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Pelatihan penerapan deep learning terhadap pembelajaran matematika pada guru-guru SMA di Kota Cimahi Sugandi, Asep Ikin; Bernard, Martin; Hendriana, Heris
Abdimas Siliwangi Vol. 8 No. 2 (2025): Juni 2025
Publisher : IKIP SILIWANGI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/as.v8i2.27377

Abstract

Kegiatan pengabdian ini bertujuan untuk meningkatkan pemahaman dan kesiapan guru-guru Matematika di MGMP Kota Cimahi dalam mengintegrasikan teknologi deep learning ke dalam proses pembelajaran. Seminar dilaksanakan sebagai bentuk respon terhadap perkembangan teknologi kecerdasan buatan yang semakin relevan dalam dunia pendidikan. Metode yang digunakan meliputi penyampaian materi teoritis, demonstrasi aplikasi pembelajaran berbasis AI, serta sesi diskusi interaktif. Hasil evaluasi menunjukkan peningkatan signifikan dalam pemahaman peserta, dengan rata-rata skor pre-test sebesar 60 dan post-test sebesar 85. Selain itu, 92% peserta menyatakan minat untuk mengikuti pelatihan lanjutan. Kegiatan ini tidak hanya memberikan pemahaman dasar tentang deep learning, tetapi juga memicu antusiasme guru untuk terus mengembangkan inovasi pembelajaran. Tindak lanjut dirancang dalam bentuk workshop lanjutan dan pembentukan komunitas belajar digital. Kegiatan ini terbukti efektif sebagai langkah awal menuju transformasi pembelajaran matematika berbasis teknologi.
Developing interactive learning media for school level mathematics through open-ended approach aided by visual basic application for excel Rohaeti, Euis Eti; Bernard, Martin; Primandhika, Restu Bias
Journal on Mathematics Education Vol. 10 No. 1 (2019): Journal on Mathematics Education
Publisher : Universitas Sriwijaya in collaboration with Indonesian Mathematical Society (IndoMS)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research is a merged descriptive and quasi-experiment research aimed to describe students’ creativity in developing interactive learning media with Visual Basic Application for Excel. Besides that, it had done to review students’ ability which learning used open-ended Visual Basic Application for Excel compared with the other students’ which learning used the expository method with Visual Basic Application for Excel based. The subject contained 35 students in experiment class and 33 students in the control class, where the creativity of their learning media is reviewed and is analysed using SPSS. The research result shows that: (1) Students’ creativity in creating interactive learning media that the learning used open-ended Visual Basic Application for Excel based is better than the one with expository method of Visual Basic Application for Excel found; (2) Students creativity in creating interactive learning media is the combination of their mastery towards school level mathematics and the ability in applying Visual Basic Application for Excel.
Penerapan pendekatan realistic mathematics education (RME) berbantuan teknologi interaktif untuk meningkatkan kemampuan pemecahan masalah matematis siswa kelas VIII Lestari, Anjani Putri; Fitriani, Nelly; Bernard, Martin
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 8 No. 1 (2025): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v8i1.24668

Abstract

The purpose of this study was to determine whether the improvement in mathematical problem-solving abilities of eighth-grade students whose learning implemented the Realistic Mathematics Education (RME) approach assisted by interactive technology was better than students with regular learning. The research method used was a quantitative method using a quasi-experimental research type with a Pretest Posttest Nonequivalent Control Group design. The population of this study was all eighth-grade students of SMP Negeri 4 Cimahi with a research sample of students in class VIII H as the experimental class and class VIII K as the control class. The research instrument used a problem-solving ability test. The test result data were analyzed using the Mann Whitney test. The study showed that the mathematical problem-solving abilities of students whose learning implemented the RME approach assisted by interactive technology were better than students who used regular learning.
Kemampuan komunikasi matematis siswa SMP PGRI Cibeureum menggunakan model problem based learning pada materi penyajian data Nurliah, Eneng; Sabandar, Jozua; Bernard, Martin
JPMI (Jurnal Pembelajaran Matematika Inovatif) Vol. 8 No. 3 (2025): JPMI
Publisher : IKIP Siliwangi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/jpmi.v8i3.25032

Abstract

This research aims to examine the improvement of mathematical communication skills of junior high school students in grade VII using the Problem Based Learning (PBL) model. The method used is quantitative with a quasi-experimental design involving two sample groups. One group is called the experimental class because it receives learning with the Problem Based Learning (PBL) model, the other is the control class whose learning uses the conventional model. The first meeting was given a pre-test and the last meeting was given a post-test. The population in this study was all grade VII of SMP PGRI Cibeureum. Then 2 classes were determined as samples, namely class VII-A as the experimental class and class VII-C as the control class. The data collection technique in this study used an instrument of students' mathematical communication skills which was given twice, namely during the Pre-test and Post-test. Data processing and analysis using Microsoft Excel application and SPSS software ver 25.0, the results of this research analysis show that the increase in mathematical communication skills of students of SMP PGRI Cibeureum whose learning uses the Problem Based Learning (PBL) Model is better than those who use conventional learning.
Analisis Kemampuan Pemecahan Masalah Matematis Siswa SMP Kelas IX Pada Materi Bangun Datar Bernard, Martin; Nurmala, Nuni; Mariam, Shinta; Rustyani, Nadila
SJME (Supremum Journal of Mathematics Education) Vol 2 No 2 (2018): Juli 2018
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Singaperbangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sjme.v2i2.1317

Abstract

Pemecahan masalah diartikan sebagai metode pembelajaran yang dapat mengasah kemampuan siswa dalam memecahkan suatu persoalan. Dalam proses penyelesaian soal dan pembelajaran, siswa menggunakan pengetahuan prasyarat yang didapatkan. Metode pemecahan masalah seperti yang dikatakan polya ada 4 langkah fase penyelesaian masalah, yaitu : (1) memahami masalah (2) menyusun rencana penyelesaian (3) melaksanakan rencana penyelesaian (4) memeriksa kembali hasil pengerjaannya. Berdasarkan hal tersebut dilakukan penelitian yang bertujuan untuk menganalisis kemampuan pemecahan masalah siswa SMP kelas IX pada materi bangun datar. Metode penelitian ini menggunakan deskriptif kualitatif dengan populasi seluruh siswa kelas IX SMPN 1 Cihampelas dan Subjek penelitian adalah Kelas IX A dan tempat penelitian dilaksanakan di SMPN 1 Cihampelas. Hasil penelitian dapat disimpulkan bahwa kemampuan siswa pada indikator 3 dan 4 masih tergolong rendah pada materi bangun datar. Data didapat dengan cara memberikan soal tes pemecahan masalah dengan tahapan memberikan soal tes, siswa mengisi soal tes dan memeriksa hasil tes. 
Pengembangan Media Visual Basic Application untuk Meningkatkan Kemampuan Penalaran Siswa SMP dengan Pendekatan Open-Ended Rohaeti, Euis Eti; Bernard, Martin; Novtiar, Chandra
SJME (Supremum Journal of Mathematics Education) Vol 3 No 2 (2019): July 2019
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Singaperbangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sjme.v3i2.1897

Abstract

Penelitian ini memiliki tujuan mengetahui pengaruh media pembelajaran Visual Basic Application (VBA) for Microsoft Powerpoint dan Excel pada materi peluang terhadap kemampuan penalaran matematis siswa SMP. Sampel pada penelitian ini adalah 23 siswa kelas VIII salah satu SMP di Kota Cimahi Tahun Pelajaran 2018/2019. Pengambilan data diperoleh dengan metode tes untuk menentukan kemampuan penalaran matematis siswa yang kemudian dianalisis ketercapaian dan kesulitan siswa pada setiap indikator yang menjadi dasar pengembangan media pembelajaran. Media kemudian diujicobakan kembali dalam pembelajaran. Hasil dari penelitian ini adalah adanya pengaruh media pembelajaran Visual Basic Application (VBA) for Microsoft Powerpoint dan Excel dalam meningkatkan kemampuan penalaran siswa pada materi peluang, dan media tersebut dapat membantu guru saat menggunakan pendekatan Open-Ended sehingga pembelajaran di kelas lebih efektif, serta menciptakan pembelajaran peluang menjadi interaktif dan menyenangkan.
Meningkatkan Kemampuan Bepikir Kreatif melalui Penerapan Pendekatan Saintifik Berbantuan VBA Excel Sugandi, Asep Ikin; Bernard, Martin; Linda, Linda
SJME (Supremum Journal of Mathematics Education) Vol 6 No 2 (2022): Supremum Journal of Mahematics Education
Publisher : Fakultas Keguruan dan Ilmu Pendidikan Universitas Singaperbangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sjme.v6i2.5795

Abstract

The low creative thinking of junior high school students and the lack of use of ICT-based learning media are problems in this study. The research aims to determine the effectiveness of scientific learning with the help of VBA Excel in students' creative thinking. The experimental method is the method used in this study with a Non Equivalent Control Group Design, the samples were taken from two classes in one junior high school in the city of Cimahi. The instrument used is in the form of a creative thinking ability test, which consists of 5 questions. The results in this study conclude that scientific learning with the help of VBA Excel is more effective than ordinary learning in terms of creative thinking skills.