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Sistem Pendukung Keputusan Penerimaan Beasiswa pada SMP Negeri 2 Padang dengan Menggunakan Metode Technique For Order Of Preference By Similarity To Ideal Solution Menggunakan Pemograman PHP dAN MYSQL Harkamsyah Andrianof
Jurnal KomtekInfo Vol. 5 No. 3 (2018): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (919.287 KB) | DOI: 10.35134/komtekinfo.v5i3.28

Abstract

Assisted Decision System is an intellectual from human resource and computer capabilities to correct decisions in helping or replacing it in general, therefore the system will give a precise and accurate decisions in organizing scholarship data for them who really worth. Technique For Order Of Preference By Similarity To Ideal Solution is a method that had a concepts which the best chosen alternative. Not only has shortest interval from positive ideal solution, but also has the longest interval from the negative one. Used criteria in this system is variable according to scholarship provided by Institusion
Design Of Expert System To Diagnose Sexually Infected Diseases In Human Using The Backward Chaining Method (Perancangan Sistem Pakar Untuk Mendiagnosa Penyakit Menular Seksual Pada Manusia Dengan Penerapan Metode Backward Chaining) Harkamsyah Andrianof
Jurnal KomtekInfo Vol. 6 No. 2 (2019): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (228.858 KB) | DOI: 10.35134/komtekinfo.v6i2.52

Abstract

Expert systems (expert systems) in general is trying to adopt a system of human knowledge into a computer, so the computer can resolve the problem as was done by the experts. Or in other words, the expert system is a system designed and implemented with the help of a specific programming language to be able to resolve the problem as done by experts. In this case I tried to implement an expert system to diagnose sexually transmitted disease from the symptoms and the causes of Sexually Transmitted Disease. The purpose of this paper is to build a knowledge-based system on Sexually Transmitted Disease using backward chaining method that will be displayed in the form of a website using PHP programming and MySQL database.
Design and Built an Expert System Application Fir Diagnosing Human Eye Diseases by using Forward Cahining Metodh Web-Based Harkamsyah Andrianof
Jurnal KomtekInfo Vol. 8 No. 1 (2021): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (167.486 KB) | DOI: 10.35134/komtekinfo.v8i1.100

Abstract

The eye is one of the five senses that has a very important role in human life, namely as the organ of vision. If there is interference with the eye or there is a disease, it is very influential on human vision. Its mean that we can conclude that eye is very important in our lie and must be keep for our body. The purpose of this research to planning and develop the diagnose of expert system about diagnosing of diseases in the eye which include disease information about symptoms or the solution and have role to replace and imitate the process of the reason from an expert in solve the specification problem. the method used for reasoning is forward chaining method. The result of this research is expert system of diagnosing eyes diseases in humans which computerized who can be used for giving information and have benefit in diagnosing disease
Model Blended Learning pada Pendidikan Vokasi Berbasis Pembelajaran Terpadu Aulia Hadi; Riska Robianto; Deval Gusrion; Harkamsyah Andrianof; Okta Andrica Putra
Jurnal KomtekInfo Vol. 8 No. 2 (2021): Komtekinfo
Publisher : Universitas Putra Indonesia YPTK Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (196.199 KB) | DOI: 10.35134/komtekinfo.v8i2.108

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Penelitian ini bertujuan untuk mengembangkan model blended learning pada pendidikan kejuruan. Penelitian ini menggunakan tahapan model ADDIE. Penelitian ini dilaksanakan di Universitas Putra Indonesia YPTK Padang. Instrumen yang digunakan adalah kuesioner, lembar observasi, dan tes kognitif, afektif, dan psikomotorik. Hasil penelitian adalah (1) Model blended learning meliputi: (a) komponen filosofis esensialisme dan pragmatisme; (b) teori belajar: behaviorisme, kognitivisme, dan konektivisme (c) komponen 4C yaitu komunikasi, kolaborasi, kerjasama, dan kreativitas; (d) komponen revolusi industry 4.0: mencakup pembelajaran dengan elemen digital dengan literasi data, literasi teknologi, dan literasi manusia. (2) Model blended learning yang berpusat pada pembelajaran yang dilakukan secara offline dan online menjadikannya memiliki proporsi pola pembelajaran yang jelas. Fleksibilitas belajar kapan saja dan di mana saja melalui komunikasi tatap muka, serta interaksi online menggunakan chat dan forum online untuk menggali pemikiran kritis melalui diskusi. Termasuk juga unsur mahasiswa untuk berkreasi dan inovatif dalam proyek dan perbaikan proyek, serta bahan ajar online yang dibuat menarik dengan kehadirannya.komponen multimedia (teks, gambar, dan video). (3) Produk hasil berupa buku model, buku pedoman dosen dan pedoman mahasiswa, serta buku teks yang dinyatakan valid dan praktis sehingga model blended learning dapat diterapkan dalam pembelajaran. (4) Pencapaian yang ditemukan berkaitan dengan kemampuan kognitif, afektif, psikomotorik dan 4C.
Penerapan Cat dalam Mengukur Tingkat Kesiapan Siswa SMK dalam Menghadapi Ujian Masuk Perguruan Tinggi Aulia Fitrul Hadi; Deval Gusrion; Harkamsyah Andrianof; Okta Andrica Putra
Jurnal Abdimas ADPI Sains dan Teknologi Vol. 1 No. 2 (2020): Jurnal Abdimas ADPI Sains dan Teknologi
Publisher : Asosiasi Dosen Pengabdian kepada Masyarakat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47841/saintek.v1i2.131

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Technology is one of the developments in education in the world, including in utilizing technology in the world of education. Senior high school national exams and their equivalents make use of technology in their implementation. however, the use of technology has not been mastered by students in Indonesia. it is necessary to carry out a simulation in facing the national exam. This community service provides facilities for partners in conducting trials to take the national exam. multimedia applications provide an interactive effect between students and computers. which makes it easier for students to understand the meaning of the questions given on the exam.
VISITOR SATISFACTION ANALYSIS OF CREATIVE INDUSTRY IN TOURISM LOCATIONS USING SERVQUAL METHOD Aggy Pramana Gusman; Harkamsyah Andrianof; Silky Selfira
Jurnal Ipteks Terapan Vol. 14 No. 3 (2020): Re Publish Issue
Publisher : Lembaga Layanan Pendidikan Tinggi Wilayah X

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (527.557 KB) | DOI: 10.22216/jit.v14i3.107

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The development of Padang City as a city that carries the creative industry began to be felt after the transition fromthe earthquake in 2009. The city of Padang began to improve to become the center of the creative industry in WestSumatra. The large variety of carvings and famous food and handicrafts has made the potential realm of MiningMajadi the national and foreign spotlight. Creative work produced by the community has become a trend inIndonesia, especially among the younger generation. The creative industry that is developing in Padang City hasmade a significant contribution, but has not been managed properly and has an impact on overlapping functions ofthe area and causes inconvenience for tourists. The research method used in this study is the Servqual Method. Thedata collection method used is divided into two activities, namely primary surveys consisting of field observations,interviews, and distributing questionnaires and secondary surveys consisting of literature studies and data collectionthrough related agencies. The research object is the creative industry in the city of Padang. This research producescalculations with the method Servqual, there are four attributes that have the highest gaps, namely the level ofservice fulfillment that is still far from the level of customer expectations. These attributes includecomfort/facilities/, tour guides can explain information clearly, friendliness. Location near creative industries closeto tourism locations, discounts on services, and materials.
COBIT 5: INFORMATION TECHNOLOGY AUDIT IN RELIGIOUS COURTS Firdaus -; Aggy Pramana Gusman; Harkamsyah Andrianof
Jurnal Ipteks Terapan (Research Of Applied Science And Education ) Vol. 16 No. 4 (2022): Jurnal Ipteks Terapan : research of applied science and education
Publisher : Lembaga Layanan Pendidikan Tinggi Wilayah X

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (471.917 KB) | DOI: 10.22216/jit.v16i4.1903

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Information technology in an organization is very important to support organizational assets. An information technology audit needs to be carried out to determine the level of suitability of the current situation with the expected target. This study aims to manage audit findings and produce recommendations for improvement and sustainable management. This study uses the COBIT 5 framework. The chosen domain is DSS (Deliver, Service, and Support). The results of the study show that the average scale is 3.67 with a capability level of 4. The recommendations that appear can be used as a reference for achieving information technology targets at the Padang Class I A Religious Court.
Implementasi Fuzzy Tsukamoto Dalam Menentukan Jumlah Pengadaan Padi Pada Huler Khaidir Nanda Menggunakan Bahasa Pemrograman Php Dan Database Mysql Winda Sutra Amanda; Syafri Arlis; Harkamsyah Andrianof
COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat Vol. 3 No. 07 (2023): COMSERVA : Jurnal Penelitian dan Pengabdian Masyarakat
Publisher : Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Pengadaan padi pada Huler merupakan salah satu aspek penting dalam proses produksi beras. Penentuan jumlah pengadaan padi yang tepat dapat mempengaruhi efisiensi dan efektivitas produksi beras di Huler. Namun, penentuan jumlah pengadaan padi yang tepat tidaklah mudah karena melibatkan beberapa faktor yang kompleks seperti ketersediaan padi, permintaan beras, harga padi, dan lain-lain. Dengan menggunakan metode Fuzzy Tsukomoto untuk memperkirakan berapa jumlah permintaan dan jumlah pengadaan padi untuk pengolahan beras dengan memperhatikan jumlah permintaan dan jumlah persediaan sehingga diharapkan dapat membantu Huler Khaidir Nanda dalam meningkatkan produktifitasnya. Metode Fuzzy Tsukamoto telah terbukti efektif dalam menangani masalah-masalah yang kompleks dengan mempertimbangkan beberapa faktor secara bersamaan. Hasil dari penelitian ini adalah mplementasi Fuzzy Tsukamoto dalam menentukan jumlah pengadaan padi pada Huler Khaidir Nanda menggunakan bahasa pemrograman PHP dan database MySQL adalah langkah yang tepat dan sesuai dengan permasalahan yang terdapat pada Huler Khaidir Nanda. Implikasi penelitian ini terhadap huler khaidir nanda, diharapkan Metode Fuzzy Tsukamoto dapat membantu dalam menghadapi ketidakpastian dan kompleksitas data dalam proses pengambilan keputusan, terutama ketika terdapat banyak variabel yang mempengaruhi hasil akhir. Adanya dengan menggunakan metode ini, Huler Khaidir Nanda dapat mengoptimalkan jumlah pengadaan padi berdasarkan faktor-faktor yang berbeda, seperti permintaan pasar, harga padi, dan ketersediaan pasokan.
A hybrid data mining for predicting scholarship recipient students by combining K-means and C4.5 methods Halifia Hendri; Harkamsyah Andrianof; Riska Robianto; Hasri Awal; Okta Andrica Putra; Romi Wijaya; Aggy Pramana Gusman; Muhammad Hafizh; Muhammad Pondrinal
Indonesian Journal of Electrical Engineering and Computer Science Vol 33, No 3: March 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijeecs.v33.i3.pp1726-1735

Abstract

This scholarly investigation delves into the strong desire for academic scholarships within the student body, especially prominent among socioeconomically disadvantaged individuals. The study aims to formulate a hybrid data mining paradigm by synergizing the K-means and C4.5 methodologies. K-means is applied for clusterization, while C4.5 facilitates prediction and decision tree instantiation. The research unfolds in sequential phases, commencing with data input and progressing through meticulous pre-processing, encompassing data selection, cleaning, and transformation. The novelty lies in successfully integrating the K-means and C4.5 methodologies, culminating in the hybrid data mining method. The dataset comprises 200 students seeking scholarships, revealing effective stratification into three clusters—cluster 0, cluster 1, and cluster 2—with 119, 48, and 33 students, respectively. The K-means method proves highly suitable, especially when combined with C4.5, for predicting scholarship recipients. A subset of 81 students from clusters 1 and 2 undergoes predictive modeling using C4.5, resulting in a commendable 85% accuracy, with 17 accurate forecasts and 3 minor inaccuracies. This research significantly enhances scholarship selection efficiency, particularly benefiting socioeconomically disadvantaged students.
Pemanfaatan Teknologi Augmented Reality (AR) Pada Perancangan Ebrouchure Sebagai Media Promosi Berbasis Android Robianto, Riska; Andrianof, Harkamsyah; Salim, Emil
Jurnal Sains Informatika Terapan Vol. 1 No. 1 (2022): Jurnal Sains Informatika Terapan (Februari, 2022)
Publisher : Riset Sinergi Indonesia (RISINDO)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62357/jsit.v1i1.38

Abstract

- Augmented Reality (AR), adalah sebuah teknologi baru yang memungkinkan pengguna melihat gambar 2D (dua dimensi) menjadi gambar 3D (tiga dimensi) secara langsung dengan menggunakan smartphone, netbook, dan lain-lain. Teknologi ini dapat diterapkan dalam berbagai macam bidang, salah satunya dalam bidang promosi yang menggunakan brosur. Aplikasi ini penulis namakan eBrouchure pengganti brosur biasa. Aplikasi ini menggunakan media brosur yang telah diberi marker sebagai alat peraga yang akan diidentifikasi melalui kamera smartphone android untuk memunculkan sebuah objek 3D. Tujuan penelitian ini akan menampilkan objek 3D dari Taman Margasatwa dan Budaya Kinantan melalui smartphone android pada media brosur sehingga pengguna mendapatkan informasi yang lebih jelas dibandingkan brosur yang sudah ada