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Analisa Perencanaan Penangkal Petir Pada Gedung Kampus Bima Sakti IST Akprind Yogyakarta Syafriyuddin, Syafriyuddin; Suyanto, M; Subandi, Subandi; Efendi, M Erfan
Prosiding Seminar Nasional Teknoka Vol 4 (2019): Prosiding Seminar Nasional Teknoka ke - 4
Publisher : Fakultas Teknik, Universitas Muhammadiyah Prof. Dr. Hamka, Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (771.838 KB) | DOI: 10.22236/teknoka.v4i0.3978

Abstract

Suatu fenomena alam seperti Petir yang terjadi pada saat  atmosfer atas tidak stabil karena adanya konvergensi kolom udara vertikal yang hangat, dengan massa udara di atas yang lebih dingin yang dipanaskan oleh matahari, Arus udara yang naik ini membawa uap air yang, pada saat memenuhi udara dingin, biasanya mengembun, sehingga menimbulkan aktivitas badai konvektif, petir ini dapat menjadi salah satu penyebab alami cedera pada manusia atau kerusakan peralatan listrik  Pada perencanaan pemasangan penangkal petir di gedung kampus Bima sakti  IST Akprind Yogyakarta menggunakan jenis KURN R80 dengan metode penangkal petir elektrostatis. Untuk kabel penghantar dari ujung sampai pada bak Kontrol menggunakan kabel NYA sedangkan untuk kabel pentanahan menggunkan kabel BC yang terhubung dengan ground root dengan jenis ground root batang yang memiliki panjang 1,5 m dan diameter 1,5 cm. Dari hasil perhitungan  didapatkan nilai tahanan tanah sebesar 4,95 ?, dan berdasar hasil pengukuran dilapangan mendapatkan hasil 1,16 ?. Dengan  metode ruang nonkonvensional pada gedung kampus Bima sakti IST Akprind Yogyakarta yang tinggi total gedung sampai dengan final 27 meter diperoleh hasil jarak sambaran 130,4 m dan sudut perlindungan 52,46° dengan radius perlindungan 79,45 m.
ANALISIS KOMBINASI WARNA PADA ANTARMUKA WEBSITE PEMERINTAH KABUPATEN KLATEN Sasongko, Muhammad Nurcahyo; Suyanto, M; Kurniawan, Mei P
JURNAL TEKNOLOGI TECHNOSCIENTIA Technoscientia Vol 12 No 2 Februari 2020
Publisher : Lembaga Penelitian & Pengabdian Kepada Masyarakat (LPPM), IST AKPRIND Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The combination of colors of a website is one of the most important things to make an attractive website look. To determine the color combination of a website, it is necessary to pay attention to the proper harmonization and contrast. This research is conducted on the website of the Klaten Regency Government. The purpose of this research is to determine the color combination based on the desires of the website visitors. The method used is the theory of color psychology by Goethe and Itten, using the Color Extraction tool to find the dominant colors. The preparation of the questionnaire is assisted by psychologists, and the results of the questionnaire are used as references to determine the new color combinations of the website. 77 website visitors like the new color combinations created based on psychological questionnaires, therefore, it can be concluded that the new color combinations are accepted by the website visitors. This research proves that color determination based on the color psychology can be implemented in the website color combinations’ construction.
Pengaruh Vertex Color Terhadap Efek Angin Pada Animation Procedural 3D Model Vegetasi Musaceae Ngurah Arya Indrayasa, I Gede; Suyanto, M; - STMIK AMIKOM Yogyakarta, Hanif Al Fatta
Speed - Sentra Penelitian Engineering dan Edukasi Vol 9, No 1 (2017): Jurnal Speed 2017
Publisher : APMMI - Asosiasi Profesi Multimedia Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1359.932 KB) | DOI: 10.3112/speed.v12i1.1071

Abstract

Abstract -  The use of 3D models of vegetation consisting of plants and trees have been widely used in the depiction of scenes scenery / natural in the animation film industry, video games, simulations, and architectural visualization. The use of vegetation for the industry is also an important factor to generate natural scenery scenes more vivid and realistic in terms of graphics display and animasi.Penelitian aims to determine the effect of the vertex color to the effects of wind on procedural animation and 3d models of vegetation musaceae vertex parameters appropriate color to generate animated 3D models of vegetation musaceae realistic.Keywords - 3D, Procedural Animation, Vegetation Abstrak – Penggunaan model 3D dari vegetasi yang terdiri dari tanaman dan pohon-pohon telah digunakan dalam penggambaran adegan pemandangan / alam dalam animasi industri film, video game, simulasi, dan arsitektur visualisasi. Penggunaan vegetasi untuk industri ini juga merupakan faktor penting untuk menghasilkan adegan pemandangan alam lebih hidup dan realistis dalam hal tampilan grafis dan animasi.Penelitian ini bertujuan untuk mengetahui pengaruh dari vertex color terhadap efek angin  pada animasi prosedural 3d model vegetasi Musaceae serta parameter vertex color yang tepat untuk menghasilkan animasi 3d model vegetasi Musaceae realistis.Kata kunci - 3D, Animasi Prosedural, Vegetation
ANALISIS KOMBINASI WARNA PADA ANTARMUKA WEBSITE PEMERINTAH KABUPATEN KLATEN Sasongko, Muhammad Nurcahyo; Suyanto, M; Kurniawan, Mei P
JURNAL TEKNOLOGI TECHNOSCIENTIA Technoscientia Vol 12 No 2 Februari 2020
Publisher : Lembaga Penelitian & Pengabdian Kepada Masyarakat (LPPM), IST AKPRIND Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The combination of colors of a website is one of the most important things to make an attractive website look. To determine the color combination of a website, it is necessary to pay attention to the proper harmonization and contrast. This research is conducted on the website of the Klaten Regency Government. The purpose of this research is to determine the color combination based on the desires of the website visitors. The method used is the theory of color psychology by Goethe and Itten, using the Color Extraction tool to find the dominant colors. The preparation of the questionnaire is assisted by psychologists, and the results of the questionnaire are used as references to determine the new color combinations of the website. 77 website visitors like the new color combinations created based on psychological questionnaires, therefore, it can be concluded that the new color combinations are accepted by the website visitors. This research proves that color determination based on the color psychology can be implemented in the website color combinations’ construction.
Virtual Space For Virtual Reality Exhibitions With Oculus Quest Devices Rusdi Rahman, Muhammad; Suyanto, M; Ariatmanto, Dhani
Sinkron : jurnal dan penelitian teknik informatika Vol. 7 No. 4 (2023): Article Research Volume 7 Issue 4, October 2023
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/sinkron.v8i4.12952

Abstract

Based on information from the Ministry of Cooperatives and MSMEs, currently the number of MSMEs has reached 64.2 million euros and their share of GDP is 61.07% or 8,573.89 trillion rupiah (Coordinating Ministry for the Economy of the Republic of Indonesia, 2021). The contribution of MSMEs to the Indonesian economy includes the ability to absorb 97 percent of the current total employment and generate 60.4 percent of the total investment. (Ministry of Investment, 2021). VR (Virtual Reality) technology is a technology that allows users to feel in a virtual (virtual) world in visual form and users can interact with a virtual environment simulated by a computer in the form of Android. The focus of this research is a technical way of creating a virtual space or virtual space and 3D objects in displaying products from SMEs to be marketed to consumers with the virtual reality method using the oculus quest device, this research uses the Luther method, a six-stage process for creating multimedia that includes concept, design, material gathering, assembly, testing, and distribution. System testing was carried out using black box testing and usability testing using the SUS Score standardization, with a total of 47 respondents getting an average score of 54%. This average number exceeds 50% of the standard SUS Score Analysis, so the virtual reality exhibition space is categorized as suitable and OK for use by users. And it can also help MSMEs in carrying out virtual reality-based online marketing.
Penentuan Marker untuk Mempermudah Motion Tracking dalam Video Barnea, Samson; Suyanto, M; Fatta, Hanif Al
Jurnal Saintekom : Sains, Teknologi, Komputer dan Manajemen Vol 8 No 1 (2018): Maret 2018
Publisher : STMIK Palangkaraya

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (690.82 KB) | DOI: 10.33020/saintekom.v8i1.55

Abstract

In the motion tracking is required a marker that will be easier to process this motion tracking, marker certainly has a shape, size and position that will help facilitate the process of this motion tracking. In this research will be done shooting a scene with an experiment with 3 types of marker form and each marker has 5 different sizes, then the results of the taking will be analyzed. From the results of the analysis will get the results of numbers that will show the highest number for what markers with what size can help the process of motion tracking, as well as position marker where the most frequently appear on the results of the marker position analysis later. This can be seen from the results of software analysis that will be used later. Keyword : CGI, marker , motion tracking
DAMPAK PENJUALAN DI INDUSTRI KULINER DENGAN MENGGUNAKAN DIGITAL MARKETING mahardika, rendy; Suyanto, M; Kurniawan, Mei P
JURNAL TECNOSCIENZA Vol. 6 No. 1 (2021): TECNOSCIENZA
Publisher : JURNAL TECNOSCIENZA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51158/tecnoscienza.v6i1.597

Abstract

Abstrak – Pemasaran digital atau digital marketing merupakan metode memperkenalkan produk atau barang dengan cara memanfaatkan teknologi informasi sehingga produk yang dijual dapat di lihat seluruh orang di dunia. Metode ini juga berguna untuk pelaku usaha dalam membuat pemasran tepat sasaran karena target pasar sesuai dengan profile konsumen, kebutuhan konsumen, keinginan konsumen dan kebiasaan konsumen. Peran digital marketing dapat mempengaruhi kebiasaan konsumen untuk berbelanja, dengan adanya digital marketing konsumen yang mengakses dunia maya dapat melihat produk yang dipasarkan dan mempengaruhi keputusan membeli konsumen. Tujuan dari penelitian Analisa Pengaruh Konten Digital Marketing Dalam Meningkatkan Penjualan Industri Kuliner adalah mengetahui pengaruh konten digital untuk sosial media dan pengaruh dari digital marketing, terhadap penjualan di industri kuliner yang menjadi objek penelitian yaitu pok-pok chicken Yogyakarta, Sego Ambyar dan Relasi Coworkingspace dengan. Penelitian ini dilakukan dengan mengamati data penjualan konsumen dan respon konsumen terhadap promo yang dilakukan dengan media digital. Hasil penelitian berupa analisa pengaruh digital marketing dan konten digital terhadap penjualan khususnya di Pok-Pok Chicken Cabang Hartono Mall, Sego Ambyar dan Relasi Coworkingspace. Selain itu Penelitian ini akan memberikan rekomendasi dan saran yang berasal dari analisa pengaruh digital marketing dan konten digital. Variable Penelitian yang digunakan adalah E-WOM (Electronic Word Of Mounth) Kata Kunci: EWORM, Konten Digital, dan Pemasaran Digital