Nurul Fatehah Binti Norhazaruddin
Universiti Putra Malaysia, Serdang, Selangor, Malaysia

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TEACHERS' DIGITAL COMPETENCE IN DESIGNING INTERACTIVE LANGUAGE LEARNING MATERIALS FOR STUDENT-CENTERED EFL CLASSROOM PRACTICES Dewi Afriany Susanti; Tina Sheba Cornelia Sitompul; Nurul Fatehah Binti Norhazaruddin
Sensei International Journal of Education and Linguistic Vol. 5 No. 2 (2025): Sensei International Journal of Education and Linguistics
Publisher : SENSEI RESEARCH CENTER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53768/sijel.v5i2.231

Abstract

Nowadays there are many digital applications that can be used to make interactive learning materials, but not all teachers are able to use them well. Some teachers can operate the application but the material that they make is not interactive. This study discusses teachers' digital competence in designing interactive language learning materials. The study used a mixed-method design. The data were collected through a questionnaire, the materials made by the teachers, and interviews. The result shows that the digital competence of the teachers is in the moderate category and there are still some obstacles such as limited time and limited training. Therefore, the school should give more training to the teachers.
CULTURAL REPRESENTATION IN ENGLISH TEXTBOOKS USED IN INDONESIAN SCHOOLS: A CRITICAL CONTENT ANALYSIS OF SOURCE, TARGET, INTERNATIONAL, AND INTERCULTURAL DIMENSIONS Dyoty Auliya Vilda Ghasya; Helminsyah Helminsyah; Nurul Fatehah Binti Norhazaruddin
Sensei International Journal of Education and Linguistic Vol. 5 No. 3 (2025): Sensei International Journal of Education and Linguistics
Publisher : SENSEI RESEARCH CENTER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53768/sijel.v5i3.237

Abstract

The English textbook is not only about the language but also brings the culture. Sometimes the culture in the textbook is only from the western countries, so the students do not know much about their own culture. This study discusses the cultural representation in English textbooks that are used in Indonesian schools. The study used a qualitative method with content analysis. The data were three English textbooks. The result shows that the culture in the textbooks is dominated by the target culture and the local culture is still small, and also the tasks only ask the students to identify the culture and not to compare it. Therefore the textbook writers should give more portion to the local culture.
DEVELOPING LOCAL WISDOM-BASED READING TEXTS FOR ELEMENTARY SCHOOL STUDENTS: AN ADDIE-BASED MATERIALS DEVELOPMENT STUDY Treesly Yumiardi Normin Adoe; Vera Rosalia Bulu; Nurul Fatehah Binti Norhazaruddin
Sensei International Journal of Education and Linguistic Vol. 5 No. 4 (2025): Sensei International Journal of Education and Linguistics
Publisher : SENSEI RESEARCH CENTER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53768/sijel.v5i4.238

Abstract

The reading texts in elementary school are mostly taken from the textbook and the contents are often far from the daily life of the students, so the students are not interested. Actually every region in Indonesia has local wisdom that can be made into reading texts. This study discusses the development of local wisdom-based reading texts for elementary school students. The study used research and development with the ADDIE model. The data were collected through interviews, expert validation, and also a test to the students. The result shows that the reading texts that were developed are valid, practical, and effective, and the students are more enthusiastic because the story is about their own region. Therefore, teachers are suggested to use local wisdom-based reading texts.
INTEGRATING CHARACTER EDUCATION INTO ENGLISH LANGUAGE TEACHING MATERIALS: A STRUCTURED NARRATIVE REVIEW AND PEDAGOGICAL DESIGN SYNTHESIS Fitriani Fitriani; Fitriah Hayati; Nurul Fatehah Binti Norhazaruddin
Sensei International Journal of Education and Linguistic Vol. 6 No. 1 (2026): Sensei International Journal of Education and Linguistics
Publisher : SENSEI RESEARCH CENTER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53768/sijel.v6i1.243

Abstract

Character education is very important in Indonesia because it is mandated in the curriculum, but in the English subject the teacher usually only teaches the language and the character is forgotten. Actually English materials can also contain character values if the material is designed well. This article discusses the integration of character education into English language teaching materials. The method used is literature review from many international journals and also books. The result shows that character education can be integrated into reading, writing, speaking, and listening if the material has clear values and the students are asked to reflect. But there are also challenges, for example the teacher is not ready and the value is only given like a lecture. Therefore the material developer must design the material carefully so that the value is not separated from the language.
DEVELOPING INTERACTIVE E-MODULES FOR LANGUAGE LEARNING IN PRIMARY EDUCATION: AN ADDIE-ORIENTED DESIGN SYNTHESIS Nurmairina Nurmairina; Dinda Yarshal; Nurul Fatehah Binti Norhazaruddin
Sensei International Journal of Education and Linguistic Vol. 6 No. 2 (2026): Sensei International Journal of Education and Linguistics
Publisher : SENSEI RESEARCH CENTER

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53768/sijel.v6i2.248

Abstract

Nowadays the students in primary school already use handphone and laptop, so the teacher can also make the material in digital form. But many e-modules are only the textbook that is changed into PDF, so the students just read and there is no interaction. This article discusses the development of interactive e-modules for language learning in primary education. The method used is literature review from books and journals about e-module, multimedia, and young learners. The result shows that the e-module must have clear objective, interesting picture and audio, exercise with feedback, and also must be easy to be opened by the students. If the e-module is only interesting but not connected with the language objective, the students will only play and not learn. Therefore the teacher and the developer must design the e-module carefully by using the ADDIE model.