Muh Syafruddin Akmal
Universitas Negeri Makassar

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Perancangan Sistem Absensi Online Bagi Karyawan/ Mahasiswa Praktik Kerja Lapangan Pada Divisi Costumer Care Menggunakan Aplikasi Google Form Tahun Akademik 2022/2023 Muh Syafruddin Akmal; Nurul Fadhilah
Vokatek: Jurnal Pengabdian Masyarakat Volume 1: Issue 3 (Oktober 2023)
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/vokatekjpm.v1i3.196

Abstract

Research in this community service activity was carried out at the office of a State-Owned Enterprise (BUMN), PT. Telkom Indonesia Makassar City Jl. City Hall, No. 5. The activity aims to make it easier for street vendors to carry out attendance activities when they arrive at the office and also when they are going back to their respective homes and to help when carrying out daily activities and logbook reports. This activity is also useful for street vendor employees to be able to make it easier when going to come and go home and is useful to make it easier when making a final report on street vendor activities. This research uses the research and development method of R&D (Research and Development). This research has research results in the form of a product in the form of an online attendance system on the Google form application which can be used by street vendors when they are going to take attendance, return attendance and also make daily activity reports/logbooks
Sketchbook Based Digital Art Training at Ranggong Daeng Romo Junior High School, Takalar Regency Muh Syafruddin Akmal; Sudarmawansyah Nurman; Arjun Subbanul Akbar; Faidhul Inayah; Hutri Handayani Isra
Vokatek: Jurnal Pengabdian Masyarakat Volume 4: Issue 2 (Agustus 2026)
Publisher : Sakura Digital Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61255/vokatek.v4i2.1906

Abstract

This community service activity introduced Autodesk Sketchbook as an accessible medium for digital painting and culturally relevant visual expression at Ranggong Daeng Romo Junior High School, Takalar Regency. The activity involved 30 Grade VIII students selected by the school and was delivered in a multimedia room through orientation, feature demonstrations, guided practice, independent production, presentations, and feedback. The implementation sequence comprised socialization, training, technology application, mentoring, and reflection. The evidence available for this report consists of facilitator field notes, photographs, and student work samples. These materials document students' participation and the use of brushes, layers, color, and export functions to produce digital sketches. Because individual pre-test and post-test sheets, attendance records, and completed scoring rubrics were not available in the archived materials, this article does not calculate the proportion of students meeting a performance threshold and does not make a causal claim about changes in creativity. Its practical contribution is a replicable workshop sequence and a proposed analytical rubric covering ideas and creativity, composition, color use, digital techniques, neatness, and independence. The activity demonstrates the feasibility of introducing digital art literacy through guided practice, while systematic assessment and follow-up training are recommended for future cycles.