing needs analysis, design, development, and product evaluation stages. Data were collected through pretest and post-test learning outcome assessments conducted before and after the use of interactive media. Data analysis included normality tests using the Kolmogorov-Smirnov test and homogeneity tests using SPSS version 24, indicating that the data were normally distributed and homogeneous. The t-test results demonstrated a significant difference between pretest and post-test learning outcomes, showing that students' learning outcomes improved significantly after using Powtoon-based interactive multimedia. These findings indicate that Powtoon-based interactive multimedia is effective in enhancing physical education learning outcomes. Therefore, it can be concluded that the use of Powtoon-based interactive multimedia has a positive impact on improving the physical education learning outcomes of fourth-grade elementary school students.