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Pengaruh Model Pembelajaran Guided Inquiry Berbantuan E-LKPD terhadap Kemampuan Berpikir Kritis dan Hasil Belajar Peserta Didik pada Materi Sistem Pernapasan di Kelas XI SMA Negeri 17 Samarinda
Margaretha Dhea Kristiani;
Sri Purwati;
Herliani Herliani;
Sonja Verra Tinneke Lumowa;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 6 No. 2 (2026): April
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v6i2.1139
This research is motivated by the lack of variety of learning models that cause students' critical thinking skills and learning outcomes to be still low. Therefore, the guided inquiry model assisted by E-LKPD is used as an alternative to facilitate the investigation process in a directed manner. This study aims to determine the effect of the guided inquiry learning model assisted by E-LKPD on students' critical thinking skills and learning outcomes in the respiratory system material of grade XI at SMA Negeri 17 Samarinda. This research is a quantitative study with a quasi-experimental type, using a non-equivalent control group design. Data collection techniques used pretest and posttest. The research sample consisted of 25 students per class. The experimental class used the guided inquiry model assisted by E-LKPD, while the control class used the Student Teams Achievement Divisions (STAD) model. The results of the t-test (independent sample t-test) showed sig. (2-tailed) of 0.000 < 0.05 and tcount > ttable, namely 4.448 ˃ 2.010 for critical thinking skills, and 4.903 ˃ 2.010 for student learning outcomes. The results of the study indicate that the guided inquiry learning model assisted by E-LKPD has a significant effect on improving critical thinking skills and student learning outcomes in the respiratory system material.
Pengaruh Media Interaktif Genially Berbantuan Model Discovery Learning terhadap Hasil Belajar Kognitif pada Materi Sistem Saraf Siswa Kelas XI SMA Negeri 5 Samarinda
Dinda Davanya;
Sri Purwati;
Sonja V. T. Lumowa;
Suparno Putera Makkadafi;
Nelda Anasthasia Serena
Biocaster : Jurnal Kajian Biologi Vol. 6 No. 2 (2026): April
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v6i2.1162
This study aims to determine the effect of Genially interactive media supported by the discovery learning model on students' cognitive learning outcomes in the nervous system. This research is motivated by the low level of student active engagement in learning, necessitating innovative media and learning models that support meaningful conceptual understanding. This study used a quasi-experimental method. The subjects consisted of an experimental class using Genially media supported by the discovery learning model and a control class using the expository model. The study was conducted on eleventh-grade students of SMA Negeri 5 Samarinda on the nervous system. The research instrument was an essay test administered before and after the lesson. Data analysis included normality tests, homogeneity tests, hypothesis testing using the independent sample t-test, and N-gain calculations. The analysis results showed that the data were normally distributed and homogeneous. The hypothesis test revealed a significant difference between cognitive learning outcomes in the experimental and control classes. The improvement in cognitive learning outcomes in the experimental class was in the moderate category and higher than in the control class. Thus, Genially interactive media supported by the discovery learning model is effective in improving students' cognitive learning outcomes in the nervous system.
Pengaruh Pendekatan STEM-SDGs terhadap Keterampilan Saintifik Siswa dan Hasil Belajar Materi Sistem Ekskresi di SMA Islam Samarinda
Nafisahtul Huda;
Ruqoyyah Nasution;
Vandalita Maria Magdalena Rambitan;
Masitah Masitah;
Zenia Lutfi Kurniawati;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.622
This study aims to determine the influence of the STEM-SDGs approach on improving scientific skills and student learning outcomes on Excretory System material at SMA Islam Samarinda. This study uses a quasi experiment method with a non-equivalent control group design. The research sample was selected through a purposive sampling technique consisting of two groups, namely the experimental class of 26 students and the control class of 26 students. Data analysis was carried out using an independent sample t-test. The results of the study show that the STEM-SDGs approach has a significant effect on improving students' scientific skills, especially in the aspects of observing, reasoning, and communicating, as well as on learning outcomes shown through improving post-test scores. The engineering aspect is the most influential component, because it trains students to design and create projects based on the use of used goods according to the SDGs. Thus, it can be concluded that the STEM-SDGs approach is effective in improving students' scientific skills and learning outcomes through integrative and contextual project-based learning.
Pengaruh Model Pembelajaran Problem Based Learning Terintegrasi STEAM terhadap Literasi Sains Siswa pada Mata Pelajaran IPA Biologi Kelas VII di SMP Negeri 37 Samarinda
Selvi Novita Sari;
Vandalita Maria Magdalena Rambitan;
Masitah Masitah;
Sri Purwati;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.629
The low science literacy of Indonesian students in the PISA study requires learning innovations that emphasize mastery of science concepts and their application in daily life. This study aims to determine the influence of the STEAM (Science, Technology, Engineering, Arts, and Mathematics) integrated Problem Based Learning (PBL) learning model on students' science literacy in the Biology Science subject grade VII at SMP Negeri 37 Samarinda. This study is a quasi experiment with a randomized pretest-posttest control group design. The research sample was obtained through a cluster random sampling technique consisting of class VII E as the experimental class and VII F as the control class. Data analysis includes normality test, homogeneity test, t-test, and N-Gain test. The results showed that the application of the STEAM integrated PBL model had a significant effect on improving students' science literacy as shown by the results of the t-test with a significance value of 0.000 (< 0.05). Thus, it can be concluded that the STEAM integrated PBL model is effective in improving students' science literacy. These findings indicate that the model could be an innovative and relevant alternative learning strategy to be implemented in secondary schools.
Pengembangan Media Pembelajaran Flashcard pada Mata Pelajaran Biologi Pokok Bahasan Bioteknologi Kelas X SMA Negeri 5 Kota Samarinda
Apri Prananda Saputra;
Akhmad Akhmad;
Ruqoyyah Nasution;
Sri Purwati;
Suparno Putera Makkadafi;
Nelda Anasthasia Serena
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.641
The low activeness of students in learning biology is still a common problem found in various educational units, one of which is at SMA Negeri 5 Samarinda City. Biology learning at SMA Negeri 5 Kota Samarinda still faces obstacles in terms of student activeness. So that there needs to be a solution in the form of learning media that is attractive to students. This study aims to develop flashcard learning media in the form of educational cards in biology subjects on the subject of biotechnology and determine the feasibility of the media. The method used is research and development (Research and Development) with the ADDIE model which consists of 5 stages of research. Based on the results of the needs. analysis conducted at SMA Negeri 5 Kota Samarinda, teachers need flashcard learning media by 74%. Meanwhile, students need flashcard learning media by 81% of class X-3 and 82% of class X-7. This development research produces a product in the form of flashcard learning media in the form of a double-sided educational card that is feasible to use based on the assessment of: 1) media expert validators obtained a score of 78.33%; and 2) material expert validators obtained a score of 95.71%. Meanwhile, the response of students in the small-scale trial obtained a score of 80.39% and the response of students in the large-scale trial obtained a score of 81.11%. Meanwhile, the teacher's response obtained a score of 90%. So it can be concluded that the flashcard learning media developed is suitable for use and gets a positive response from students and teachers.
Pengaruh E-Module Sistem Pernapasan Berbasis Praktikum terhadap Hasil Belajar untuk Menunjang SDGs 3 Siswa Kelas XI SMA Negeri 13 Samarinda
Adinda Devi Nofalia;
Ruqoyyah Nasution;
Vandalita Maria Magdalena Rambitan;
Jailani Jailani;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.675
Technological progress requires innovation in all components of education, one of which is by integrating the Sustainable Development Goals (SDGs) into learning through practicum-based breathing system e-modules. This study aims to analyze the influence of practicum-based respiratory system e-modules on the learning outcomes of grade XI students of SMA Negeri 13 Samarinda in the cognitive, affective, and psychomotor domains in supporting the achievement of SDGs 3. The research method used a quasi experiment type of non-equivalent control group with two subjects (30 students each), one class as an experiment and one class as a control. Instruments include cognitive tests (pretest–posttest) as well as affective and psychomotor observations. Cognitive data analysis used an independent t-test, while affective and psychomotor were analyzed descriptively and converted to qualitative categories. The results showed significant differences in cognitive learning outcomes (sig. 0.000 < 0.05). The affective learning outcomes of both classes were in the good category, with the experimental class showing a higher score of 78.89, while the control class was 74.11. The psychomotor learning outcomes of the experimental class were in the skilled category with an average of 75.09, while the control class was quite skilled with an average of 69.17. Therefore, it is concluded that practicum-based e-modules are effective in improving learning outcomes while fostering health and environmental awareness in accordance with SDGs 3.
Pengaruh Model Pembelajaran Game Based Learning Berbantuan Media Lumio terhadap Motivasi dan Hasil Belajar Siswa Kelas VII SMP Negeri 9 Samarinda
Angellya Kristin Sapan;
Dora Dayu Rahma Turista;
Elsje Theodora Maasawet;
Sri Purwati;
Suparno Putera Makkadafi;
Vandalita Maria Magdalena Rambitan
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.676
The Game Based Learning learning model is a learning approach that uses game elements in the learning process that involves students so that students interact more and play an active role during the learning process in the classroom. The use of the Game Based Learning Model is complemented by the use of Lumio as a learning medium. Lumio is a digital-based learning platform that combines slide presentations with activities such as quizzes and games, creating an active, fun and effective learning process in the modern technological age. The success of the learning process in the classroom is largely determined by appropriate teaching strategies and approaches. The purpose of this study is to determine the influence of the Game Based Learning model assisted by Lumio media on student motivation and learning outcomes in Science Class VII subjects of SMP Negeri 9 Samarinda. The method used in this study is a Quasi experiment which was designed using the Nonequivalent Control Group Design. The data analysis technique used was an independent sample test on the Mann Whitney non-paramteric test with the use of the Lumio-assisted Game Based Learning learning model on Motivation and The results showed that there was a significant difference between the experimental and control classes, with a sig value. 2-tailed 0.000 < 0.05, so from the Mann Whitney test it is known that there is an influence on the application of the Game Based Learning learning model assisted by Lumio media on student motivation and learning outcomes in science subjects grade VII SMP Negeri 9 Samarinda.
Pengaruh Model Pembelajaran Problem Based Learning (PBL) Berbasis RQA terhadap Kemampuan Berpikir Kritis dan Hasil Belajar Siswa dengan Menggunakan Aplikasi Wordwall di SMP Negeri 11 Samarinda
Salsabila Desvika Nurfadhila;
Elsje Theodora Maasawet;
Sri Purwati;
Akhmad Akhmad;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.689
The results of observations conducted by researchers on February 2, 2025 with teachers at SMP Negeri 11 Samarinda show several problems, including the low critical thinking skills of students, learning outcomes that are not optimal, and the lack of use of digital media and innovative learning models. This condition causes students to have difficulty in understanding the learning material delivered by the teacher. This study aims to determine the influence of the Problem Based Learning (PBL) learning model based on Reading, Questioning, and Answering (RQA) on students' critical thinking skills and learning outcomes by using the Wordwall application at SMP Negeri 11 Samarinda. The research method used is a correlational method with a quantitative approach. The sampling technique was carried out by purposive sampling with classes VII-I and VII-H as research samples. Data analysis using t-test. After applying the RQA-based PBL learning model in class VII-H as an experimental class and given a critical thinking ability test and a learning outcome test, the average score of the experimental class was higher than the control class. The results of the data analysis showed that in the control class, the level of significance of critical thinking skills was 0.000 < 0.05 and learning outcomes were 0.002 < 0.05. This shows that the application of the RQA-based PBL learning model has a significant effect on improving students' critical thinking skills and learning outcomes on ecology and biodiversity materials at SMP Negeri 11 Samarinda. These findings prove that the application of the RQA-based PBL model is effective in improving students' critical thinking skills and learning outcomes.
Pengaruh Model Pembelajaran Problem Based Learning (PBL) Berbantuan LKPD Liveworksheets terhadap Hasil Belajar Siswa Kelas VII pada Mata Pelajaran IPA di SMP Negeri 37 Samarinda
Aulia Ayu Oktavia;
Akhmad Akhmad;
Dora Dayu Rahma Turista;
Suparno Putera Makkadafi
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.705
Seventh-grade students of SMP Negeri 37 Samarinda face problems in science learning, namely not achieving learning mastery. The learning process is still dominated by conventional teacher-centered methods that cause students to tend to be passive and learning media are less varied, so that learning activities are not effective. To overcome these problems, this study applies the Problem Based Learning (PBL) learning model assisted by LKPD Liveworksheets which encourages students to think critically and actively to be able to solve problems thoroughly and completely. This study aims to determine the effect of the problem based learning model assisted by LKPD Liveworksheets on the learning outcomes of seventh-grade students in science subjects at SMP Negeri 37 Samarinda. The type of research used is quantitative research with a quasi-experimental method using a non-equivalent control group design. The research sample was selected by purposive sampling consisting of classes VIIC and VIID with a total of 44 students. Data analysis was carried out using the independent sample t test and the N-Gain test. Based on the data analysis, the t-test obtained a significance value of 0.004 (p < 0.05), indicating a significant difference between the learning outcomes of students in the experimental and control classes. Furthermore, the N-Gain analysis showed that the experimental class obtained a score of 0.63, which is in the moderate category, while the control class obtained a score of 0.57, also in the moderate category. These findings indicate that the implementation of the Problem-Based Learning (PBL) model assisted by Student Worksheets (LKPD) based on liveworksheets has a positive impact on improving student learning outcomes in Natural Science (IPA) for seventh graders at SMP Negeri 37 Samarinda.
Penerapan Model Pembelajaran Project Based Learning (PjBL) melalui Pendekatan Diferensiasi terhadap Peningkatan Kreativitas dan Hasil Belajar Peserta Didik dalam Materi Sistem Koordinasi di Kelas XI SMA Negeri 13 Samarinda
Endah Puji Lestari;
Elsje Theodora Maasawet;
Sonja Verra Tinneke Lumowa;
Suparno Putera Makkadafi;
Vandalita Maria Magdalena Rambitan
Biocaster : Jurnal Kajian Biologi Vol. 5 No. 4 (2025): October
Publisher : Lembaga Pendidikan, Penelitian, dan Pengabdian Kamandanu
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DOI: 10.36312/biocaster.v5i4.726
This study aims to determine the effect of the implementation of the Project Based Learning (PjBL) learning model through a differentiation approach in improving creativity and learning outcomes of students in class XI of SMA Negeri 13 Samarinda. This research method uses a quantitative approach with a non-equivalent control group design. The population in this study was all class XI of SMA Negeri 13 Samarinda. Sampling used a purposive sampling technique. The sample in this study was class XI Moving Biology (XI-5 and XI-8) as an experimental class using the Project Based Learning (PjBL) learning model through a differentiation approach and XI-3 as a control class using a conventional learning model. Data were collected through tests in the form of essay questions and observation sheets. The data from the test questions and observation sheets were analyzed using an independent sample t-test and an N-gain test with the help of a data processing application. The statistical test results obtained from the independent sample t-test on creativity showed a significance value of 0.000 < 0.05, as well as the independent sample t-test on learning outcomes of 0.011 < 0.05, so H0 was rejected and Ha was accepted. It can be concluded that there is an influence of the application of the Project Based Learning (PjBL) learning model through a differentiation approach on creativity and learning outcomes of students in the experimental class. Furthermore, the N-gain test showed an increase in student learning outcomes after implementing the Project-Based Learning (PjBL) model through a differentiation approach, with an N-gain score of 0.91, in the high category. These research results indicate that implementing PjBL with a differentiation approach can be an effective alternative learning strategy for developing creativity and improving student learning outcomes in high school.