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Journal : Journal of Biology Education

THE EFFECTIVENESS OF ROLE PLAYING METHOD IN LEARNING IMMUNE SYSTEM MATERIAL ON THE CREATIVITY AND LEARNING OUTCOMES OF HIGH SCHOOL STUDENTS Nuridah, Armi; Partaya, Partaya
Journal of Biology Education Vol 8 No 3 (2019): December 2019
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v8i3.36129

Abstract

The problem that occurs in the education world right now is the low learning outcomes and student creativity. Based on references, the roles playing method is an effective learning method for increasing student creativity and learning outcomes. The purpose of this study is to determine the effectiveness of the roles playing method on creativity and student learning outcomes and to find out the effectiveness of the roles playing method on learning the immune system. This research is a quasi-experimental research with nonequivalent control group design. The population are all students of grade 11 in MIA MAN 2 Semarang 2018/2019 school year. The sample is determined by purposive sampling and 2 classes have selected as the experimental class and the control class. In this study the experimental class carried out immune system learning using the roles playing method while the control class used the lecture method. The results showed that 85.56% of the experimental class students has creativity with creative to very creative categories while the control class is only 41.67% of students included in the creative and very creative categories. Student learning outcomes data show that the classical learning completeness of the experimental class is higher than the control class with a difference of 36.12%. The average value of learning outcomes and the average N-Gain score of the experimental class students also have a higher average value of the control class. The implementation of learning the roles playing method gained a score of 95.56%. Based on the description it can be concluded that the role playing method is effective on the creativity and learning outcomes of high school students and it can be concluded that the role playing method is effectively applied to learning the immune system because the results of the study already meet all the indicators that have been set.
The Activity and Student Learning Result in the Study of Environment Alteration Subject Using Problem Based Learning Model Zuhrotunnisa, Asri; Partaya, Partaya; Ngabekti, Sri
Journal of Biology Education Vol 9 No 1 (2020): April 2020
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v9i1.36571

Abstract

Basic of competence 3.11 analyzes data on environmental change, causes, and changes in environmental change for life. Basic competence 4.11. PBL model is suitable to be applied to environmental change learning material. PBL is problem-oriented. So it's good for solving lessons, challenging abilities and increasing student activity. The purpose of this study is to analyze activities, learning outcomes, attitudes, and understand the thinking of learning outcomes with student activities. This type of research is a quasi-experimental research design with non-aquivalent control groups. The population of this research is students of class X IPA 1 and 2 MA Al Asror Semarang. The independent variables contain learning material about the environment using PBL, while the variables are discussed further, learning outcomes, and student attitudes. PBL which plays a role in student activity seen in the Mann Whitney test results with Asymp. Sig. (2-tailed) 0,000 <0.05 indicates Ha received, which means all activities between the experimental class and the control class. Learning outcomes improve the medium category with an n-gain of 0.5315 and achieve classical completeness. The correlation of activities with learning outcomes shows r count 0.589> r table 0.361 including moderate category with r2 34.69%, meaning 34.69% of activities contribute to learning outcomes, 65.31% is determined by other factors. PBL samples affect students seen in the results of independent sample t test sig value of 0,000 <0.05 indicates Ha is accepted, meaning that it is related to the difference between the experimental class and the control class.
The Effectiveness of Role Playing Method in Learning Immune System Material on the Creativity and Learning Outcomes of High School Students Nuridah, Armi; Partaya, Partaya
Journal of Biology Education Vol 8 No 3 (2019): December 2019
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v8i3.36129

Abstract

The problem that occurs in the education world right now is the low learning outcomes and student creativity. Based on references, the roles playing method is an effective learning method for increasing student creativity and learning outcomes. The purpose of this study is to determine the effectiveness of the roles playing method on creativity and student learning outcomes and to find out the effectiveness of the roles playing method on learning the immune system. This research is a quasi-experimental research with nonequivalent control group design. The population are all students of grade 11 in MIA MAN 2 Semarang 2018/2019 school year. The sample is determined by purposive sampling and 2 classes have selected as the experimental class and the control class. In this study the experimental class carried out immune system learning using the roles playing method while the control class used the lecture method. The results showed that 85.56% of the experimental class students has creativity with creative to very creative categories while the control class is only 41.67% of students included in the creative and very creative categories. Student learning outcomes data show that the classical learning completeness of the experimental class is higher than the control class with a difference of 36.12%. The average value of learning outcomes and the average N-Gain score of the experimental class students also have a higher average value of the control class. The implementation of learning the roles playing method gained a score of 95.56%. Based on the description it can be concluded that the role playing method is effective on the creativity and learning outcomes of high school students and it can be concluded that the role playing method is effectively applied to learning the immune system because the results of the study already meet all the indicators that have been set.
The Activity and Student Learning Result in the Study of Environment Alteration Subject Using Problem Based Learning Model Zuhrotunnisa, Asri; Partaya, Partaya; Ngabekti, Sri
Journal of Biology Education Vol 9 No 1 (2020): April 2020
Publisher : FMIPA UNNES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/jbe.v9i1.36571

Abstract

Basic of competence 3.11 analyzes data on environmental change, causes, and changes in environmental change for life. Basic competence 4.11. PBL model is suitable to be applied to environmental change learning material. PBL is problem-oriented. So it's good for solving lessons, challenging abilities and increasing student activity. The purpose of this study is to analyze activities, learning outcomes, attitudes, and understand the thinking of learning outcomes with student activities. This type of research is a quasi-experimental research design with non-aquivalent control groups. The population of this research is students of class X IPA 1 and 2 MA Al Asror Semarang. The independent variables contain learning material about the environment using PBL, while the variables are discussed further, learning outcomes, and student attitudes. PBL which plays a role in student activity seen in the Mann Whitney test results with Asymp. Sig. (2-tailed) 0,000 <0.05 indicates Ha received, which means all activities between the experimental class and the control class. Learning outcomes improve the medium category with an n-gain of 0.5315 and achieve classical completeness. The correlation of activities with learning outcomes shows r count 0.589> r table 0.361 including moderate category with r2 34.69%, meaning 34.69% of activities contribute to learning outcomes, 65.31% is determined by other factors. PBL samples affect students seen in the results of independent sample t test sig value of 0,000 <0.05 indicates Ha is accepted, meaning that it is related to the difference between the experimental class and the control class.